Friday, 19 February 2021

Monsters/NPCs: Planetouched Warriors

Monsters/NPCs: Planetouched Warriors

Monster Manual II introduces two new types of planetouched - the chaond and the zenythri. They arechaotic/lawful counterparts to aasimars and tieflings. I've converted their templates in the past, so let us just create sample warriors.


Chaond Warrior [Monster Manual II, page 170]

Typical Stats

ST:

10

HP:

10

Speed:

6

DX:

13

Will:

10

Move:

6

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM

+0

Dodge:

10

Parry:

11

DR:

3 (vs. acid, cold, sound)

    Sickle swing (14): swing 1d cutting, Reach 1.
    Sickle swing (14): swing 1d impaling, Reach 1. Unbalanced. May get stuck; see Picks (p. B405).
    Sickle hook (12): thrust 1d-4 cutting, Reach 1. Unbalanced. Hook enables the rules under Hook (p. MA74), and may also damage the victim.
    Throwing Dart (14): thrust 1d-2 impaling, Acc 1, x2.5/x3.5 (25/35).
    Shatter (13): A chaond may release chaotic energies with a touch to deal 2d crushing damage to a crystalline creature or object. This magical ability costs 1 FP.

    Traits: Combat Reflexes; Flexibility; Infravision.
    Skills: Axe/Mace-14; Innate Attack (Gaze)-13; Thrown Weapon (Dart)-14.
    Techniques: Hook (Axe/Mace)-12.
    Creature Type: Outsider.

Zenythri Warrior [Monster Manual II, page 171]

Typical Stats

ST:

12

HP:

12

Speed:

5.5

DX:

12

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM

+0

Dodge:

9

Parry:

10

DR:

4 (torso), 3 (vs. electricity, fire, sound)

    Longsword (13): swing 2d-1 cutting, Reach 1 or thrust 1d+1 (KYOS: 1d+2) impaling, Reach 1, 2.
    Crossbow (13): thrust 2d-1 (KYOS: 2d) impaling, Acc 4, x20/x25 (240/300), RoF 1, Shots 1(4).

    Traits: Absolute Direction; Appearance (Beautiful/Handsome); Combat Reflexes; Infravision; Unnatural Features 1 (Purplish skin).
    Skills: Broadsword-13; Crossbow-13.
    Gear: Medium Scale Armor (torso).
    Creature Type: Outsider.

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