Monsters: Creatures of Stone
Deep Hound [Races of Stone, page 185]
Secondary Characteristic Modifiers: Will+8 [40]; Per+8 [40]; Basic Move+4 [20].
Advantages: Acute Taste and Smell 3 [6]; Discriminatory Smell [15]; DR 1 (Tough Skin, -40%) [3]; Extra Legs (Four Legs) [5]; Infravision [10]; Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Sharp Teeth [1]; Ultrahearing [5].
Disadvantages: Chummy [-5]; Domestic Animal [-30]; Horizontal [-10]; No Fine Manipulators [-30]; Short Lifespan 1 [-10].
Perks: Fur [1].
Features: Born Biter 2; Night Vision 5.
Creature Type: Magical Beast.
Knowing Your Own Strength [-15] |
Typical Stats
ST: |
12 |
HP: |
9 |
Speed: |
5.5 |
DX: |
11 |
Will: |
12 |
Move: |
9 |
IQ: |
4 |
Per: |
12 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
N/A |
DR: |
1* (tough skin) |
Traits: Acute Taste and Smell 3; Born Biter 2; Chummy; Discriminatory Smell; Domestic Animal; Extra Legs (Four Legs); Fur; Horizontal; Infravision; Night Vision 5 (-5 is the default level); No Fine Manipulators; Reduced Consumption 2 (Cast-Iron Stomach); Short Lifespan 1; Ultrahearing.
Skills: Brawling-14; Intimidation-10; Running-10; Tracking-15.
Creature Type: Magical Beast.
Dire Eagle [Races of Stone, page 186]
Secondary Characteristic Modifiers: SM+2; HP-2 [-4]; Will+6 [30]; Per+8 [40]; Basic Move -4 [-20].
Advantages: Acute Vision 4 [8]; DR 1 (Flexible, -20%) [4]; Enhanced Move 1 (Air) [20]; Flight (Cannot Hover, -15%; Winged, -25%) [24]; Night Vision 6 [6]; Sharp Claws [5]; Sharp Beak [1].
Disadvantages: Foot Manipulators [-6]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Short Lifespan 1 [-10]; Wild Animal [-30].
Perks: Feathers [1].
Creature Type: Animal.
Knowing Your Own Strength [55] |
Typical Stats
ST: |
19 |
HP: |
17 |
Speed: |
6.25 |
DX: |
13 |
Will: |
10 |
Move: |
2 ground, 12 air (cannot hover) |
IQ: |
4 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+2 |
Dodge: |
9 |
Parry: |
10 (unarmed) |
DR: |
1* |
Sharp Beak (15): thrust 2d large piercing (KYOS: 3d+1 large piercing), Reach C.
Traits: Acute Vision 4; Enhanced Move 1 (Air); Feathers; Foot Manipulators; Night Vision 6; No Fine Manipulators; Restricted Diet (Carnivore); Short Lifespan 1; Wild Animal.
Skills: Aerobatics-13; Brawling-15; Flight-13.
Creature Type: Animal.
Earth Whisper [Races of Stone, page 187]
Advantages: Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Unaging [15].
Petrifying Touch: Affliction 1 (HT; Affects Substantial, +40%; Attribute Penalty, DX-2, +20%; Cumlative on Attribute Penalty, +400%; Extended Duration on Secondary Paralysis, Permanent, +150%; Magical, -10%; Melee Attack, Reach C, Cannot Parry, -35%; Secondary Paralysis, Variant, +30%) [70].
Avarice: Affliction 1 (Will; Accessibility, Only sapient beings, -10%; Affects Substantial, +40%; Based on Will, +20%; Disadvantage, Bloodlust (9), +15%; Disadvantage, Obsession (Acquite valuable minerals and metals), No self-control roll, +13%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/10, -20%) [32].
Cavern Fear: Affliction 1 (Will; Accessibility, Only sapient beings, -10%; Affects Substantial, +40%; Based on Will, +20%; Disadvantage, Agoraphobia (6), +20%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/10, -20%) [31].
Spell-Like Abilities (Alternative Abilities) [82]:
Control Earth Elemental [23/5=5];
Shape Earth 3 [75];
Stone Spikes 1 [9/5=2].
Disadvantages: Callous [-5]; Dread (Sunlight) [-30]; Sadism (12) [-15]; Weakness (Sunlight; 1d/minute) [-60].
Features: No Legs (Aerial).
Creature Type: Elemental (Earth).
Typical Stats
ST: |
14 |
HP: |
14 |
Speed: |
5.5 |
DX: |
11 |
Will: |
11 |
Move: |
5 air |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
- |
Petrifying Touch (13): Affliction (resisted by HT, cumulative -2 penalty to DX for margin of failure minutes; permanent petrification on a critical failure or a failure by 5 or more). Can be used both against substantial and insubstantial beings. Reach C.
Avarice (11): An earth whisper may use this ability on an IQ 6+ creature. A subject that lost a Quick Contest of Will with the earth whisper becomes obsessed with acquiring valuable minerals and metals. If an ally has some valuable minerals or metals in their possession, the subject is likely to try to take them away and, if the ally resists, attack them. While this obsession lasts, the subject also has Bloodlust (9) (p. B125). This effect lasts for 6 seconds per point of margin of failure.
Cavern Fear (11): An earth whisper may use this ability on an IQ 6+ creature. A subject that lost a Quick Contest of Will with the earth whisper becomes afraid of open spaces, gaining Agoraphobia (6) (p. B150). This effect lasts for 6 seconds per point of margin of failure.
Spell-Like Abilities (Alternative Abilities):
Control Earth Elemental (11);
Shape Earth 3 (11);
Stone Spikes 1 (13).
