Wednesday, 17 July 2019

Treasure: Bottles, Flasks, and Decanters

Treasure: Bottles, Flasks, and Decanters

We're quite close to having all wondrous items from the Dungeon Master's Guide for D&D 3.5 converted. This post will detail four various magical bottles, flasks, and decanters.

Decanter of Endless Water

Decanter of Endless Water – as an enchanted item (using Sorcery)
If the stopper is removed from this ordinary-looking flask and a command word spoken, an amount of fresh or salt water pours out. Separate command words determine the type as well as the volume and velocity. Effectively, this magic item can duplicate the effects of the Create Water 1 (no casting roll required) and Water Jet 2 spells (use Liquid Projector (Water Cannon) to hit).
Statistics: Create Water 1 (Cosmic, No die roll required, +100%; Magical, -10%; Reduced Fatigue Cost 1, +20%; Requires a command word, -10%) [10 / 5 = 2] + Water Jet 2 (Requires a command word, -10%) [40]. Bottle, x0.35; 15 EP.
            TL3 Price: 2 x ($70 + 15 x $320) = $9,740.
TL8 Price: 2 x ($1,400 + 15 x $1,180) = $38,200.

Decanter of Endless Water – as a metatronic generator (using Pyramid 3-46)
If the stopper is removed from this ordinary-looking flask and a command word spoken, an amount of fresh or salt water pours out. Separate command words determine the type as well as the volume and velocity. Effectively, this magic item can duplicate the effects of the Create Water 1 (no casting roll required) and Water Jet 2 spells (use Liquid Projector (Water Cannon) to hit).
Statistics: Create Water 1 (Apparatus, +0%; Cosmic, No die roll required, +100%; Magical, -10%; Reduced Fatigue Cost 1, +20%; Requires a command word, -10%) [10 / 5 = 2] + Water Jet 2 (Apparatus, +0%; Requires a command word, -10%) [40].
            TL3 Cost: 2 x 42 x $125 = $10,500.
TL8 Cost: 2 x 42 x $2,500 = $210,000.

Efreeti Bottle
                 
Efreeti Bottle – as an enchanted item (using Sorcery)
This item is typically fashioned of brass or bronze, with a lead stopper bearing special seals. A thin stream of smoke is often seen issuing from it. The bottle can be opened once per day. When opened, the efreeti imprisoned within issues from the bottle instantly. The creature is friendly and obeys, to the best of its ability, for 10 minutes the one who summoned it. The point cost of the efreeti must be 150% of the user’s point total or lower. Each use costs 1 FP.
Statistics: Ally (Efreeti; Built on 150%; Constantly; Conjured, +100%; Costs 1 FP, -5%; Limited Use, 1/day, -40%; Magical, -10%; Maximum Duration, 10 minutes, -40%) [42]. Bottle, x0.35; 15 EP.
            TL3 Price: 2 x ($70 + 15 x $320) = $9,740.
TL8 Price: 2 x ($1,400 + 15 x $1,180) = $38,200.

Efreeti Bottle – as a metatronic generator (using Pyramid 3-46)
This item is typically fashioned of brass or bronze, with a lead stopper bearing special seals. A thin stream of smoke is often seen issuing from it. The bottle can be opened once per day. When opened, the efreeti imprisoned within issues from the bottle instantly. The creature is friendly and obeys, to the best of its ability, for 10 minutes the one who summoned it. The point cost of the efreeti must be 150% of the user’s point total or lower. Each use costs 1 FP.
            Statistics: Ally (Efreeti; Built on 150%; Constantly; Apparatus, +0%; Conjured, +100%; Costs 1 FP, -5%; Limited Use, 1/day, -40%; Magical, -10%; Maximum Duration, 10 minutes, -40%) [42].
            TL3 Cost: 2 x 42 x $125 = $10,500.
TL8 Cost: 2 x 42 x $2,500 = $210,000.

Eversmoking Bottle
                 
Eversmoking Bottle – as an enchanted item (using Sorcery)
This metal urn is identical in appearance to an efreeti bottle, except that it does nothing but smoke. The amount of smoke is great if the stopper is pulled out, pouring from the bottle and obscuring vision. The radius of the affected area starts at 1 yard, then increases by 1 for each second, up to the maximum of 16 yards. This area remains smoke-filled until the eversmoking bottle is stoppered, and for 10 seconds after that. The bottle must be resealed by a command word, after which the smoke dissipates normally. The smoke gives -5 to all vision rolls made through it, and is unpleasant to breathe (but causes no actual ill effects). Having the bottle open costs 1 FP per 10 seconds.
Statistics: Obscure Vision 5 (Area Effect, 16 yards, +150%; Costs Fatigue, 1 FP, -5%; Emanation, -20%; Magical, -10%; Persistent, +40%; Requires a command word, -10%) [25]. Bottle, x0.35; 9 EP.
            TL3 Price: 2 x ($50 + 9 x $320) = $5,860.
TL8 Price: 2 x ($1,000 + 9 x $1,180) = $23,240.

