Monster: Durzagon
Durzagon [Monster Manual II, page 124]
Attribute Modifiers: IQ+1 [20]; HT+1 [10].
Secondary Characteristic Modifiers: SM-1; HP+2 [4]; Will+1 [5]; FP+1 [3]; Basic Move -1 [-5].
Advantages: DR 2 (Bane, Magic, -15%) [9]; Extended Lifespan 2 [4]; Immunity to Paralysis [10]; Immunity to Phantasms [5]; Immunity to Poison [15]; Infravision [10]; Lifting ST 1 [3]; Magic Resistance 2 (Improved, +150%) [10]; Sharp Claws [5]; Sharp Teeth [1]; Silence 1 [5]; Striker (Beard; Piercing; Cannot Parry, -40%; Limited Arc, Straight Ahead, -40%; Weak, -50%) [1].
Darkness: Obscure 3 (Vision; Costs Fatigue, 2 FP, -10%; Extended, Infravision, +20%; Magical, -10%; Ranged, +50%) [9].
Elemental Resistance (A,C,E,F): DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Acid, Cold, Electricity, Fire, -25%; Tough Skin, -40%) [17].
Poison: Affliction 1 (HT; Attribute Penalty, ST-4, +20%; Follow-Up, Beard, +0%) [12].
Disadvantages: Callous [-5]; Stubbornness [-5]; Vulnerability (Holy Weapons, x2) [-10]; Workaholic [-5].
Perks: Alcohol Tolerance [1]; Axiomatic Touch [1]; Sure-Footed (Uneven) [1]; Unholy Touch [1].
Racial Psionic Abilities: Photorefraction 1 [5].
Racial Psionic Skills: Photorefraction (H) IQ-2 [1].
Features: Early Maturation 1; Night Vision 5.
Creature Type: Outsider (Evil, Lawful).
Knowing Your Own Strength [138] |
Typical Stats
ST: |
10 |
HP: |
12 |
Speed: |
5.25 |
DX: |
10 |
Will: |
11 |
Move: |
5 |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
11 |
FP: |
11 |
SM |
-1 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
2 (not vs. magic); 5 (vs. acid, cold,
electricity, fire) |
Sharp Teeth (12): thrust 1d-2 cutting, Reach C.
Beard (12): thrust 1d-1 piercing + follow-up affliction (resisted by HT; -4 penalty to ST for margin of failure minutes), Reach C. Cannot parry, can only attack front hexes.
Darkness: By spending 2 FP, the durzagon can project a 2-yard-radius area of darkness to any point within 100 yards. Roll at +4 to hit the area. This effect imposes a -3 penalty on Vision-based tasks, that employ normal vision or Infravision.
Traits: Alcohol Tolerance; Axiomatic Touch; Callous; Early Maturation 1; Extended Lifespan 2; Immunity to Paralysis; Immunity to Phantasms; Immunity to Poison; Infravision; Lifting ST 1; Magic Resistance 2 (Improved); Night Vision 5 (-5 is the native illumination level); Silence 1; Stubbornness; Sure-Footed (Uneven); Unholy Touch; Vulnerability (Holy Weapons, x2); Workaholic.
Racial Psionic Abilities: Photorefraction 4.
Skills: Brawling-12; Innate Attack (Gaze)-12; Intimidation-12.
Racial Psionic Skills: Photorefraction-12.
Creature Type: Outsider (Evil, Lawful).
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