Monster: Digester
The digester is an often overlooked monster from Monster Manual. It's a voracious predator that sprays potent acid. I'd recommend letting PCs collect several doses of acid from a digester's body with an appropriate skill check.
Digester [Monster Manual, page 59]
-14 points
Attribute Modifiers: ST+6 (No Fine Manipulators, -40%; Size
Modifier, -10%) [30]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-6 [-140]; HT+1
[10].
Secondary
Characteristic Modifiers: SM+1; Will+6 [30]; Per+6 [30]; Basic Move +3 [15].
Advantages: Chameleon 1 [5]; DR 1 (Tough Skin,
-40%) [3]; Discriminatory Smell [15]; Night Vision 5 [5]; Sharp Claws [5].
Acid Spray: Corrosion Attack 4d (Costs Fatigue, 2 FP, -10%; Jet, +0%) [36].
Disadvantages: Increased Consumption 1 [-10]; No Fine
Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Weak Bite [-2]; Wild
Animal [-30].
Notes: Size 3 hexes.
Creature Type: Magical Beast.
Knowing Your Own Strength [16]
Replace ST+6 (No Fine Manipulators, -40%; Size
Modifier, -10%) [30] with ST+6 [60]
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Typical Stats
ST:
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16
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HP:
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16
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Speed:
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6
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DX:
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12
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Will:
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10
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Move:
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9
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IQ:
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4
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Per:
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10
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||
HT:
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11
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FP:
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11
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SM:
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+1
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Dodge:
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9
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Parry:
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N/A
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DR:
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1* (tough skin)
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Sharp Claws (13): thrust 1d+1 cutting (KYOS: 2d cutting), Reach C-1. On a miss requires a DX
roll to avoid falling.
Acid Spray (13): A digester can spray acid from a tubelike orifice in its forehead. This
attack has no Acc, and has 1/2D 5 and Max 10. This attack is a continuous stream, like a
flamethrower. Treat it as a melee weapon with a very long reach rather than as
a ranged weapon. Do not apply penalties for target range and speed. This attack
deals 4d corrosion damage. Each use costs 2 FP.
Traits:
Chameleon 1; Discriminatory Smell; Increased Consumption 1; Nigh Vision 5;
No Fine Manipulators; Restricted Diet (Carnivore); Weak Bite; Wild Animal.
Skills: Brawling-13;
Innate Attack (Breath)-13; Jumping-15; Running-15; Stealth-12; Tracking-12.
Notes: Size 3 hexes.
Creature Type: Magical
Beast.
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