Monsters: Hell Hounds
Hell hounds are fire-breathing canines from the Nine Hells of Baator. Presented are the normal hell hound and it's stronger and bigger variation.
Hell Hound [Monster Manual, page 151]
Attribute Modifiers: DX+2 (No Fine Manipulators, -40%) [24]; IQ-3 [-60]; HT+2 [20].
Secondary Characteristic Modifiers: FP+3 [9]; Basic Move +3 [15]; Will+3 [15]; Per+5 [25].
Advantages: DR 1 (Tough Skin, -40%) [3]; Discriminatory Smell [15]; Enhanced Move 0.5 (Ground) [10]; Extra Legs (Four Legs) [5]; Night Vision 5 [5]; Reduced Consumption 2 (Cast-Iron Stomach -50%) [2]; Sharp Teeth [1]; Silence 2 [10]; Temperature Tolerance 3 (Hot) [3].
Breathe Fire: Natural Weapon (Burning; Cannot Parry, -40%; Cone 1, +60%; Costs Fatigue, 2 FP, -10%; Hidden, +20%; Increased 1/2D, 2x, +5%; Intangible, +50%; Magical, -10%; Ranged, +100%; Reduced Range, 1/5, -20%; Single, -20%) [12].
Fiery Bite: Burning Attack 1d-1 (Follow-Up, Sharp Teeth, +0%; Magical, -10%) [4].
Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Disadvantages: Bad Smell [-10]; Bestial [-10]; Bloodlust (12) [-10]; Cannot Speak [-15]; Chummy [-5]; Hidebound [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Vulnerability (Cold, x2) [-30]; Vulnerability (Holy Weapons, x2) [-10].
Perks: Axiomatic Touch [1]; Fur [1]; Unholy Touch [1].
Features: Born Biter 2; Early Maturation 4.
Notes: Weight 120 lbs.
Creature Type: Outsider (Evil, Fire, Lawful).
Typical Stats
ST: |
10 |
HP: |
10 |
Speed: |
6 |
DX: |
12 |
Will: |
10 |
Move: |
9/13 ground |
IQ: |
7 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
15 |
SM: |
+0 |
Dodge: |
9 |
Parry: |
N/A |
DR: |
1* (tough skin), 20 (vs. fire) |
Breathe Fire (14): The hell hound breathes out a blast of fire, dealing thrust 1d-2 burning damage as large-area injury. This is a cone attack that uses rules from Area and Spreading Attacks (pp. B413-414). The cone is 1-yard wide and has a length of 2 yards (ST/5). Each use costs 2 FP. It is possible to make the cone wider by using the rules from Cones of Power (GURPS Dungeon Fantasy Monsters 4: Dragons, p. 10).
Traits: Axiomatic Touch; Bad Smell; Bestial; Bloodlust (12); Born Biter 2; Cannot Speak; Chummy; Discriminatory Smell; Early Maturation 4; Enhanced Move 0.5 (Ground); Extra Legs (Four Legs); Fur; Hidebound; Horizontal; Immunity to Noxious Fire Effects; Night Vision 5; No Fine Manipulators; Reduced Consumption 2 (Cast-Iron Stomach); Silence 2; Temperature Tolerance 3 (Hot); Unholy Touch; Vulnerability (Cold, x2); Vulnerability (Holy Weapons, x2).
Skills: Brawling-14; Innate Attack (Breath)-14; Stealth-16; Tracking-17.
Creature Type: Outsider (Evil, Fire, Lawful).
Notes: Weight 120 lbs.
Nessian Warhound [Monster Manual, page 151]
Attribute Modifiers: ST+6 (No Fine Manipulators, -40%; Size Modifier, -10%) [30]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-3 [-60]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; FP+3 [9]; Basic Move +4 [20]; Will+3 [15]; Per+5 [25].
Advantages: Combat Reflexes [15]; DR 3 (Tough Skin, -40%) [9]; Discriminatory Smell [15]; Enhanced Move 0.5 (Ground) [10]; Extra Legs (Four Legs) [5]; Night Vision 5 [5]; Reduced Consumption 2 (Cast-Iron Stomach -50%) [2]; Sharp Teeth [1]; Silence 2 [10]; Temperature Tolerance 3 (Hot) [3].
Breathe Fire: Natural Weapon (Burning; Cannot Parry, -40%; Cone 1, +60%; Costs Fatigue, 2 FP, -10%; Hidden, +20%; Increased 1/2D, 2x, +5%; Intangible, +50%; Magical, -10%; Ranged, +100%; Reduced Range, 1/5, -20%; Single, -20%) [12].
Fiery Bite: Burning Attack 2d (Follow-Up, Sharp Teeth, +0%; Magical, -10%) [9].
Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Disadvantages: Bad Smell [-10]; Bestial [-10]; Bloodlust (12) [-10]; Cannot Speak [-15]; Chummy [-5]; Hidebound [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Vulnerability (Cold, x2) [-30]; Vulnerability (Holy Weapons, x2) [-10].
Perks: Axiomatic Touch [1]; Fur [1]; Unholy Touch [1].
Features: Born Biter 2; Early Maturation 3.
Notes: Size 3 hexes.
Creature Type: Outsider (Evil, Fire, Lawful).
Knowing Your Own Strength [137] |
Typical Stats
ST: |
16 |
HP: |
16 |
Speed: |
6 |
DX: |
12 |
Will: |
10 |
Move: |
10/15 ground |
IQ: |
7 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
15 |
SM: |
+1 |
Dodge: |
10 |
Parry: |
N/A |
DR: |
3* (tough skin), 20 (vs. fire) |
Breathe Fire (14): The hell hound breathes out a blast of fire, dealing thrust 1d+1 burning damage (KYOS: 2d burning) as large-area injury. This is a cone attack that uses rules from Area and Spreading Attacks (pp. B413-414). The cone is 1-yard wide and has a length of 3 yards (ST/5). Each use costs 2 FP. It is possible to make the cone wider by using the rules from Cones of Power (GURPS Dungeon Fantasy Monsters 4: Dragons, p. 10).
Traits: Axiomatic Touch; Bad Smell; Bestial; Bloodlust (12); Born Biter 2; Cannot Speak; Chummy; Combat Reflexes; Discriminatory Smell; Early Maturation 3; Enhanced Move 0.5 (Ground); Extra Legs (Four Legs); Fur; Hidebound; Horizontal; Immunity to Noxious Fire Effects; Night Vision 5; No Fine Manipulators; Reduced Consumption 2 (Cast-Iron Stomach); Silence 2; Temperature Tolerance 3 (Hot); Unholy Touch; Vulnerability (Cold, x2); Vulnerability (Holy Weapons, x2).
Skills: Brawling-15; Innate Attack (Breath)-15; Stealth-16; Tracking-17.
Creature Type: Outsider (Evil, Fire, Lawful).
Notes: Size 3 hexes.
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