Friday 17 May 2019

Monster: Mohrg

Monster: Mohrg

Mohrgs are undead creatures that rise from mass murderers or other villains that have not atoned for their sins.

Mohrg [Monster Manual, page 189]

274 points
Attribute Modifiers: ST+4 [40]; DX+2 [40]; HT+2 [20].
Secondary Characteristics Modifiers: Basic Speed +1.00 [20]; HP+3 [6].
Advantages: DR 3 [15]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Dominance (Zombie; Fatal Beating, -40%) [12]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Infravision [10]; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving) [40]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15]; Vacuum Support [5].
Paralyzing Tongue: Affliction 1 (HT; Contact Agent, -30%; Melee Attack, Reach C, 1, Cannot Parry, -25%; Paralysis, +150%; Reduced Duration, 1/20, -25%) [17].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Brittle [-15]; Intolerance (Total) [-10]; No Sense of Smell/Taste [-5]; Skinny [-5]; Social Stigma (Dead) [-20]; Vulnerability (Crushing Attacks, x2) [-30].
Quirks: Cannot Float [-1].
Features: Not Subject to Fatigue; Skull has only 3 total DR.
Creature Type: Undead.

Typical Stats
ST:
14
HP:
17
Speed:
7
DX:
12
Will:
10
Move:
7
IQ:
10
Per:
10


HT:
12
FP:
N/A
SM:
+0
Dodge:
10
Parry:
10 (unarmed)
DR:
3
Punch (14): thrust 1d crushing (KYOS: 2d-1 crushing), Reach C.
Paralyzing Tongue (14): A mohrg can lash out with its tongue to paralyze its victim. This attack has Reach C, 1 and cannot parry. If the tongue touches bare skin, the victim must roll HT to resist. He becomes paralyzed for 3 seconds per point of margin of failure. After that the subject is stunned (p. B420) and may roll vs. HT once per second to recover. 
Create Spawn: Creatures killed by a mohrg rise after 2d days as zombies under the morhg’s control. They do not possess any of the abilities they had in life.

                Traits: Appearance (Monstrous; Universal); Brittle; Cannot Float; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Intolerance (Living); No Sense of Smell/Taste; Skinny; Skull has only 3 total DR; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Vulnerability (Crushing Attacks, x2); Vacuum Support.
Skills: Brawling-14; Stealth-14; Tracking-14; Wrestling-14.
Creature Type: Undead.



1 comment:

  1. I literally have use for this tonight. Thank you for all your conversion work!

    ReplyDelete