Saturday, 30 April 2022

Monster: Sand Dragon

Monster: Sand Dragon

Yeah, this (and the brown dragon before) is totally unrelated to the desert game I'm running right now. My players, move along, there's nothing to see here.

 

Sand Dragon [Sandstorm, page 152]

919 points
Attribute Modifiers: ST+25 (Size Modifier, -40%) [150]; IQ+4 [80]; HT+5 [50].
Secondary Characteristic Modifiers: SM+4; Will+1 [5]; Per+2 [10]; FP+5 [15]; Basic Move +1 [5].
Advantages: Discriminatory Smell [15]; Discriminatory Taste [10]; DR 6 [30]; Doesn’t Breathe (Oxygen Storage, 200x, -20%) [16]; Doesn’t Eat or Drink (Water Only, -50%) [5]; Enhanced Move 1 (Ground) [20]; Extended Lifespan 5 [10]; Extra Attack 1 [25]; Extra Legs (Four Legs) [5]; Fangs [2]; Flexibility [5]; Flight (Cannot Hover, -15%; Winged, -25%) [24]; High Pain Threshold [10]; Immunity to Paralysis [10]; Immunity to Sleep [10]; Infravision [10]; Magic Resistance 1 (Improved, +150%) [5]; Nictitating Membrane 6 [6]; Night Vision 7 [7]; Parabolic Hearing 1 [4]; Peripheral Vision [15]; Protected Vision [5]; Reduced Consumption 3 [6]; Subsonic Hearing (Biological (Passive), -5%; Melee Attack, Reach C, -30%) [4]; Talons [8]; Temperature Tolerance 6 [6]; Terrain Adaptation (Sand) [5]; Unfazeable [15]; Universal Digestion (Matter Eater, +300%) [20]; Vibration Sense (Air) [10].
    Breathe Flaying Wind [30]: Natural Weapon (Corrosion; Cannot Parry, -40%; Cone 1, +60%; Costs Fatigue, 2 FP, -10%; Hidden, +20%; Increased 1/2D, 2x, +5%; Intangible, +50%; Link, +10%; Magical, -10%; Ranged, +100%; Reduced Damage, -2 per die, -60%; Reduced Range, 1/5, -20%; Single, -20%) [19] + Natural Weapon (Crushing; Cannot Parry, -40%; Cone 1, +60%; Cosmic, Does knockback-based damage against diffuse targets, +50%; Double Knockback, +20%; Hidden, +20%; Increased 1/2D, 2x, +5%; Intangible, +50%; Link, +10%; Magical, -10%; No Blunt Trauma, -20%; No Wounding, Except against diffuse, -25%; Ranged, +100%; Reduced Damage, -2 per die, -60%; Reduced Range, 1/5, -20%; Single, -20%) [11].
    Draconic Strikers [16]: Striker (Tail; Crushing; Cannot Parry, -40%; Clumsy 2, -40%; Long 1, +100%; Weak, -50%) [4] + Striker (Right Wing; Crushing; Accessibility, Not when flying, -10%; Limited Arc, Front and right, -20%; Long 1, +100%; Weak, -50%) [6] + Striker (Left Wing; Crushing; Accessibility, Not when flying, -10%; Limited Arc, Front and left, -20%; Long 1, +100%; Weak, -50%) [6].
    Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
    Spell-Like Abilities (Alternative Abilities) [256]:
    Destroy Water 1 [6/5=2];
    Sandstorm 3 [249];
    Wilting [25/5=5].
Disadvantages: Bad Grip 2 [-10]; Greed (12) [-15]; Ham-Fisted 1 [-5]; Horizontal [-10]; Loner (12) [-5]; Miserliness (12) [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5].
Perks: Eye for Distance [1]; Limited Camouflage (Sand) [1]; Penetrating Voice [1]; Scales [1].
Quirks: Dull Touch 8 [-8]; Methodical [-1]; Staid [-1].
Creature Type: Dragon (Earth).

