Alchemy: Psychic Poisons
Book of Vile Darkness for D&D 3.0 introduces a new poison type that probably has barely seen use in D&D (just like normal poisons, to be honest) - psychic poisons. They are applied to creatures, objects, or areas, but affect creatures that use mental and information abilities on these creatures, objects, or areas. Thus, they are mostly defensive in nature and are very useful when fighting spellcasters and psis. I feel like they differ so much from normal poisons that they deserve a new skill specialty.
Poisons/TL (IQ/Hard)
This skill gets a new specialty.
Psychic Poisons: This specialty covers the
knowledge of psychic poisons – special substances that poison spellcasters
casting spells on creatures carrying the poison on their skin or in their blood.
Defaults: Poisons-4.
New form: Area Ointment Psychic
Poison
-85%
A cream or jelly. It usually takes 1 minute to
apply an ointment to an area of a 2-yard radius. Can be washed off with water.
A flask with an ointment weighs 0.5 lb., has SM-6 and Bulk -3. This is a Mini
item.
Statistics: Area Effect, 2 yards, +50%; Fixed
Duration, +0%; Immediate Preparation Required, 1 minute, -30%; Melee Attack,
Reach C, Cannot Parry, -35%; Terminal Condition, Water, -10%.
New form: Ointment Psychic
Poison
-105%
A cream or jelly. It usually takes 8 seconds to
apply an ointment to an object or person. Can be washed off with water. A flask
with an ointment weighs 0.5 lb., has SM-6 and Bulk -3. This is a Mini item.
Statistics: Contact Agent, -30%; Fixed
Duration, +0%; Melee Attack, Reach C, Cannot Parry, -35%; Takes Extra Time 3,
-30%; Terminal Condition, Water, -10%.
POISONS
Darin-Tasith
This psychic poison must be applied to the
subject’s skin. Applying the poison takes 8 seconds. It lasts for 5 hours or
until washed off with water. Whenever another character within 128 yards targets
the subject with a mind-affecting ability (such as a Mind Control spell or a
Telepathy power) or an Information spell or a similar ability (for example,
Detect Magic or Psi Sense), he must resist with a Quick Contest of HT against
the poisoncrafter's Poisons skill, using the normal range penalties. If he fails,
he takes 1d-2 toxic damage. Every second for 5 more cycles he must win in another
identical Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to
this poison, the victim gets a -2 penalty to IQ until he heals above this
threshold. After losing 1/2 HP to this poison, the victim gets a -4 penalty to
IQ until he heals above this threshold.
Form: Ointment Psychic Poison.
Cost: $840 (singular); $305 (5-batched).
Recipe: $84; 4 days; defaults to Poisons-3.
Statistics: Affliction 1 (HT; Advantage, Darin-Tasith, +200%; Extended Duration, 100x, +80%; Ointment Psychic Poison, -105%) [28]. Note: “Darin-Tasith” is Toxic Attack 1d-2 (Always On, -40%; Area Effect, 128 yards, +350%; Aura, +80%; Cyclic, 1 second, 5 cycles, Resistible, +250%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, -2 IQ, +60%; Symptoms, 1/2 HP, -4 IQ, +80%; Trigger, Mental/Information Contact, -30%) [20].
Karadrach
This psychic poison must be applied to the
subject’s skin. Applying the poison takes 8 seconds. It lasts for 5 hours or
until washed off with water. Whenever another character within 128 yards targets
the subject with a mind-affecting ability (such as a Mind Control spell or a
Telepathy power) or an Information spell or a similar ability (for example,
Detect Magic or Psi Sense), he must resist with a Quick Contest of HT against
the poisoncrafter's Poisons skill, using the normal range penalties. If he fails,
he takes 1d-1 toxic damage. Every second for 6 more cycles he must win in another
identical Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to
this poison, the victim gets a -2 penalty to IQ until he heals above this
threshold. After losing 1/2 HP to this poison, the victim gets a -4 penalty to
IQ until he heals above this threshold. After losing 2/3 HP to this poison, the
victim begins to hallucinate (p. B428) until he heals above this threshold.
Form: Ointment Psychic Poison.
Cost: $1,230 (singular); $445 (5-batched).
Recipe: $123; 9 days; defaults to Poisons (Psychic)-5.
Statistics: Affliction 1 (HT; Advantage, Karadrach, +330%; Extended Duration, 100x, +80%; Ointment Psychic Poison, -105%) [41]. Note: “Karadrach” is Toxic Attack 1d-1 (Always On, -40%; Area Effect, 128 yards, +350%; Aura, +80%; Cyclic, 1 second, 6 cycles, Resistible, +300%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, Moderate Pain, +60%; Symptoms, 1/2 HP, -4 IQ, +80%; Symptoms, 2/3 HP, Hallucinating, +50%; Trigger, Mental/Information Contact, -30%) [33].
