Monster: Polluted Water Elemental
Polluted Water
Elemental [Fantastic Locations: City of
Peril, page 12]
Attribute Modifiers: ST-3 [-30]; DX-2 [-40]; IQ-3 [-60]; HT-1 [-10].
Secondary Characteristic Modifiers: SM-1.
Advantages: Amphibious [10]; Chameleon 1 [5]; Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink (Food Only, -50%) [5]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]; Pressure Support 3 [15]; Slippery 5 [10]; Speak Underwater [5]; Unaging [15].
Stench: Affliction 1 (HT; Always On, -20%; Area Effect, 4 yards, +100%; Aura, +80%; Nauseated, +30%; Respiratory Agent, +50%) [34].
Whirlpool: Crushing Attack 1d (Accessibility, Only in or on the surface of water, -30%; Area Effect, 4 yards, +100%; Double Knockback, +20%; Emanation, -20%; No Wounding, -50%; Underwater, +20%) [7].
Disadvantages: Bad Smell [-10]; Invertebrate [-20]; No Fine Manipulators [-30]; Vulnerability (Dehydration, x2) [-20].
Notes: Height 4 ft., Weight 34 lb.
Creature Type: Elemental (Water).
Typical Stats –
Miniature (37 points)
ST: |
3 |
HP: |
3 |
Speed: |
4.25 |
DX: |
8 |
Will: |
7 |
Move: |
4 |
IQ: |
7 |
Per: |
7 |
|
|
HT: |
9 |
FP: |
9 |
SM: |
-3 |
Dodge: |
7 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 4 yards of its position. Roll 1d-2 as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 2 ft., Weight 12 lb.
Creature Type: Elemental (Water).
Typical Stats – Small
(81 points)
ST: |
7 |
HP: |
7 |
Speed: |
4.25 |
DX: |
8 |
Will: |
7 |
Move: |
4 |
IQ: |
7 |
Per: |
7 |
|
|
HT: |
9 |
FP: |
9 |
SM: |
-1 |
Dodge: |
7 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 4 yards of its position. Roll 1d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 4 ft., Weight 34 lb.
Creature Type: Elemental (Water).
Typical Stats – Medium
(135 points (KYOS: 148 points))
ST: |
13 |
HP: |
13 |
Speed: |
4.25 |
DX: |
8 |
Will: |
7 |
Move: |
4 |
IQ: |
7 |
Per: |
7 |
|
|
HT: |
9 |
FP: |
9 |
SM: |
+1 |
Dodge: |
7 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 4 yards of its position. Roll 2d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 8 ft., Weight 280 lb.
Creature Type: Elemental (Water).
Typical Stats – Large
(199 points (KYOS: 302 points))
ST: |
25 |
HP: |
25 |
Speed: |
4.75 |
DX: |
9 |
Will: |
7 |
Move: |
4 |
IQ: |
7 |
Per: |
7 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+3 |
Dodge: |
7 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 8 yards of its position. Roll 3d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 16 ft., Weight 2,250 lb.
Creature Type: Elemental (Water).
Typical Stats – Huge
(262 points (KYOS: 452 points))
ST: |
50 (KYOS: 34) |
HP: |
50 |
Speed: |
4.75 |
DX: |
9 |
Will: |
8 |
Move: |
4 |
IQ: |
8 |
Per: |
8 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+5 |
Dodge: |
7 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 8 yards of its position. Roll 4d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 32 ft., Weight 18,000 lb.
Creature Type: Elemental (Water).
Typical Stats –
Greater (323 points (KYOS: 521 points))
ST: |
55 (KYOS: 35) |
HP: |
55 |
Speed: |
5 |
DX: |
9 |
Will: |
9 |
Move: |
5 |
IQ: |
9 |
Per: |
9 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+5 |
Dodge: |
8 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 16 yards of its position. Roll 5d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 36 ft., Weight 21,000 lb.
Creature Type: Elemental (Water).
Typical Stats – Elder
(358 points (KYOS: 566 points))
ST: |
60 (KYOS: 36) |
HP: |
57 |
Speed: |
5 |
DX: |
9 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+5 |
Dodge: |
8 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 16 yards of its position. Roll 6d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 40 ft., Weight 24,000 lb.
Creature Type: Elemental (Water).
Typical Stats –
Monolith (444 points (KYOS: 624 points))
ST: |
80 (KYOS: 37) |
HP: |
80 (KYOS: 62) |
Speed: |
5.5 |
DX: |
9 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+6 |
Dodge: |
8 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the water monolith can create a whirlpool effect with itself at the center, affecting anything within 16 yards of its position. Roll 6d+2 as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the water monolith.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 55 ft., Weight 32,000 lb.
Creature Type: Elemental (Water).
Typical Stats – Primal
(497 points (KYOS: 659 points))
ST: |
100 (KYOS: 38) |
HP: |
97 (KYOS: 67) |
Speed: |
5.75 |
DX: |
9 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
14 |
FP: |
14 |
SM: |
+7 |
Dodge: |
8 |
Parry: |
7 (unarmed) |
DR: |
- |
Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 32 yards of its position. Roll 7d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.
Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
Notes: Height 60 ft., Weight 38,000 lb.
Creature Type: Elemental (Water).
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