Monster: Guardian Naga
Guardian Naga [Monster Manual, page 192]
132 points
Attribute Modifiers: ST+7 (No Fine Manipulators, -40%; Size
Modifier, -20%) [28]; DX+1 (No Fine Manipulators, -40%) [12]; IQ+2 [40]; HT+3 [30].
Secondary
Characteristic Modifiers: SM+2; Basic Move +1 [5].
Advantages: Amphibious [10]; Constriction Attack [15]; DR 2 (Flexible, -20%) [8]; Double-Jointed [15]; Infravision [10]; Sharp Teeth [1].
Poison Spit: Toxic Attack 1d (Contact
Agent, -30%; Costs Fatigue, 1 FP, -5%; Cyclic, 10 seconds, 4 cycles,
Resistible, +100%; Increased 1/2D, +15%; Resistible, HT-2, -20%; Symptoms, 1/3
HP, -3 HT, +45%) [9].
Disadvantages: No Manipulators [-50]; Weak Bite
[-2].
Perks: Scales [1].
Features: No Legs (Slithers).
Creature Type: Aberration.
Notes: Size 4 hexes; Weight 350 lbs.
Knowing Your Own Strength [174]
Replace ST+7 (No Fine Manipulators, -40%; Size
Modifier, -20%) [28] with ST+7 [70]
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Typical Stats
ST:
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17
|
HP:
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17
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Speed:
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6
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DX:
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11
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Will:
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12
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Move:
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7
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IQ:
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12
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Per:
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12
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||
HT:
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13
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FP:
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13
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SM:
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+2
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Dodge:
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9
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Parry:
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N/A
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DR:
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2*
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Sharp Teeth (11): thrust 1d-1 cutting (KYOS: 1d cutting), Reach C.
Spit Poison (14): A guardian naga can spit its poison at any target within 100 yards. If
the spittle hits bare skin of a living being, the being must make an immediate
HT-2 roll or take 1d toxic damage. Every 10 seconds for 4 more cycles the
victim must make another HT-2 roll to resist or take the same amount of damage.
After losing 1/3 HP to this poison, the victim gets a -3 penalty to HT until he
heals above this threshold. Each spit costs 1 FP.
Traits:
Amphibious; Constriction Attack; Double-Jointed; Infravision; No Legs (Slithers); No Manipulators; Scales.
Skills: Innat
Attack (Breath)-14; Observation-14; Thaumatology-12.
Creature Type:
Aberration.
Notes: Size 4
hexes; Weight 350 lbs.
Guardian Naga Venom
This poison is extracted from a guardian naga.
A living victim must make an immediate HT-2 roll or suffer 1d toxic damage. Every
10 seconds for 4 more cycles the victim must make another HT-2 roll to resist
or take the same amount of damage. After losing 1/3 HP to this poison, the
victim gets a -3 penalty to HT until he heals above this threshold.
Form: Contact Poison.
Cost: $270 (singular); $95 (5-batched).
Recipe: $27; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d (Contact Poison,
-5%; Cyclic, 10 seconds, 4 cycles, Resistible, +100%; Resistible, HT-2, -20%;
Symptoms, 1/3 HP, -3 HT, +45%) [9].
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