Estadrach
This psychic poison must be applied to the
subject’s skin. Applying the poison takes 8 seconds. It lasts for 5 hours or
until washed off with water. Whenever another character within 128 yards targets
the subject with a mind-affecting ability (such as a Mind Control spell or a
Telepathy power) or an Information spell or a similar ability (for example,
Detect Magic or Psi Sense), he must resist with a Quick Contest of HT against
the poisoncrafter's Poisons skill, using the normal range penalties. If he fails,
he takes 3d toxic damage. After losing 1/2 HP to this poison, the victim gets a -4
penalty to IQ until he heals above this threshold.
Form: Ointment Psychic Poison.
Cost: $2,400 (singular); $865
(5-batched).
Recipe: $240; 32 days; defaults to Poisons
(Psychic)-8.
Statistics: Affliction 1 (HT; Advantage, Estadrach,
+720%; Extended Duration, 100x, +80%; Ointment Psychic Poison, -105%) [80].
Note: “Estadrach” is Toxic Attack 3d (Always On, -40%; Area Effect, 128 yards,
+350%; Aura, +80%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature,
+20%; Symptoms, 1/2 HP, -4 IQ, +80%; Trigger, Mental/Information Contact, -30%)
[72].
Stradda
This psychic poison must be applied to the
subject’s skin. Applying the poison takes 8 seconds. It lasts for 5 hours or
until washed off with water. Whenever another character within 128 yards targets
the subject with a mind-affecting ability (such as a Mind Control spell or a
Telepathy power) or an Information spell or a similar ability (for example,
Detect Magic or Psi Sense), he must resist with a Quick Contest of HT against
the poisoncrafter's Poisons skill, using the normal range penalties. If he fails,
he takes 2d toxic damage. After losing 1/3 HP to this poison, the victim becomes
dazed (p. B428) until he heals above this threshold.
Form: Ointment Psychic Poison.
Cost: $2,040 (singular); $735
(5-batched).
Recipe: $204; 25 days; defaults to Poisons
(Psychic)-7.
Statistics: Affliction 1 (HT; Advantage, Stradda,
+600%; Extended Duration, 100x, +80%; Ointment Psychic Poison, -105%) [68].
Note: “Stradda” is Toxic Attack 2d (Always On, -40%; Area Effect, 128 yards,
+350%; Aura, +80%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature,
+20%; Symptoms, 1/3 HP, Dazed, +150%; Trigger, Mental/Information Contact, -30%)
[60].
Nishita
This psychic poison must be applied to the
subject’s skin. Applying the poison takes 8 seconds. It lasts for 5 hours or
until washed off with water. Whenever another character within 128 yards targets
the subject with a mind-affecting ability (such as a Mind Control spell or a
Telepathy power) or an Information spell or a similar ability (for example,
Detect Magic or Psi Sense), he must resist with a Quick Contest of HT against
the poisoncrafter's Poisons skill, using the normal range penalties. If he fails,
he takes 1d-2 toxic damage. Every second for 5 more cycles he must win in another
identical Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to
this poison, the victim gets a -2 penalty to IQ until he heals above this
threshold. After losing 1/2 HP to this poison, the victim becomes paralyzed (p.
B428) until he heals above this threshold.
Form: Ointment Psychic Poison.
Cost: $900 (singular); $325 (5-batched).
Recipe: $900; 5 days; defaults to Poisons (Psychic)-3.
Statistics: Affliction 1 (HT; Advantage, Nishita, +220%; Extended Duration, 100x, +80%; Ointment Psychic Poison, -105%) [30]. Note: “Nishita” is Toxic Attack 1d-2 (Always On, -40%; Area Effect, 128 yards, +350%; Aura, +80%; Cyclic, 1 second, 5 cycles, Resistible, +250%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, -2 IQ, +60%; Symptoms, 1/2 HP, Paralysis, +150%; Trigger, Mental/Information Contact, -30%) [22].
Vashita
This psychic poison must be applied to the
subject’s skin. Applying the poison takes 8 seconds. It lasts for 5 hours or
until washed off with water. Whenever another character within 128 yards targets
the subject with a mind-affecting ability (such as a Mind Control spell or a
Telepathy power) or an Information spell or a similar ability (for example,
Detect Magic or Psi Sense), he must resist with a Quick Contest of HT against
the poisoncrafter's Poisons skill, using the normal range penalties. If he fails,
he takes 1 toxic damage. Every second for 9 more cycles he must win in another
identical Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to
this poison, the victim becomes blinded until he heals above this threshold.
