Saturday 2 April 2022

Monsters: Half-Trolls

Monsters: Half-Trolls

Fiend Folio has two half-troll templates - the half-troll and the half-scrag. It wouldn't make much sense to make them as lenses in GURPS, since it would be mostly copying the troll/scrag template and calling it a lens. So, instead I'll just provide examples of creatures with applied lenses.


Half-Troll Barbazu [Fiend Folio, page 92]

263 points
Attribute Modifiers: ST+6 [60]; DX+1 [20]; IQ-2 [-40]; HT+3 [30].
Secondary Characteristic Modifiers: Will+1 [5]; Per+1 [5].
Advantages: Combat Reflexes [15]; DR 3 (Tough Skin, -40%) [9]; Dark Vision [25]; Discriminatory Smell [15]; Doesn’t Eat or Drink [10]; IImmunity to Poison [15]; Magic Resistance 1 (Improved, +150%) [5]; Regeneration (Fast) [50]; Sharp Claws [5]; Sharp Teeth [1]; Unaging [15].
    Beard: Natural Weapon (Cutting; Cannot Parry, -40%) [5].
    Fire Resistance [35]: DR 10 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [25] + Immunity to Noxious Fire Effects [10].
    Devil Chills: Toxic Attack 1d-1 (Cyclic, 1 day, 6 cycles, Resistible, +25%; Follow-Up, Beard, +0%; Onset, 4 days, -30%; Resistible, HT-3, -15%; Symptoms, 2/3 HP, -3 ST, +15%) [3].
Disadvantages: Appearance (Hideous) [-16]; Berserk (15) (Battle Rage, +50%) [-7]; Bloodlust (12) [-10]; Callous [-5]; Gluttony (12) [-5]; Hard of Hearing [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Social Stigma (Monster) [-15]; Vulnerability (Silver, x2) [-10]; Vulnerability (Holy Weapons, x2) [-10].
Notes: Weight 225 lbs.
Creature Type: Giant.

Typical Stats

ST:

16

HP:

16

Speed:

6

DX:

11

Will:

9

Move:

6

IQ:

8

Per:

9

 

 

HT:

13

FP:

13

SM:

+0

Dodge:

9

Parry:

9 (unarmed)

DR:

3* (tough skin), 10 (vs. fire), 5 (vs. cold and acid)

    Sharp Teeth (13): thrust 1d+1 cutting (KYOS: 2d+1 cutting), Reach C.
    Sharp Claws (13): thrust 1d+1 cutting (KYOS: 2d+1 cutting), Reach C.
    Beard (13): thrust 1d+2 cutting (KYOS: 2d+2 cutting) + follow-up 1d-1 toxic (onset 4 days, 6 1-day cycles; Resisted with HT-3; Symptoms – -3 to ST at 2/3 HP), Reach C, cannot parry.

    Traits: Appearance (Hideous); Berserk (15) (Battle Rage); Bloodlust (12); Callous; Combat Reflexes; Dark Vision; Discriminatory Smell; Doesn’t Eat or Drink; Gluttony (12); Hard of Hearing; Immunity to Poison; Immunity to Noxious Fire Effects; Magic Resistance 1 (Improved); Odious Racial Habit (Eats sapient beings); Regeneration (Fast); Social Stigma (Monster); Vulnerability (Silver, x2); Vulnerability (Holy Weapons, x2); Unaging.
    Skills: Brawling-13.
    Creature Type: Giant.

Half-Scrag Water Demon [Fiend Folio, page 94]

211 points
Attribute Modifiers: ST+4 [40]; DX+2 [40]; IQ-3 [-60]; HT+3 [30].
Secondary Characteristic Modifiers: Will+1 [5]; Per+2 [10].
Advantages: Amphibious [10]; DR 3 (Tough Skin, -40%) [9]; Discriminatory Smell [15]; Doesn’t Eat or Drink [10]; Fangs [2]; Infravision [10]; Magic Resistance 1 (Improved, +150%) [5]; Nictitating Membrane 2 [2]; Night Vision 5 [5]; Pressure Support 3 [15]; Regeneration (Fast; Accessibility, Only underwater, -30%) [35]; Sharp Claws [5]; Speak Underwater [5]; Unaging [15].
    Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
    Waters of Fire [19]: Burning Attack 1d (Accessibility, Only underwater, -30%; Area Effect, 4 yards, +100%; Aura, +80%; Costs Fatigue, 1 FP, -5%; Link, +10%; Magical, -10%; Melee Attack, Reach C, -30%; No Incendiary Effect, -10%; Reduced Duration, 1/6, -15%) [10] + Obscure 3 (Vision; Accessibility, Only underwater, -30%; Area Effect, 4 yards, +50%; Extended, Infravision, +20%; Link, +10%; Magical, -10%) [9].
Disadvantages: Appearance (Hideous) [-16]; Bad Temper (12) [-10]; Bully (12) [-10]; Callous [-5]; Impulsiveness (12) [-10]; Social Stigma (Monster) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Features: Doesn’t Breathe (Gills).
Creature Type: Giant.

Typical Stats

ST:

14

HP:

14

Speed:

6.25

DX:

12

Will:

8

Move:

6 ground, 6 water

IQ:

7

Per:

9

 

 

HT:

13

FP:

13

SM:

+0

Dodge:

9

Parry:

10 (unarmed)

DR:

3* (tough skin); 20 (vs. fire)

    Sharp Claws (14): thrust 1d cutting (KYOS: 1d+2 cutting), Reach C.
    Fangs (14): thrust 1d impaling (KYOS: 1d+2 impaling), Reach C.
    Waters of Fire: A swimming half-scrag water demon can open the vents along its torso and forcefully expel gouts of superheated steam that cause the water in a 4-yard radius around him to boil. Everything within the area takes 1d non-incendiary burning damage. The churning water also decreases visibility, imposing a -3 penalty to Vision rolls made through it using normal vision or Infravision. Each use costs 1 FP and lasts 10 seconds.

    Traits: Amphibious; Appearance (Hideous); Bad Temper (12); Bully (12); Callous; Discriminatory Smell; Doesn’t Breathe (Gills); Doesn’t Eat or Drink; Immunity to Noxious Fire Effects; Impulsiveness (12); Infravision; Magic Resistance 1 (Improved); Nictitating Membrane 2; Night Vision 5; Pressure Support 3; Regeneration (Fast; Accessibility, Only underwater); Social Stigma (Monster); Speak Underwater; Unaging; Vulnerability (Holy Weapons, x2).
    Skills: Aquabatics-12; Brawling-14.
    Creature Type: Giant.

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