Knowing Your Own Strength [923]
Replace ST+25 (Size Modifier, -40%) [150] with ST+13 [130]
Add HP+12 [24]

Typical Stats - Small

ST:

25 (KYOS: 18)

HP:

25

Speed:

6.25

DX:

10

Will:

13

Move:

7 ground, 3 tunnel, 12 air (cannot hover)

IQ:

12

Per:

14

 

 

HT:

15

FP:

20

SM:

+3

Dodge:

9

Parry:

10 (unarmed)

DR:

3, 20 (vs. fire)

    Bite (14): thrust 3d-1 impaling, Reach C-1.
    Front Claw (14): thrust 3d-1 cutting or impaling, Reach C-2.
    Hind Claw (12): thrust 3d cutting or impaling, Reach C-2.
    Wing (14): thrust 3d crushing, Reach C-3, can only attack front and side hexes.
    Tail (12): thrust 3d crushing, Reach C-3.
    Breathe Flaying Wind (14): The dragon breathes out a stream of grit-filled wind, dealing thrust 1d+2 corrosion damage + linked 1d+2 crushing damage as large-area injury. Crushing damage deals no blunt trauma and does not wound, but deals double knockback. Diffuse beings take full damage, including the doubling, ignoring the usual injury cap of 2 HP. This is a cone attack that uses rules from Area and Spreading Attacks (pp. B413-414). The cone is 1-yard wide and has a length of 5 yards (ST/5). Each use costs 2 FP. It is possible to make the cone wider by using the rules from Cones of Power (GURPS Dungeon Fantasy Monsters 4: Dragons, p. 10).
    Spell-Like Abilities (Alternative Abilities):
    Destroy Water 1 (12);
    Sandstorm 3 (12);
    Wilting (13).


    Traits: Bad Grip 2; Discriminatory Smell; Discriminatory Taste; Doesn’t Breathe (Oxygen Storage, 200x); Doesn’t Eat or Drink (Water Only); Dull Touch 6; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Attack 1; Extra Legs (Four Legs); Eye for Distance; Flexibility; Flight (Cannot Hover; Winged); Greed (12); Ham-Fisted 1; High Pain Threshold; Horizontal; Immunitu to Noxious Fire Effects; Immunity to Paralysis; Immunity to Sleep; Infravision; Limited Camouflage (Sand); Loner (12); Magic Resistance 1 (Improved); Methodical; Miserliness (12); Nictitating Membrane 3; Night Vision 7; Odious Racial Habit (Eats sapient beings); Parabolic Hearing 1; Penetrating Voice; Peripheral Vision; Protected Vision; Reduced Consumption 3; Scales; Selfish (12); Staid; Subsonic Hearing (Biological (Passive); Melee Attack, Reach C); Temperature Tolerance 6; Terrain Adaptation (Sand); Unfazeable; Universal Digestion (Matter Eater); Vibration Sense (Air).
    Skills: Brawling-14; Diplomacy-12; Fast-Talk-12; Innate Attack (Breath)-14; Tactics-12.
    Creature Type: Dragon (Earth).

Typical Stats - Medium

ST:

35 (KYOS: 23)

HP:

35

Speed:

6.25

DX:

10

Will:

15

Move:

7 ground, 3 tunnel, 12 air (cannot hover)

IQ:

14

Per:

16

 

 

HT:

15

FP:

20

SM:

+4

Dodge:

9

Parry:

11 (unarmed)

DR:

6, 20 (vs. fire)