Eversmoking Bottle – as a metatronic generator (using Pyramid 3-46)
This metal urn is identical in appearance to an efreeti bottle, except that it does nothing but smoke. The amount of smoke is great if the stopper is pulled out, pouring from the bottle and obscuring vision. The radius of the affected area starts at 1 yard, then increases by 1 for each second, up to the maximum of 16 yards. This area remains smoke-filled until the eversmoking bottle is stoppered, and for 10 seconds after that. The bottle must be resealed by a command word, after which the smoke dissipates normally. The smoke gives -5 to all vision rolls made through it, and is unpleasant to breathe (but causes no actual ill effects). Having the bottle open costs 1 FP per 10 seconds.
Statistics: Obscure Vision 5 (Apparatus, +0%; Area Effect, 16 yards, +150%; Costs Fatigue, 1 FP, -5%; Emanation, -20%; Magical, -10%; Persistent, +40%; Requires a command word, -10%) [25].
            TL3 Cost: 2 x 25 x $125 = $6,250.
TL8 Cost: 2 x 25 x $2,500 = $125,000.

Iron Flask
                 
Iron Flask – as an enchanted item (using Sorcery)
These special containers are typically inlaid with runes of silver and stoppered by a brass plug bearing a seal engraved with sigils, glyphs, and special symbols. When the user speaks the command word, he can force any creature from another plane into the container, if he wins in a Quick Contest of Will with it. The user rolls at -1 per yard of distance to the target. Only one creature at a time can be so contained. Loosing the stopper frees the captured creature.
The stopped can be loosed once per day. When loosed, the imprisoned outsider issues from the bottle instantly. The creature is friendly and obeys, to the best of its ability, for 1 hour the one who summoned it. The point cost of the creature must be 150% of the user’s point total or lower. Each use costs 1 FP.
Statistics: Affliction 1 (Will; Accessibility, Only on outsiders, -30%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Heart Attack, Variant, +300%; Magical, -10%; Malediction 1, +100%; No Signature, +20%; Nuisance Effect, Only when the flask is empty, -5%; Requires a command word, -10%) [48 / 5 = 10] + Ally (Captured outsider; Built on 150%; Constantly; Costs 1 FP, -5%; Limited Use, 1/day, -40%; Magical, -10%; Maximum Duration, 1 hour, -10%; Summoned, +100%) [54]. Bottle, x0.35; 23 EP.
            TL3 Price: 2 x ($150 + 23 x $320) = $15,020.
TL8 Price: 2 x ($3,000 + 23 x $1,180) = $60,280.

Iron Flask – as a metatronic generator (using Pyramid 3-46)
These special containers are typically inlaid with runes of silver and stoppered by a brass plug bearing a seal engraved with sigils, glyphs, and special symbols. When the user speaks the command word, he can force any creature from another plane into the container, if he wins in a Quick Contest of Will with it. The user rolls at -1 per yard of distance to the target. Only one creature at a time can be so contained. Loosing the stopper frees the captured creature.
The stopped can be loosed once per day. When loosed, the imprisoned outsider issues from the bottle instantly. The creature is friendly and obeys, to the best of its ability, for 1 hour the one who summoned it. The point cost of the creature must be 150% of the user’s point total or lower. Each use costs 1 FP.
Statistics: Affliction 1 (Will; Accessibility, Only on outsiders, -30%; Apparatus, +0%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Heart Attack, Variant, +300%; Magical, -10%; Malediction 1, +100%; No Signature, +20%; Nuisance Effect, Only when the flask is empty, -5%; Requires a command word, -10%) [48 / 5 = 10] + Ally (Captured outsider; Built on 150%; Constantly; Apparatus, +0%; Costs 1 FP, -5%; Limited Use, 1/day, -40%; Magical, -10%; Maximum Duration, 1 hour, -10%; Summoned, +100%) [54].
            TL3 Cost: 2 x 64 x $125 = $16,000.
TL8 Cost: 2 x 64 x $2,500 = $320,000.

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