Sorcery: Partial Shapeshifting IV
Last Partial Shapeshifting spells. This time we have Tiger Paws, Toad Tongue, and Turtle Shell. We're done with the Animal college!
Partial Shapeshifting (Tiger Paws)
Keywords: Buff.
Full Cost: 30 points.
Casting Roll: None. Use Innate
Attack (Gaze) to aim.
Range: 100 yards.
Duration: 30 minutes.
The caster partially transforms his
subject into an animal. The subject gains the Tiger Paws meta-trait; see the footnote
below for details. He cannot shift back on his own; he must wait for the spell
to expire or be dispelled. (This does not change if the sorcerer is the
subject.)
Statistics:
Affliction 1 (HT; Advantage, Tiger Paws, +140%; Extended Duration, 10x, +40%;
Fixed Duration, +0%; Increased 1/2D, 10x, +15%; No Signature, +20%; Sorcery,
-15%) [30]. Notes: “Tiger Paws” is
Alternate Form (Tiger Paws*; Magical, -10%) [14]. If turned into a “usually on”
magical item (GURPS Thaumatology: Sorcery,
pp. 27-28), the wearer can shift at will but it takes 10 seconds to do so.
* A new meta-trait: No Fine
Manipulators [-30], Sharp Claws [5], and Arm ST +3 [15] (GURPS Martial Arts: Technical Grappling, page 28). -10 points.
Partial Shapeshifting (Toad Tongue)
Keywords: Buff.
Full Cost: 57 points.
Casting Roll: None. Use Innate
Attack (Gaze) to aim.
Range: 100 yards.
Duration: 30 minutes.
The caster partially transforms his
subject into an animal. The subject gains the Toad Tongue meta-trait; see the footnote
below for details. He cannot shift back on his own; he must wait for the spell
to expire or be dispelled. (This does not change if the sorcerer is the
subject.)
Statistics:
Affliction 1 (HT; Advantage, Toad Tongue, +410%; Extended Duration, 10x, +40%;
Fixed Duration, +0%; Increased 1/2D, 10x, +15%; No Signature, +20%; Sorcery,
-15%) [57]. Notes: “Toad Tongue” is
Alternate Form (Toad Tongue*; Magical, -10%) [41]. If turned into a “usually
on” magical item (GURPS Thaumatology:
Sorcery, pp. 27-28), the wearer can shift at will but it takes 10 seconds
to do so.
* A new meta-trait: Extra Arm 1
(Long 1, +100%; Weak, 1/4 ST, -50%) [15] and Peripheral Vision [15]. 30 points.
Partial Shapeshifting (Turtle Shell)
Keywords: Buff.
Full Cost: 42 points.
Casting Roll: None. Use Innate
Attack (Gaze) to aim.
Range: 100 yards.
Duration: 30 minutes.
The caster partially transforms his
subject into an animal. The subject gains the Turtle Shell meta-trait; see the footnote
below for details. He cannot shift back on his own; he must wait for the spell
to expire or be dispelled. (This does not change if the sorcerer is the
subject.)
Statistics:
Affliction 1 (HT; Advantage, Turtle Shell, +260%; Extended Duration, 10x, +40%;
Fixed Duration, +0%; Increased 1/2D, 10x, +15%; No Signature, +20%; Sorcery,
-15%) [42]. Notes: “Turtle Shell” is
Alternate Form (Turtle Shell*; Magical, -10%) [27]. If turned into a “usually
on” magical item (GURPS Thaumatology: Sorcery,
pp. 27-28), the wearer can shift at will but it takes 10 seconds to do so.
* A new meta-trait: DR 5 (Cannot
Wear Armor, -40%; Torso Only, -10%) [13]. 13
points.
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