Sunday 29 August 2021

Monster: Deathbringer

Monster: Deathbringer

Deathbringers are general-type undead creatures that lead armies of necromancers.


Deathbringer [Monster Manual II, page 55]

276 points
Attribute Modifiers: ST+8 (Size Modifier, -10%) [72]; IQ+1 [20]; HT+2 [20].
Secondary Characteristics Modifiers: SM+1; HP+4 (Size Modifier, -10%) [8]; Will+2 [10]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 3 (Tough Skin, -40%) [9]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Indomitable [15]; Infravision [10]; Injury Tolerance (No Blood, No Eyes, Unliving) [30]; Single-Minded [5]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15].
    Spell-Like Abilities (Alternative Abilities) [73]:
    Death Field 2 [37/5=8];
    Remove Curse [65] - see GURPS Thaumatology: Sorcery, p. 21.
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Bad Smell [-10]; Disturbing Voice [-10]; No Sense of Smell/Taste [-5]; Social Stigma (Dead) [-20]; Unhealing (Total) [-30]; Unnatural [-50].
Quirks: Sexless [-1].
Features: Not Subject to Fatigue.
Creature Type: Undead.

Knowing Your Own Strength [284]
Replace ST+8 (Size Modifier, -10%) [72] with ST+8 [80]
Replace HP+4 (Size Modifier, -10%) [8] with HP+4 [8]

Typical Stats

ST:

18

HP:

22

Speed:

5.5

DX:

10

Will:

13

Move:

7

IQ:

11

Per:

11

 

 

HT:

12

FP:

N/A

SM:

+1

Dodge:

9

Parry:

13U

DR:

3* (tough skin), 4 (segmented medium plate; torso, groin, arms, legs)

    Punch (14): thrust 1d+2 crushing (KYOS: 3d-1 crushing), Reach C-1.
    SM+1 Morningstar (18): swing 4d+1 crushing, Reach 1. Attempts to parry flails are at -4; fencing weapons (“F” parry) can’t parry at all! Attempts to block such weapons are at -2.
    Spell-Like Abilities (Alternative Abilities):
    Death Field 2 (13);
    Remove Curse (13)
- see GURPS Thaumatology: Sorcery, p. 21.

    Traits: Appearance (Monstrous; Universal); Bad Smell; Combat Reflexes; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Indomitable; Infravision; Injury Tolerance (No Blood, No Eyes, Unliving); No Sense of Smell/Taste; Reprogrammable; Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Unnatural.
    Skills: Brawling-14; Flail-18; Leadership-16; Strategy (Land)-16; Tactics-16.
    Techniques: Dual-Weapon Attack (Flail)-18; Off-Hand Weapon Training (Flail)-18.
    Creature Type: Undead.

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