    Bite (16): thrust 4d+2 impaling, Reach C-1.
    Front Claw (16): thrust 4d+2 cutting or impaling, Reach C-3.
    Hind Claw (14): thrust 5d-1 cutting or impaling, Reach C-3.
    Wing (16): thrust 5d-1 crushing, Reach C-5, can only attack front and side hexes.
    Tail (14): thrust 5d-1 crushing, Reach C-5.
    Breathe Flaying Wind (16): The dragon breathes out a stream of grit-filled wind, dealing thrust 1d+2 corrosion damage + linked 1d+2 crushing damage as large-area injury. Crushing damage deals no blunt trauma and does not wound, but deals double knockback. Diffuse beings take full damage, including the doubling, ignoring the usual injury cap of 2 HP. This is a cone attack that uses rules from Area and Spreading Attacks (pp. B413-414). The cone is 1-yard wide and has a length of 5 yards (ST/5). Each use costs 2 FP. It is possible to make the cone wider by using the rules from Cones of Power (GURPS Dungeon Fantasy Monsters 4: Dragons, p. 10).
    Spell-Like Abilities (Alternative Abilities):
    Destroy Water 1 (14);
    Sandstorm 3 (14);
    Wilting (15).


    Traits: Bad Grip 2; Discriminatory Smell; Discriminatory Taste; Doesn’t Breathe (Oxygen Storage, 200x); Doesn’t Eat or Drink (Water Only); Dull Touch 8; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Attack 1; Extra Legs (Four Legs); Eye for Distance; Flexibility; Flight (Cannot Hover; Winged); Greed (12); Ham-Fisted 1; High Pain Threshold; Horizontal; Immunitu to Noxious Fire Effects; Immunity to Paralysis; Immunity to Sleep; Infravision; Limited Camouflage (Sand); Loner (12); Magic Resistance 1 (Improved); Methodical; Miserliness (12); Nictitating Membrane 6; Night Vision 7; Odious Racial Habit (Eats sapient beings); Parabolic Hearing 1; Penetrating Voice; Peripheral Vision; Protected Vision; Reduced Consumption 3; Scales; Selfish (12); Staid; Subsonic Hearing (Biological (Passive); Melee Attack, Reach C); Temperature Tolerance 6; Terrain Adaptation (Sand); Unfazeable; Universal Digestion (Matter Eater); Vibration Sense (Air).
    Skills: Brawling-16; Diplomacy-14; Fast-Talk-14; Innate Attack (Breath)-16; Tactics-14.
    Creature Type: Dragon (Earth).

Typical Stats - Large

ST:

50 (KYOS: 30)

HP:

50

Speed:

6.25

DX:

10

Will:

16

Move:

7 ground, 3 tunnel, 12 air (cannot hover)

IQ:

15

Per:

18

 

 

HT:

15

FP:

20

SM:

+5

Dodge:

9

Parry:

11 (unarmed)

DR:

9, 20 (vs. fire)

    Bite (16): thrust 7d-1 impaling, Reach C-1.
    Front Claw (16): thrust 7d-1 cutting or impaling, Reach C-5.
    Hind Claw (14): thrust 7d cutting or impaling, Reach C-5.
    Wing (16): thrust 7d crushing, Reach C-7, can only attack front and side hexes.
    Tail (14): thrust 7d crushing, Reach C-7.
    Breathe Flaying Wind (16): The dragon breathes out a stream of grit-filled wind, dealing thrust 3d-1 corrosion damage + linked 3d-1 crushing damage as large-area injury. Crushing damage deals no blunt trauma and does not wound, but deals double knockback. Diffuse beings take full damage, including the doubling, ignoring the usual injury cap of 2 HP. This is a cone attack that uses rules from Area and Spreading Attacks (pp. B413-414). The cone is 1-yard wide and has a length of 5 yards (ST/5). Each use costs 2 FP. It is possible to make the cone wider by using the rules from Cones of Power (GURPS Dungeon Fantasy Monsters 4: Dragons, p. 10).
    Spell-Like Abilities (Alternative Abilities):
    Destroy Water 2 (15);
    Sandstorm 4 (14);
    Wilting (16).