Traits: Callous; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dread (Sunlight); High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous, No Blood); Insubstantiality (Affect Substantial; Always On); No Legs (Aerial); Sadism (12); Unaging; Weakness (Sunlight; 1d/minute).
Skills: Brawling-13; Innate Attack (Gaze)-13.
Creature Type: Elemental (Earth).
Hammer Archon [Races of Stone, page 188]
431 points
Attribute Modifiers: ST+10 (Size Modifier, -10%) [90];
IQ+1 [20]; HT+2 [20].
Aura of Menace: Terror (Awe; Magical,
-10%; Presence, +25%; Selective Area, +20%) [41].
Celestial Spear: Impaling Attack 2d (Cosmic, Counts as holy, +50%; Costs Fatigue, 1 FP,
-5%; Environmental, Ground, -20%; Increased 1/D, 5x, +10%; Magical, -10%;
Reduced Range, 1/2, -10%) [19].
Spell-Like Ability: Shape Earth 3 [75].
Knowing Your Own Strength [441] |
Typical Stats
ST: |
20 |
HP: |
20 |
Speed: |
5.5 |
DX: |
10 |
Will: |
11 |
Move: |
5 |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+1 |
Dodge: |
9 |
Parry: |
11U |
DR: |
5* (tough skin), 20 (vs. electricity) |
Traits: Axiomatic Touch; Combat Reflexes; Doesn’t Eat or Drink; Holy Touch; Honesty (9); Immunity to Electrical Conduction; Immunity to Noxious Electrical Effects; Immunity to Petrification; Infravision; Intolerance (Fiends); Limited Camouflage (Rock); Magic Resistance 2 (Improved); Night Vision 5; Pacifism (Cannot Harm Innocents); Permeation (Earth; Extended, Stone; Magical); Resistant to Poison (+3); Striking Surface; Truthfulness (9); Unaging; Vulnerability (Anarchic Weapons, x2); Vulnerability (Unholy Weapons, x2).
Skills: Brawling-12; Innate Attack (Projectile)-14; Two-Handed Axe/Mace-14.
Stone Drake [Races of Stone, page 189]
Secondary Characteristic Modifiers: Will+1 [5]; Per+1 [5]; Basic Move +2 [10].
Advantages: Clinging [20]; Combat Reflexes [15]; DR 3 [15]; Extended Lifespan 1 [2]; Extra Attack 1 [25]; Extra Legs (Four Legs) [5]; High Pain Threshold [10]; Immunity to Paralysis [10]; Immunity to Sleep [10]; Infravision [10]; Nictitating Membrane 2 [2]; Peripheral Vision [15]; Sharp Claws [5]; Sharp Teeth [1]; Super Climbing 3 [9].
Acid Bite: Corrosion Attack 1d (Follow-Up, Sharp Teeth, +0%) [10].
Disadvantages: Callous [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10].
Perks: Limited Camouflage (Rock) [1]; Scales [1].
Features: Night Vision 5.
Creature Type: Dragon (Earth).
Knowing Your Own Strength [245] |
Typical Stats
ST: |
15 |
HP: |
15 |
Speed: |
6 |
DX: |
12 |
Will: |
12 |
Move: |
8 ground, 7 climbing |
IQ: |
11 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+0 |
Dodge: |
10 |
Parry: |
N/A |
DR: |
3 |
Acid Bite (14): thrust 1d+1 cutting (KYOS: 2d cutting) plus follow-up 1d corrosion, Reach C.
Traits: Callous; Clinging; Combat Reflexes; Extended Lifespan 1; Extra Attack 1; Extra Legs (Four Legs); High Pain Threshold; Horizontal; Immunity to Paralysis; Immunity to Sleep; Infravision; Limited Camouflage (Rock); Nictitating Membrane 2; Night Vision 5 (-5 is the native illumination level); No Fine Manipulators; Peripheral Vision; Restricted Diet (Carnivore); Scales.
Skills: Brawling-14; Stealth-16; Tracking-14.
Creature Type: Dragon (Earth).
Thrum Worm [Races of Stone, page 190]
Secondary Characteristic Modifiers: Will+8 [40]; Per+8 [40]; Basic Move -1 [-5].
Advantages: DR 2 (Tough Skin, -40%) [6]; Double-Jointed [15]; Infravision [10]; Night Vision 5 [5]; Sharp Teeth [1]; Subsonic Hearing (Biological (Passive), -5%; Melee Attack, Reach C, -30%) [4]; Tunneling (Move 4) [50].
Sonic Ray: Burning Attack 2d (Environmental, Sound-transmitting mediums, -10%; Increased Range, 10x (Accessibility, Underwater only, ‑50%), +15%; Magical, -10%; No Incendiary Effect, -10%; Side Effect, Stunning, +50%; Takes Recharge, 5 seconds, -10%; Underwater, +20%) [15].
Disadvantages: No Manipulators [-50]; Wild Animal [-30].
Features: No Legs (Slithers).
Creature Type: Magical Beast.
Knowing Your Own Strength [-7] |
Typical Stats
ST: |
13 |
HP: |
13 |
Speed: |
5.5 |
DX: |
11 |
Will: |
10 |
Move: |
4 ground, 4 tunnel |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
N/A |
DR: |
2* (tough skin) |
Sonic Ray (12): 2d non-incendiary burning, Acc 3, Range 10/100. Works identically in air and underwater, but is blocked by Silence. Targets stuck by this attack must make an HT roll, at -1 per 2 points of penetrating damage, or be physically stunned. On subsequent turns, they can roll HT to recover.
Traits: Double-Jointed; Infravision; Night Vision 5; No Legs (Slithers); No Manipulators; Subsonic Hearing (Biological (Passive); Melee Attack, Reach C); Wild Animal.
Skills: Innate Attack (Breath)-12.
Creature Type: Magical Beast.
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