Sorcery: Sound Spells II
Sound spells are very useful for stealthy spellcasters and for countering the enemy spellcasters. Garble makes the subject unable to speak coherently. Hush makes the subject unable to produce any sounds. Mage-Stealth works as Hush, but allows the subject to speak. Noise fills an area with a loud distracting noise. Sound Vision allows the subject to navigate as if using sonar. This post is now obsolete due to the release of GURPS Sorcery: Sound Spells.
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