Form: Ointment Psychic Poison.
Cost: $570 (singular); $205 (5-batched).
Recipe: $57; 2 days; defaults to Poisons
(Psychic)-2.
Statistics: Affliction 1 (HT; Advantage, Vashita,
+110%; Extended Duration, 100x, +80%; Ointment Psychic Poison, -105%) [19].
Note: “Vashita” is Toxic Attack 1 (Always On, -40%; Area Effect, 128 yards,
+350%; Aura, +80%; Cyclic, 1 second, 9 cycles, Resistible, +450%; Malediction
2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, Blindness,
+150%; Trigger, Mental/Information Contact, -30%) [11].
Lanshita
This psychic poison must be applied to the
subject’s skin. Applying the poison takes 8 seconds. It lasts for 5 hours or
until washed off with water. Whenever another character within 128 yards targets
the subject with a mind-affecting ability (such as a Mind Control spell or a
Telepathy power) or an Information spell or a similar ability (for example,
Detect Magic or Psi Sense), he must resist with a Quick Contest of HT against
the poisoncrafter's Poisons skill, using the normal range penalties. If he fails,
he takes 1d toxic damage. Every second for 2 more cycles he must win in another
identical Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to
this poison, the victim gets a -3 penalty to IQ until he heals above this
threshold. After losing 1/2 HP to this poison, the victim becomes nauseated (p.
B428) until he heals above this threshold.
Form: Ointment Psychic Poison.
Cost: $1,260 (singular); $455
(5-batched).
Recipe: $126; 9 days; defaults to Poisons
(Psychic)-5.
Statistics: Affliction 1 (HT; Advantage, Lanshita,
+340%; Extended Duration, 100x, +80%; Ointment Psychic Poison, -105%) [42].
Note: “Lanshita” is Toxic Attack 1d (Always On, -40%; Area Effect, 128 yards,
+350%; Aura, +80%; Cyclic, 1 second, 2 cycles, Resistible, +100%; Malediction
2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, -3
IQ, +90%; Symptoms, 1/2 HP, Nauseated, +60%; Trigger, Mental/Information
Contact, -30%) [34].
Blue Unlyn
This psychic poison must be applied to an area.
Applying a dose of poison to an area of a 2-yard radius takes 1 minute. It lasts
for 5 hours or until washed off with water. Whenever another character within 128
yards targets the subject area or anything within the area with a
mind-affecting ability (such as a Mind Control spell or a Telepathy power) or
an Information spell or a similar ability (for example, Detect Magic or Psi
Sense), he must resist with a Quick Contest of HT against the poisoncrafter's Poisons, using the normal range penalties. If he fails, he takes 1d-2
toxic damage. Every second for 5 more cycles he must win in another identical
Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to this poison,
the victim gets a -2 penalty to IQ until he heals above this threshold. After
losing 1/2 HP to this poison, the victim gets a -4 penalty to IQ until he heals
above this threshold.
Form: Area Ointment Psychic Poison.
Cost: $900 (singular); $325 (5-batched).
Recipe: $90; 5 days; defaults to Poisons (Psychic)-3.
Statistics: Affliction 1 (HT; Advantage, Blue Unlyn, +200%; Area Ointment Psychic Poison, -85%; Extended Duration, 100x, +80%) [30]. Note: “Blue Unlyn” is Toxic Attack 1d-2 (Always On, -40%; Area Effect, 128 yards, +350%; Aura, +80%; Cyclic, 1 second, 5 cycles, Resistible, +250%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, -2 IQ, +60%; Symptoms, 1/2 HP, -4 IQ, +80%; Trigger, Mental/Information Contact, -30%) [20].
Red Unlyn
This psychic poison must be applied to an area.
Applying a dose of poison to an area of a 2-yard radius takes 1 minute. It lasts
for 5 hours or until washed off with water. Whenever another character within 128
yards targets the subject area or anything within the area with a
mind-affecting ability (such as a Mind Control spell or a Telepathy power) or
an Information spell or a similar ability (for example, Detect Magic or Psi
Sense), he must resist with a Quick Contest of HT against the poisoncrafter's Poisons skill, using the normal range penalties. If he fails, he takes 1d-2
toxic damage. Every second for 5 more cycles he must win in another identical
Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to this poison,
the victim begins to suffer from moderate pain (p. B428) until he heals above
this threshold. After losing 1/2 HP to this poison, the victim begins to suffer
from severe pain (p. B428) until he heals above this threshold.
Form: Area Ointment Psychic Poison.
Cost: $900 (singular); $325 (5-batched).
Recipe: $90; 5 days; defaults to Poisons (Psychic)-3.
