Sunday, 2 September 2018

Alchemy: Dungeon Concoctions IV

Alchemy: Dungeon Concoctions IV

And here we have the remaining concoctions from GURPS Dungeon Fantasy 8 - Treasure Tables.
  
Alchemical Glue
This potion can be thrown (range is STx3.5). On impact, covers a one-yard area in a very sticky glue for one hour. Victim in the area of who step into the area are grappled (see p. B370) and rooted in place. They cannot select the Move or Change Posture maneuvers or change facing, and are at -4 to DX. The glue has ST 20, but the user can layer additional attacks on a successfully glued victim. Each extra layer gives +1 to ST. To break free, the victim must win a Quick Contest of ST or Escape skill against the ST of the glue. Each attempt takes one second. If the victim fails to break free, he loses 1 FP but may try again. Alternatively, he may try to destroy the glue. Innate Attacks hit automatically; other attacks are at -4. External attacks on the glue take no penalty, but risk hitting the victim on a miss (see Striking Into a Close Combat, p. B392). The glue has DR 6. Each point of damage reduces ST by one. At ST 0, the glue is destroyed and the victim is freed.
Duration: Instantaneous.
Form: Grenade.
Cost: $3,600 (singular); $1,300 (5-batched).
Recipe: $360; 72 days; defaults to Alchemy-12.
Statistics: Binding 20 (Area Effect, 1 yard, +25%; Extended Duration, 1,000x, +120%; Grenade, +25%; Magical, -10%; Persistent, +40%) [120].

Euphoria Potion
This potion can be thrown (range is STx3.5). Hitting a hard surface, it breaks, creating a cloud of fumes in a 2-yard radius. Targets that breathe the fumes must make an HT roll or suffer from ecstasy (p. B428) for 3 minutes.
Form: Grenade.
Cost: $960 (singular); $345 (5-batched).
Recipe: $96; 6 days; defaults to Alchemy-4.
Statistics: Affliction 1 (HT; Area Effect, 2 yards, +50%; Ecstasy, +100%; Grenade, +25%; Magical, -10%; Respiratory Agent, +50%) [32].
  
Halfling Joy Powder
This concoction can be thrown (range is STx3.5). Hitting a hard surface, it breaks, creating a cloud of fumes in a 2-yard radius. Targets that breathe the fumes must make an HT roll or become drunk (p. B428) for 3 minutes.
Form: Grenade.
Cost: $720 (singular); $260 (5-batched).
Recipe: $72; 3 days; defaults to Alchemy-3.
Statistics: Affliction 1 (HT; Area Effect, 2 yards, +50%; Drunk, +20%; Grenade, +25%; Magical, -10%; Respiratory Agent, +50%) [24].

Luminous Dust
This concoction can be thrown (range is STx3.5). Hitting a hard surface, it breaks, creating a cloud of luminous dust in a 4-yard radius. The dust stays airborne for up to a minute and drifts with the wind. It is extremely visible and follows air currents, providing +1 to attempts to find hidden doors.
Form: Grenade.
Cost: $150 (singular); $55 (5-batched).
Recipe: $15; 1 day; defaults to Alchemy-1.
Statistics: Obscure 1 (Vision; Accessibility, Secret Doors, -50%; Area Effect, 4 yards, +50%; Drifting, +20%; Environmental, Air, -5%; Extended Duration, 10x, +40%; Grenade, +25%; Magical, -10%; Ranged, +50%; Reversed, -0%) [5].

Super-Speed Potion
This bubbling yellow potion increases the imbiber’s Basic Speed by 1 and grants him Altered Time Rate 1 (p. B38). This affects his active defenses and Basic Move.
Duration: 30 seconds.
Form: Potion.
Cost: $3,210 (singular); $1,155 (5-batched).
Recipe: $321; 58 days; defaults to Alchemy-11.
Statistics: Affliction 1 (HT; Advantage, Super-Speed Potion, +1,080%; Magical, -10%; Potion, -25%; Reduced Duration, 1/6, -75%) [107]. Notes: «Super-Speed Potion» is Altered Time Rate 1 (Magical, -10%) [90] + Basic Speed +1 (Magical, -10%) [18]. Reduced Duration costs -75%, because the Potion meta-enhancement includes Extended Duration, 30x, +60%.

Transparency Potion
Despite being called a potion, this elixir works more like an ointment. This potion is readily absorbed into any opaque, nonliving substance, making it temporarily light pervious. One vial of potion renders a cubic foot of matter transparent for an hour. The user may spread it with a brush over a large area to create a broad window through a thin wall or work it into a smaller area to make a small viewing aperture in a thick one.
Duration: 1 hour.
Form: Ointment.
Cost: $210 (singular); $75 (5-batched).
Recipe: $21; 1 day; defaults to Alchemy-1.
Statistics: Affliction 1 (HT; Accessibility, Only on objects, -20%; Advantage, Transparency Potion, +10%; Magical, -10%; Ointment without Contact Agent, -15%) [7]. Note: «Transparency Potion» is Transparency (Magical, -10%) [1].


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