Monsters: Abyssal Demons
Abyssal Maw [Monster Manual II, page 56]
Attribute Modifiers: ST+3 [30]; IQ-3 [-60]; HT+1 [10].
Secondary Characteristic Modifiers: Will+2 [10]; Per+3 [15]; Basic Move+1 [5].
Advantages: DR 2 (Tough Skin, -40%) [6]; Doesn’t Eat or Drink [10]; Extra Arms 3 (Short, -50%) [15]; Extra Attack 1 [25]; Extra Legs (Three Legs) [5]; Infravision [10]; Injury Tolerance (No Head, No Neck) [12]; Peripheral Vision [15]; Sharp Claws [5]; Sharp Teeth [1]; Unaging [15].
Disadvantages: Appearance (Monstrous) [-20]; Bloodlust (12) [-10]; Callous [-5]; Gluttony (6) [-10]; Impulsiveness (12) [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Short Arms [-10]; Social Stigma (Monster) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Creature Type: Outsider (Chaotic, Evil).
Typical Stats
ST: |
13 |
HP: |
13 |
Speed: |
5.25 |
DX: |
10 |
Will: |
9 |
Move: |
6 |
IQ: |
7 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
2* (tough skin) |
Sharp Teeth (12): thrust 1d cutting (KYOS: 1d+1 cutting), Reach C.
Traits: Anarchic Touch; Appearance (Monstrous); Bloodlust (12); Born Biter 3; Callous; Doesn’t Eat or Drink; Extra Arms 3 (Short); Extra Attack 1; Extra Legs (Three Legs); Gluttony (6); Impulsiveness (12); Infravision; Injury Tolerance (No Head, No Neck); Odious Racial Habit (Eats sapient beings); Peripheral Vision; Short Arms; Social Stigma (Monster); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2).
Skills: Brawling-12; Wrestling-12.
Creature Type: Outsider (Chaotic, Evil).
Abyssal Skulker [Monster Manual II, page 57]
Attribute Modifiers: ST-2 [-20]; DX+2 [40].
Secondary Characteristic Modifiers: SM-1; Per+1 [5]; Basic Move+2 [10].
Advantages: DR 1 (Tough Skin, -40%) [3]; Doesn’t Eat or Drink [10]; Extra Legs (Four Legs) [5]; Infravision [10]; Peripheral Vision [15]; Sharp Claws [5]; Sharp Teeth [1]; Unaging [15].
Disadvantages: Appearance (Hideous) [-16]; Bad Temper (12) [-10]; Callous [-5]; Sadism (12) [-15]; Semi-Upright [-5]; Skinny [-5]; Social Stigma (Monster) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Typical Stats
ST: |
8 |
HP: |
8 |
Speed: |
5.5 |
DX: |
12 |
Will: |
10 |
Move: |
7 |
IQ: |
10 |
Per: |
11 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
-1 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
1* (tough skin) |
Sharp Teeth (14): thrust 1d-3 cutting (KYOS: 1d-4 cutting), Reach C.
Traits: Anarchic Touch; Appearance (Hideous); Bad Temper (12); Callous; Doesn’t Eat or Drink; Extra Legs (Four Legs); Infravision; Peripheral Vision; Sadism (12); Semi-Upright; Skinny; Social Stigma (Monster); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2).
Skills: Brawling-14; Stealth-14.
Creature Type: Outsider (Chaotic, Evil).
Abyssal Ravager [Monster Manual II, page 57]
Attribute Modifiers: ST+7 (No Fine Manipulators, -40%; Size Modifier, -10%) [35]; DX+3 (No Fine Mnaipulators, -40%) [36]; IQ-3 [-60]; HT+3 [30].
Secondary Characteristic Modifiers: SM+1; Will+3 [15]; Per+5 [25]; Basic Move+3 [15].
Advantages: Discriminatory Smell [15]; DR 2 (Flexible, -20%) [8]; Doesn’t Eat or Drink [10]; Extra Legs (Four Legs) [5]; Immunity to Poison [15]; Infravision [10]; Sharp Claws [5]; Sharp Teeth [1]; Unaging [15].
Elemental Resistance (A,C): DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Acid, Cold, -35%; Tough Skin, -40%) [14].
Stinger: Striker (Impaling; Cannot Parry, -40%) [5].
Poison: Toxic Attack 1d-1 (Cyclic, 1 minute, 5 cycles, Resistible, +100%; Follow-Up, Stinger, +0%; Resistible, HT-2, -20%; Symptoms, 1/2 HP, -4 ST, +40%) [7].
Disadvantages: Appearance (Hideous) [-16]; Bad Temper (9) [-15]; Bloodlust (9) [-15]; Callous [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Social Stigma (Monster) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Knowing Your Own Strength [128] |
Typical Stats
ST: |
17 |
HP: |
17 |
Speed: |
6.5 |
DX: |
13 |
Will: |
10 |
Move: |
9 |
IQ: |
7 |
Per: |
12 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+1 |
Dodge: |
9 |
Parry: |
N/A |
DR: |
2*, 5 (vs. acid and cold) |
Sharp Teeth (15): thrust 1d+2 cutting (KYOS: 2d+2 cutting), Reach C.
Stinger (15): thrust 2d impaling (KYOS: 3d+1 impaling) plus follow-up 1d-1 toxic (5 1-minute cycles, resisted by HT-2, -4 ST after loss of 1/2 HP), Reach C-1.
Traits: Anarchic Touch; Appearance (Hideous); Bad Temper (9); Bloodlust (9); Callous; Discriminatory Smell; Doesn’t Eat or Drink; Fur; Horizontal; Infravision; Social Stigma (Monster); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2).
Skills: Brawling-15; Stealth-14; Tracking-14.
Creature Type: Outsider (Chaotic, Evil).
Abyssal Ravager Venom
This poison is extracted from an abyssal ravager. A living victim must make an immediate HT-2 roll or suffer 1d toxic damage. Every minute for 5 more cycles he must make another HT-2 roll to resist or take the same amount of damage. After losing 1/2 HP to this poison, the victim gains a -4 penalty to ST until he heals above this threshold.
Form: Follow-Up Poison.
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