Monday 3 September 2018

Alchemy: Dungeon Concoctions V

Alchemy: Dungeon Concoctions V

Here we have nageteppos as alchemical items and some psi-related elixirs from GURPS Dungeon Fantasy 14 - Psi.

Expunge
This dark purple potion neutralizes effects of all psionic abilities that affect the subject. Roll a Quick Contest of Alchemy of the brewer and HT of the imbiber, if he chooses to resist. If the subject fails to resist, all psionic effects immediately end.
Duration: Instantaneous.
Form: Potion.
Cost: $300 (singular); $110 (5-batched).
Recipe: $30; 1 day; defaults to Alchemy (Psionic)-1.
Statistics: Neutralize Psi (Based on HT, +20%; Blood Agent, -40%; Interruption, -50%; Magical, -10%; Takes Extra Time 1, -10%) [10]. Notes: Because this ability is not based on Affliction, we only take parts of the Potion meta-enhancement.

Flash Nageteppo
This nageteppo can be thrown (range is STx3.5). When it strikes a hard surface (or is struck hard), it creates a blinding flash. Everyone within 8 yards must resist with HT; Protected Vision gives +5, and those with Blindness are immune. Everyone who fails to resist is blinded for 5 seconds.
Form: Grenade.
Cost: $1,350 (singular); $485 (5-batched).
Recipe: $135; 11 days; defaults to Alchemy-5.

Statistics: Affliction 1 (HT; Area Effect, 8 yards, +150%; Disadvantage, Blindness, +50%; Fixed Duration, +0%; Grenade, +25%; Reduced Duration, 1/30, -30%; Vision-Based, +150%) [45].

Potion of Clarity
This blue potion adds 1 to the subject’s Will.
Duration: 1 hour.
Form: Potion.
Cost: $360 (singular); $130 (5-batched).
Recipe: $36; 1 day; defaults to Alchemy-1.
Statistics: Affliction 1 (HT; Advantage, Potion of Clarity, +50%; Magical, -10%; Potion, -25%) [12]. Notes: «Potion of Clarity» is Will+1 (Magical, -10%) [5].

Psibane
This potion can be thrown (range is STx3.5). Hitting a hard surface, it breaks, creating a cloud of fumes in a 2-yard radius. Targets that breathe the fumes must make a Will roll or lose ability to use psionic abilities for 3 minutes.
Form: Grenade.
Cost: $2,490 (singular); $895 (5-batched).
Recipe: $249; 35 days; defaults to Alchemy (Psionic)-9.

Statistics: Neutralize (Psi; Area Effect, 2 yards, +50%; Grenade, +25%; Magical, -10%; Nuisance Effect, Cannot be used as interruption, -10%; Ranged, +40%; Respiratory Agent, +50%; Weaponized, -80%) [83].

Smoke Nageteppo
This nageteppo can be thrown (range is STx3.5). Upon impact, it creates a cloud of dense smoke in a 2-yard radius. The smoke imposes a -10 penalty to Vision rolls made through it and drifts with the wind.
Duration: 5 seconds.
Form: Grenade.
Cost: $1,140 (singular); $410 (5-batched).
Recipe: $114; 8 days; defaults to Alchemy-4.

Statistics: Obscure Vision 10 (Drifting, +20%; Grenade, +25%; Ranged, +50%; Reduced Duration, ½, -5%) [38].

Taurus Blue
This blue potion grants the imbiber one level of Talent of a single psionic power. Elixirs exist for every psionic power.
Duration: 1 hour.
Form: Potion.
Cost: $360 (singular); $130 (5-batched).
Recipe: $36; 1 day; defaults to Alchemy (Psionic)-1.
Statistics: Affliction 1 (HT; Advantage, Taurus Blue, +50%; Magical, -10%; Potion, -25%) [12]. Notes: «Taurus Blue» is Talent (Magical, -10%) [5].

Taurus Red
This red potion restores 1d FP depleted for psionics, if the imbiber makes a successful IQ roll. If imbibed more than once per day by a given subject, apply a cumulative -3 per successful replenishment on that subject. This penalty accumulates until a full day has passed since the most recent replenishment. This only works for humans and all “similar” races (elves, orcs, dwarves, halflings, etc.), but this potion can be made to affect, for example, animals. Such a potion will not be able to affect humanoids.
Duration: Instantaneous.
Form: Potion.
Cost: $330 (singular); $120 (5-batched).
Recipe: $33; 1 day; defaults to Alchemy (Psionic)-2.
Statistics: Healing (Accessibility, Only FP depleted for psionics, -20%; Blood Agent, -40%; Capped, 2 FP, -25%; Heals Fatigue Only, +0%; Magical, -10%; Reduced Fatigue Cost 2, +40%; Takes Extra Time 1, -10%) [11]. Notes: Since the potion is considered to be the “caster”, we do not apply Affects Self, +50% here. Also, because this ability is not based on Affliction, we only take parts of the Potion meta-enhancement.

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