Monsters/NPCs: Dwarves
Here's three simple statblocks for hill/mountain/deep dwarven warriors.
Hill Dwarf Warrior
Typical Stats
ST:
|
11
|
HP:
|
13
|
Speed:
|
5.25
|
DX:
|
10
|
Will:
|
11
|
Move:
|
4 (3 with encumbrance)
|
IQ:
|
10
|
Per:
|
10
|
||
HT:
|
11
|
FP:
|
12
|
SM
|
-1
|
Dodge:
|
11 (10 with encumbrance)
|
Parry:
Block:
|
11U
9 (DB 2)
|
DR:
|
see gear
|
Axe (11):
swing 2d-1 cutting, Reach 1.
Short Bow (11): thrust 1d-1 impaling, Acc 1, x15/x20 (150/200), RoF 1, Shots 1(2).
Traits: Alcohol
Tolerance; Combat Reflexes; Early Maturation 1; Extended Lifespan 2;
Infravision; Lifting ST 1; Resistant to Poison (+3); Stubbornness; Sure-Footed
(Uneven).
Skills:
Axe/Mace-11; Bow-11; Shield-11.
Gear: Medium Scale
Armor (DR 4, -1 vs. crushing; torso, arms, legs), Medium Scale Pot Helm (DR 4,
-1 vs. crushing; skull), Leather Boots (DR 2*, -1 vs. impaling; feet), Padded
Cloth Gauntlets (DR 1*; gives Ham-Fisted 1; hands), Light Medium Shield (DB 2;
DR/HP 2/10; Cover DR 6).
Creature Type: Humanoid
(Dwarf).
Mountain Dwarf Crossbowman
Typical Stats
ST:
|
10
|
HP:
|
12
|
Speed:
|
5.25
|
DX:
|
10
|
Will:
|
11
|
Move:
|
4
|
IQ:
|
10
|
Per:
|
10
|
||
HT:
|
11
|
FP:
|
12
|
SM
|
-1
|
Dodge:
|
9
|
Parry:
|
10
|
DR:
|
see gear
|
Composite Crossbow (Normal Bolt) (12): thrust 2d impaling (KYOS: 2d+1 impaling), Acc 4,
x25/x30 (300/360), RoF 1, Shots 1(4).
Composite Crossbow (Bodkin Bolt) (12): thrust 2d(2) piercing (KYOS: 2d+1(2) piercing),
Acc 4, x25/x30 (300/360), RoF 1, Shots 1(4).
Shortsword (12): swing 1d cutting or thrust 1d-1 impaling, Reach 1.
Traits: Alcohol
Tolerance; Combat Reflexes; Early Maturation 1; Extended Lifespan 2;
Infravision; Lifting ST 1; Resistant to Poison (+3); Stubbornness; Sure-Footed
(Uneven).
Skills:
Crossbow-12; Shortsword-12.
Gear: Light
Segmented Plate Armor (DR 3; torso), Light Plate Pot Helm (DR 3; skull),
Leather Boots (DR 2*, -1 vs. impaling; feet).
Creature Type: Humanoid
(Dwarf).
Deep Dwarf Spearman
Typical Stats
ST:
|
11
|
HP:
|
13
|
Speed:
|
5.25
|
DX:
|
10
|
Will:
|
12
|
Move:
|
4 (3 with encumbrance)
|
IQ:
|
10
|
Per:
|
10
|
||
HT:
|
11
|
FP:
|
12
|
SM
|
-1
|
Dodge:
|
9 (8 with encumbrance)
|
Parry:
|
10U
|
DR:
|
see gear
|
Heavy Spear (12): thrust 2d-1 impaling, Reach 2, 3*.
Heavy Spear Tip Slash (12): thrust 1d+2 cutting, Reach 3.
Traits: Alcohol
Tolerance; Combat Reflexes; Early Maturation 1; Extended Lifespan 2;
Infravision; Lifting ST 1; Night Vision 5 (-5 is the native illumination level); Resistant to
Poison (+8); Stubbornness; Sure-Footed (Uneven).
Skills:
Spear-12.
Gear: Medium Segmented
Plate Armor (DR 4; torso, arms, legs), Light Plate Full Helm (DR 3; face, skull),
Leather Boots (DR 2*, -1 vs. impaling; feet), Padded Cloth Gauntlets (DR 1*;
gives Ham-Fisted 1; hands).
Creature Type: Humanoid
(Dwarf).
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