Monster: Green Hag
Green Hag [Monster Manual, page 143]
Attribute Modifiers: HT+1 [10].
Secondary Characteristic Modifiers: Per+2 [10].
Advantages: Amphibious [10]; DR 1 (Tough Skin, -40%) [3]; Extended Lifespan 4 [8]; Infravision [10]; Magic Resistance 1 (Improved, +150%) [5]; Mimicry [10]; Sharp Claws [5].
Spell-Like Abilities (Alternative Abilities) [80]:
Lesser Polymorph [20/5=4];
Light 1 [11/5=3] – see GURPS Thaumatology: Sorcery, page 19;
Personal Invisibility [66];
Sound 1 [15/5=3] – see GURPS Sorcery: Sound Spells, page 10;
Touch of Weakness [17/5=4].
Disadvantages: Appearance (Hideous) [-16]; Callous [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5]; Social Stigma (Monster) [-15].
Creature Type: Monstrous Humanoid.
Sharp Claws (14): thrust 1d-2 cutting, Reach C.
Spell-Like Abilities (Alternative Abilities):
Lesser Polymorph;
Personal Invisibility [66];
Sound 1 [15/5=3] – see GURPS Sorcery: Sound Spells, page 10;
Touch of Weakness [17/5=4].
Disadvantages: Appearance (Hideous) [-16]; Callous [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5]; Social Stigma (Monster) [-15].
Creature Type: Monstrous Humanoid.
Typical Stats
ST: |
10 |
HP: |
10 |
Speed: |
5 |
DX: |
10 |
Will: |
10 |
Move: |
5 ground, 5 water |
IQ: |
10 |
Per: |
12 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
9 |
Parry: |
11 (unarmed) |
DR: |
1* (tough skin) |
Spell-Like Abilities (Alternative Abilities):
Lesser Polymorph;
Light 1 (10) – see GURPS Thaumatology: Sorcery, page 19;
Personal Invisibility;
Sound 1 (10) – see GURPS Sorcery: Sound Spells, page 10;
Touch of Weakness (10).
Traits: Amphibious; Appearance (Hideous); Callous; Combat Reflexes; Extended Lifespan 4; Infravision; Magic Resistance 1 (Improved); Mimicry; Odious Racial Habit (Eats sapient beings); Selfish (12); Social Stigma (Monster).
Skills: Acting-14; Brawling-14; Stealth-13; Wrestling-14.
Creature Type: Monstrous Humanoid.
Personal Invisibility;
Sound 1 (10) – see GURPS Sorcery: Sound Spells, page 10;
Touch of Weakness (10).
Traits: Amphibious; Appearance (Hideous); Callous; Combat Reflexes; Extended Lifespan 4; Infravision; Magic Resistance 1 (Improved); Mimicry; Odious Racial Habit (Eats sapient beings); Selfish (12); Social Stigma (Monster).
Skills: Acting-14; Brawling-14; Stealth-13; Wrestling-14.
Creature Type: Monstrous Humanoid.
NEW SORCERY SPELL
Touch of Weakness
Keywords: Resisted (HT).
Full Cost: 17 points.
Casting Roll: Will. Use DX or
unarmed combat skills to hit.
Range: Touch.
Duration: 3 minutes.
Your touch physically weakens the
victim, if he fails to resist with HT. The victim suffers temporary ST loss
equal to your margin of victory (maximum -10). Lower all skills based on ST by
a like amount. ST penalties also reduce BL and damage. HP is not otherwise
affected. This spell can only affect living beings.
Statistics:
Affliction 1 (HT; Accessibility, Only on living beings, -10%; Attribute
Penalty, ST-10, +50%; Fixed Duration, +0%; Malediction 1, +100%; Melee Attack,
Reach C, -30%; No Signature, +20%; Penalty cannot exceed margin of victory,
-50%; Sorcery, ‑15%) [17].
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