Sunday, 23 September 2018

Monster/NPC: Duergar Warrior

Monster/NPC: Duergar Warrior

Here's a sample duergar warrior - a psionic sadistic dwarf.

Duergar Warrior

Typical Stats
ST:
11
HP:
13
Speed:
5.25
DX:
10
Will:
11
Move:
4 (3 with encumbrance)
IQ:
10
Per:
10


HT:
11
FP:
12
SM
-1
Dodge:
9 (8 with encumbrance)
Parry:
10U
DR:
see gear
Long Axe (12): swing 2d cutting, Reach 1, 2*.
Crossbow (Normal Bolt) (12): thrust 2d impaling (KYOS: 2d+1 impaling), Acc 4, x25/x30 (325/390), RoF 1, Shots 1(4).
Crossbow (Bodkin Bolt) (12): thrust 2d(2) piercing (KYOS: 2d+1(2) piercing), Acc 4, x25/x30 (325/390), RoF 1, Shots 1(4).
Expansion: This psionic ability costs 1 FP and can be used once per day. Expansion increases the duergar’s size to SM+0 for 1 minute as per Growth (p. B58) advantage. This is usually only used when grappling, as it does not increase ST or Reach and does not affect gear.
Invisibility: This psionic ability costs 1 FP and can be used once per day. This ability turns the duergar invisible to normal vision for 1 minute as per Invisibility (p. B63) advantage. This makes the duergar invisible not only to living creatures, but to machines as well. When the duergar turns invisible, his gear up to his Medium Encumbrance turns invisible as well. Invisibility dispels after the duergar performs an attack of any kind.

Traits: Alcohol Tolerance; Callous; Can sense depth underground; Combat Reflexes; ER 3 (Psi); Extended Lifespan 2; Immunity to Paralysis; Immunity to Phantasms; Immunity to Poison; Infravision; Lifting ST+2; Night Vision 5 (Normal Level is 5); Sadism (12); Silence 1; Stubbornness; Sure-Footed (Uneven).
                Skills: Crossbow-12; Two-Handed Axe/Mace-12.
Gear: Medium Segmented Plate Armor (DR 4; torso, arms, legs), Light Plate Full Helm (DR 3; face, skull), Leather Boots (DR 2*, -1 vs. impaling; feet), Padded Cloth Gauntlets (DR 1*; gives Ham-Fisted 1; hands).
Creature Type: Humanoid (Dwarf).

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