Statistics: Affliction 1 (HT; Advantage, Red Unlyn, +200%; Area Ointment Psychic Poison, -85%; Extended Duration, 100x, +80%) [30]. Note: “Red Unlyn” is Toxic Attack 1d-2 (Always On, -40%; Area Effect, 128 yards, +350%; Aura, +80%; Cyclic, 1 second, 5 cycles, Resistible, +250%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, Moderate Pain, +60%; Symptoms, 1/2 HP, Severe Pain, +80%; Trigger, Mental/Information Contact, -30%) [20].
Amber Unlyn
This psychic poison must be applied to an area.
Applying a dose of poison to an area of a 2-yard radius takes 1 minute. It lasts
for 5 hours or until washed off with water. Whenever another character within 128
yards targets the subject area or anything within the area with a
mind-affecting ability (such as a Mind Control spell or a Telepathy power) or
an Information spell or a similar ability (for example, Detect Magic or Psi
Sense), he must resist with a Quick Contest of HT against the poisoncrafter's Poisons skill, using the normal range penalties. If he fails, he takes 1d-1
toxic damage. Every second for 3 more cycles he must win in another identical
Quick Contest to resist or take the same amount of damage. After losing 1/3 HP to this poison,
the victim begins to suffer from moderate pain (p. B428) until he heals above
this threshold. After losing 1/2 HP to this poison, the victim begins to hallucinate
(p. B428) until he heals above this threshold.
Form: Area Ointment Psychic Poison.
Cost: $1,140 (singular); $410 (5-batched).
Recipe: $114; 8 days; defaults to Poisons (Psychic)-4.
Statistics: Affliction 1 (HT; Advantage, Amber Unlyn, +280%; Area Ointment Psychic Poison, -85%; Extended Duration, 100x, +80%) [38]. Notes: “Amber Unlyn” is Toxic Attack 1d-1 (Always On, -40%; Area Effect, 128 yards, +350%; Aura, +80%; Cyclic, 1 second, 3 cycles, Resistible, +150%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, Moderate Pain, +60%; Symptoms, 1/2 HP, Hallucinating, +100%; Trigger, Mental/Information Contact, -30%) [28].
Violet Unlyn
This psychic poison must be applied to an area.
Applying a dose of poison to an area of a 2-yard radius takes 1 minute. It lasts
for 5 hours or until washed off with water. Whenever another character within 128
yards targets the subject area or anything within the area with a
mind-affecting ability (such as a Mind Control spell or a Telepathy power) or
an Information spell or a similar ability (for example, Detect Magic or Psi
Sense), he must resist with a Quick Contest of HT against the poisoncrafter's Poisons skill, using the normal range penalties. If he fails, he takes 2d toxic
damage.
Form: Area Ointment Psychic Poison.
Cost: $1,740 (singular); $625
(5-batched).
Recipe: $174; 18 days; defaults to Poisons
(Psychic)-6.
Statistics: Affliction 1 (HT; Advantage, Violet
Unlyn, +480%; Area Ointment Psychic Poison, -85%; Extended Duration, 100x, +80%)
[58]. Note: “Violet Unlyn” is Toxic Attack 2d (Always On, -40%; Area Effect,
128 yards, +350%; Aura, +80%; Malediction 2, +150%; Melee Attack, Reach C,
-30%; No Signature, +20%; Trigger, Mental/Information Contact, -30%) [48].
Black Unlyn
This psychic poison must be applied to an area.
Applying a dose of poison to an area of a 2-yard radius takes 1 minute. It lasts
for 5 hours or until washed off with water. Whenever another character within 128
yards targets the subject area or anything within the area with a
mind-affecting ability (such as a Mind Control spell or a Telepathy power) or
an Information spell or a similar ability (for example, Detect Magic or Psi
Sense), he must resist with a Quick Contest of HT against the poisoncrafter's Poisons skill, using the normal range penalties. If he fails, he takes 2d toxic
damage. After losing 1/3 HP to this poison, the victim begins experiencing
severe pain (p. B428) until he heals above this threshold.
Form: Area Ointment Psychic Poison.
Cost: $2,040 (singular); $735 (5-batched).
Recipe: $204; 25 days; defaults to Poisons (Psychic)-7.
Statistics: Affliction 1 (HT; Advantage, Black Unlyn, +580%; Area Ointment Psychic Poison, -85%; Extended Duration, 100x, +80%) [68]. Note: “Black Unlyn” is Toxic Attack 2d (Always On, -40%; Area Effect, 128 yards, +350%; Aura, +80%; Malediction 2, +150%; Melee Attack, Reach C, -30%; No Signature, +20%; Symptoms, 1/3 HP, Severe Pain, +120%; Trigger, Mental/Information Contact, -30%) [58].
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