Wednesday, 7 December 2016

Monster: Athach

Monster: Athach

The athach is a hulking, misshapen giant with a poisonous bite and three arms. Despite their humanoid appearance, they are not giants, but abberrations. This monster deals huge damage, especially when wielding three clubs and taking advantage of Ambidexterity and Extra Attack 1.
Also, I'm done with letter A of Monster Manual!

Athach [Monster Manual, page 21]

272 points
Attribute Modifiers: ST+25 (Size Modifier, -30%) [175]; DX+1 [20]; IQ-2 [-20]; HT+2 [20].
Secondary Characteristic Modifiers: SM+3 (7 hexes); Will+3 [15]; Per+2 [10]; Basic Move +2 [10].
Advantages: Ambidexterity [5]; DR 2 (Tough Skin, -40%) [6]; Extra Arm 1 (Extra-Flexible, +50%) [15]; Extra Attack 1 [25]; Fangs [2]; Night Vision 5 [5].
                Poison: Toxic Attack 2d-1 (Cyclic, 1 hour, 3 cycles, Resistible, +20%; Follow-Up, Bite, +0%; Resistible, HT-3, -15%; Symptoms, 2/3 HP, -3 ST, +15%) [9].
Disadvantages: Bad Smell [-10]; Callous [-5]; Social Stigma (Savage) [-10].

Knowing Your Own Strength [295]
Replace ST+25 (Size Modifier, -30%) [175] with ST+19 [190]
Add HP+4 [8]

Typical Stats
ST:
35 (KYOS: 29)
HP:
35 (KYOS: 33)
Speed:
5.75
DX:
11
Will:
11
Move:
7
IQ:
8
Per:
10


HT:
12
FP:
12
SM:
+3
Dodge:
8
Parry:
8
DR:
2* (tough skin)
SM+3 Knobbed Club (11): swing 7d+1 crushing (KYOS: 7d-1 crushing), Reach 2-4.
Poisonous Bite (11): thrust 3d+2 impaling (KYOS: 5d impaling), Reach C; follow-up 2d-1 toxic (3 1-hour cycles, resisted with HT-3, symptoms: 2/3 HP - -3 ST).

                Traits: Bad Smell; Callous; Extra Arm 1 (Extra-Flexible); Extra Attack 1; Night Vision 5; Social Stigma (Savage).
Skills: Axe/Mace-11; Brawling-11.
Creature Type: Aberration.

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