Saturday 5 March 2022

Monster: Polluted Water Elemental

Monster: Polluted Water Elemental

A water elemental variant from one of the D&D adventures.


Polluted Water Elemental [Fantastic Locations: City of Peril, page 12]

81 points
Attribute Modifiers: ST-3 [-30]; DX-2 [-40]; IQ-3 [-60]; HT-1 [-10].
Secondary Characteristic Modifiers: SM-1.
Advantages: Amphibious [10]; Chameleon 1 [5]; Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink (Food Only, -50%) [5]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]; Pressure Support 3 [15]; Slippery 5 [10]; Speak Underwater [5]; Unaging [15].
    Stench: Affliction 1 (HT; Always On, -20%; Area Effect, 4 yards, +100%; Aura, +80%; Nauseated, +30%; Respiratory Agent, +50%) [34].
    Whirlpool: Crushing Attack 1d (Accessibility, Only in or on the surface of water, -30%; Area Effect, 4 yards, +100%; Double Knockback, +20%; Emanation, -20%; No Wounding, -50%; Underwater, +20%) [7].
Disadvantages: Bad Smell [-10]; Invertebrate [-20]; No Fine Manipulators [-30]; Vulnerability (Dehydration, x2) [-20].
Notes: Height 4 ft., Weight 34 lb.
Creature Type: Elemental (Water).

Typical Stats – Miniature (37 points)

ST:

3

HP:

3

Speed:

4.25

DX:

8

Will:

7

Move:

4

IQ:

7

Per:

7

 

 

HT:

9

FP:

9

SM:

-3

Dodge:

7

Parry:

7 (unarmed)

DR:

-

    Punch (8): thrust 1d-6 crushing (KYOS: 1d-10 crushing), Reach C.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 4 yards of its position. Roll 1d-2 as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 2 ft., Weight 12 lb.
    Creature Type: Elemental (Water).

Typical Stats – Small (81 points)

ST:

7

HP:

7

Speed:

4.25

DX:

8

Will:

7

Move:

4

IQ:

7

Per:

7

 

 

HT:

9

FP:

9

SM:

-1

Dodge:

7

Parry:

7 (unarmed)

DR:

-

    Punch (8): thrust 1d-4 crushing (KYOS: 1d-6 crushing), Reach C.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 4 yards of its position. Roll 1d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 4 ft., Weight 34 lb.
    Creature Type: Elemental (Water).

Typical Stats – Medium (135 points (KYOS: 148 points))

ST:

13

HP:

13

Speed:

4.25

DX:

8

Will:

7

Move:

4

IQ:

7

Per:

7

 

 

HT:

9

FP:

9

SM:

+1

Dodge:

7

Parry:

7 (unarmed)

DR:

-

    Punch (8): thrust 1d-1 crushing (KYOS: 1d crushing), Reach C-1.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 4 yards of its position. Roll 2d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 8 ft., Weight 280 lb.
    Creature Type: Elemental (Water).

Typical Stats – Large (199 points (KYOS: 302 points))

ST:

25

HP:

25

Speed:

4.75

DX:

9

Will:

7

Move:

4

IQ:

7

Per:

7

 

 

HT:

10

FP:

10

SM:

+3

Dodge:

7

Parry:

7 (unarmed)

DR:

-

    Punch (9): thrust 2d+1 crushing (KYOS: 4d crushing), Reach C-2.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 8 yards of its position. Roll 3d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 16 ft., Weight 2,250 lb.
    Creature Type: Elemental (Water).

Typical Stats – Huge (262 points (KYOS: 452 points))

ST:

50 (KYOS: 34)

HP:

50

Speed:

4.75

DX:

9

Will:

8

Move:

4

IQ:

8

Per:

8

 

 

HT:

10

FP:

10

SM:

+5

Dodge:

7

Parry:

7 (unarmed)

DR:

-

    Punch (9): thrust 5d+1 crushing (KYOS: 6d+1 crushing), Reach C-5.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 8 yards of its position. Roll 4d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 32 ft., Weight 18,000 lb.
    Creature Type: Elemental (Water).

Typical Stats – Greater (323 points (KYOS: 521 points))

ST:

55 (KYOS: 35)

HP:

55

Speed:

5

DX:

9

Will:

9

Move:

5

IQ:

9

Per:

9

 

 

HT:

11

FP:

11

SM:

+5

Dodge:

8

Parry:

7 (unarmed)

DR:

-

    Punch (9): thrust 6d-1 crushing (KYOS: 6d+2 crushing), Reach C-5.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 16 yards of its position. Roll 5d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 36 ft., Weight 21,000 lb.
    Creature Type: Elemental (Water).

Typical Stats – Elder (358 points (KYOS: 566 points))

ST:

60 (KYOS: 36)

HP:

57

Speed:

5

DX:

9

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

+5

Dodge:

8

Parry:

7 (unarmed)

DR:

-

    Punch (9): thrust 6d+2 crushing (KYOS: 7d-1 crushing), Reach C-5.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 16 yards of its position. Roll 6d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 40 ft., Weight 24,000 lb.
    Creature Type: Elemental (Water).

Typical Stats – Monolith (444 points (KYOS: 624 points))

ST:

80 (KYOS: 37)

HP:

80 (KYOS: 62)

Speed:

5.5

DX:

9

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

13

FP:

13

SM:

+6

Dodge:

8

Parry:

7 (unarmed)

DR:

-

    Punch (9): thrust 9d-1 crushing (KYOS: 7d crushing), Reach C-7.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the water monolith can create a whirlpool effect with itself at the center, affecting anything within 16 yards of its position. Roll 6d+2 as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the water monolith.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 55 ft., Weight 32,000 lb.
    Creature Type: Elemental (Water).

Typical Stats – Primal (497 points (KYOS: 659 points))

ST:

100 (KYOS: 38)

HP:

97 (KYOS: 67)

Speed:

5.75

DX:

9

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

14

FP:

14

SM:

+7

Dodge:

8

Parry:

7 (unarmed)

DR:

-

    Punch (9): thrust 11d-1 crushing (KYOS: 7d+1 crushing), Reach C-10.
    Stench: Any creature that inhales the stench exuded by the polluted water elemental in a 4-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Whirlpool: When on or in a body of water, the elemental can create a whirlpool effect with itself at the center, affecting anything within 32 yards of its position. Roll 7d as for crushing damage, determine knockback, and then double the distance; however, the victim suffers no actual damage from the effect – just the consequences of being hurled around. As a special effect, knockback from this moves victims sideways (all clockwise or all anticlockwise; decide when triggering the attack) rather than away from the elemental.

    Traits: Amphibious; Bad Smell; Chameleon 1; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invertebrate; No Fine Manipulators; Pressure Support 3; Slippery 5; Speak Underwater; Unaging; Vulnerability (Dehydration, x2).
    Notes: Height 60 ft., Weight 38,000 lb.
    Creature Type: Elemental (Water).

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