Friday 8 April 2022

Monster: Stony Devil (Mineral Warrior Hamatula)

Monster: Stony Devil (Mineral Warrior Hamatula)

Underdark (the book, not the place) has the mineral warrior template that can be applied to creatures to turn them into living stone. As a sample monster it presents the barbed devil (hamatula).


Stony Devil (Mineral Warrior Hamatula) [Underdark, page 96]

565 points
Attribute Modifiers: ST+7 (Size Modifier, -10%) [63]; DX+3 [60]; IQ-1 [-20]; HT+3 [30].
Secondary Characteristic Modifiers: SM+1; HP+6 (Size Modifier, -10%) [11]; Will+1 [5]; Per+1 [5].
Advantages: Chameleon 2 (Environmental, Rocks, -40%) [6]; Combat Reflexes [15]; DR 4 [20]; Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Long Spines [3]; Magic Resistance 2 (Improved, +150%) [10]; Pressure Support 3 [15]; Sharp Claws [5]; Telesend (Magical, -10%; Universal, +50%) [42]; Tunneling 1 [35]; Unaging [15]; Vacuum Support [5].
    Fear: Terror (Follow-Up, Universal, +50%; Magical, -10%; Presence, +25%) [50].
    Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
    Spell-Like Abilities (Alternative Abilities) [51]:
    Complex Illusion 1 [42] – see GURPS Thaumatology: Sorcery, page 18;
    Daze [32/5=7];
    Flame Jet 2 [10/5=2] – see Pyramid #3-63, page 8.
Disadvantages: Appearance (Ugly) [-8]; Greed (12) [-15]; Paranoia [-10]; Selfish (12) [-5]; Social Stigma (Monster) [-15]; Vulnerability (Holy Weapons, x2) [-10]; Vulnerability (Silver, x2) [-10].
Perks: Axiomatic Touch [1]; Unholy Touch [1].
Creature Type: Outsider (Baatezu, Evil, Lawful).

Knowing Your Own Strength [573]
Replace ST+7 (Size Modifier, -10%) [63] with ST+7 [70]
Replace HP+6 (Size Modifier, -10%) [11] with HP+6 [12]


Unofficial Sorcery Errata [+1]
Flame Jet 2 [10/5=2] -> Flame Jet 2 [15/5=3]

Typical Stats

ST:

17

HP:

23

Speed:

6.5

DX:

13

Will:

10

Move:

6 ground, 1 tunneling

IQ:

9

Per:

10

 

 

HT:

13

FP:

13

SM:

+1

Dodge:

10

Parry:

11 (unarmed)

DR:

4; 20 (vs. fire)

    Sharp Claws (15): thrust 1d+2 cutting (KYOS: 2d+2 cutting), Reach C-1.
    Long Spines (9): The stony devil gets a DX-4 roll to hit each foe in close combat with him with his spines once per turn, as a free action. Roll at +2 against foes who attacked the stony devil from behind. Those who grapple or slam the stony devil are hit immediately and automatically – and those who slam the stony devil take maximum damage! 1d impaling, Reach C.
    Fear: Any creature damaged by the stony devil’s natural weapons must roll an immediate Fright Check (p. B360). If a victim succeeds at his Fright Check, he will be unaffected by this stony devil’s Fear for one hour.
    Spell-Like Abilities (Alternative Abilities):
    Complex Illusion 1 (9)
- see GURPS Thaumatology: Sorcery, page 18;
    Daze (10);
    Flame Jet 2 (15)
- see Pyramid #3-63, page 8.

    Traits: Appearance (Ugly); Axiomatic Touch; Chameleon 2 (Environmental, Rocks); Combat Reflexes; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Greed (12); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Homogenous, No Blood); Magic Resistance 2 (Improved); Paranoia; Pressure Support 3; Selfish (12); Social Stigma (Monster); Telesend (Magical; Universal); Unaging; Unholy Touch; Vacuum Support; Vulnerability (Holy Weapons, x2); Vulnerability (Silver, x2).
    Skills: Brawling-15; Innate Attack (Beam)-15; Innate Attack (Gaze)-15; Wrestling-15.
    Creature Type: Outsider (Baatezu, Evil, Lawful).


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