    Traits: Bad Grip 2; Discriminatory Smell; Discriminatory Taste; Doesn’t Breathe (Oxygen Storage, 200x); Doesn’t Eat or Drink (Water Only); Dull Touch 10; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Attack 2; Extra Legs (Four Legs); Eye for Distance; Flexibility; Flight (Cannot Hover; Winged); Greed (12); Ham-Fisted 1; High Pain Threshold; Horizontal; Immunitu to Noxious Fire Effects; Immunity to Paralysis; Immunity to Sleep; Infravision; Limited Camouflage (Sand); Loner (12); Magic Resistance 2 (Improved); Methodical; Miserliness (12); Nictitating Membrane 9; Night Vision 7; Odious Racial Habit (Eats sapient beings); Parabolic Hearing 1; Penetrating Voice; Peripheral Vision; Protected Vision; Reduced Consumption 3; Scales; Selfish (12); Staid; Subsonic Hearing (Biological (Passive); Melee Attack, Reach C); Temperature Tolerance 6; Terrain Adaptation (Sand); Unfazeable; Universal Digestion (Matter Eater); Vibration Sense (Air).
    Skills: Brawling-16; Diplomacy-16; Fast-Talk-16; Innate Attack (Breath)-16; Tactics-16.
    Creature Type: Dragon (Earth).

Typical Stats - Gargantuan

ST:

75 (KYOS: 42)

HP:

75

Speed:

6.25

DX:

10

Will:

18

Move:

7 ground, 3 tunnel, 12 air (cannot hover)

IQ:

17

Per:

20

 

 

HT:

15

FP:

20

SM:

+6

Dodge:

9

Parry:

11 (unarmed)

DR:

12, 20 (vs. fire)

    Bite (16): thrust 10d+2 impaling, Reach C-1.
    Front Claw (16): thrust 10d+2 cutting or impaling, Reach C-7.
    Hind Claw (14): thrust 11d-1 cutting or impaling, Reach C-7.
    Wing (16): thrust 11d-1 crushing, Reach C-10, can only attack front and side hexes.
    Tail (14): thrust 11d-1 crushing, Reach C-10.
    Breathe Flaying Wind (16): The dragon breathes out a stream of grit-filled wind, dealing thrust 4d corrosion damage + linked 4d crushing damage as large-area injury. Crushing damage deals no blunt trauma and does not wound, but deals double knockback. Diffuse beings take full damage, including the doubling, ignoring the usual injury cap of 2 HP. This is a cone attack that uses rules from Area and Spreading Attacks (pp. B413-414). The cone is 1-yard wide and has a length of 5 yards (ST/5). Each use costs 2 FP. It is possible to make the cone wider by using the rules from Cones of Power (GURPS Dungeon Fantasy Monsters 4: Dragons, p. 10).
    Spell-Like Abilities (Alternative Abilities):
    Destroy Water 3 (17);
    Sandstorm 5 (14);
    Wilting (18).


    Traits: Bad Grip 2; Discriminatory Smell; Discriminatory Taste; Doesn’t Breathe (Oxygen Storage, 200x); Doesn’t Eat or Drink (Water Only); Dull Touch 12; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Attack 3; Extra Legs (Four Legs); Eye for Distance; Flexibility; Flight (Cannot Hover; Winged); Greed (12); Ham-Fisted 1; High Pain Threshold; Horizontal; Immunitu to Noxious Fire Effects; Immunity to Paralysis; Immunity to Sleep; Infravision; Limited Camouflage (Sand); Loner (12); Magic Resistance 2 (Improved); Methodical; Miserliness (12); Nictitating Membrane 12; Night Vision 7; Odious Racial Habit (Eats sapient beings); Parabolic Hearing 1; Penetrating Voice; Peripheral Vision; Protected Vision; Reduced Consumption 3; Scales; Selfish (12); Staid; Subsonic Hearing (Biological (Passive); Melee Attack, Reach C); Temperature Tolerance 6; Terrain Adaptation (Sand); Unfazeable; Universal Digestion (Matter Eater); Vibration Sense (Air).
    Skills: Brawling-16; Diplomacy-18; Fast-Talk-18; Innate Attack (Breath)-16; Tactics-18.
    Creature Type: Dragon (Earth).

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