Friday, 4 January 2019

Monster: Sea Hag

Monster: Sea Hag

The last of three hags from Monster Manual. There are many more in other books.

  

Sea Hag [Monster Manual, page 144]

 
104 points
Attribute Modifiers: IQ+2 [40]; HT+1 [10].
Secondary Characteristic Modifiers: Will+2 [10]; Per-2 [-10]; Water Move +2 [4].
Advantages: Amphibious [10]; DR 1 (Tough Skin, -40%) [3]; Doesn’t Breathe (Gills, -50%) [10]; Extended Lifespan 4 [8]; Infravision [10]; Magic Resistance 1 (Improved, +150%) [5]; Pressure Support 1 [5]; Sharp Claws [5]; Sharp Teeth [1]; Speak Underwater [5].
    Evil Eye: Affliction 1 (Will; Based on Will, +20%; Costs Fatigue, 2 FP, -10%; Extended Duration, 300x, +100%; Fixed Duration, +0%; Magical, -10%; Malediction 1, +100%; Paralysis, +150%; Vision-Based, Reversed, -20%) [43].
    Weakening Presence: Affliction 1 (HT; Accessibility, Only on living beings, -10%; Always On, -10%; Area Effect, 8 yards, Spherical, +190%; Attribute Penalty, ST-1, +5%; Aura, +80%; Cumulative, +400%; Fixed Duration, +0%; Magical, -10%; Malediction 1, +100%; Melee Attack, Reach C, -30%; Selective Effect, +20%; Vision-Based, -20%) [82].
Disadvantages: Appearance (Hideous) [-16]; Bad Temper (12) [-10]; Callous [-5]; Code of Honor (Hag) [-5]; Compulsive Scheming (12) [-5]; Greed (12) [-15]; Loner (12) [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Restricted Diet (Carnivore) [-10]; Sadism (12) [-15]; Selfish (9) [-7]; Social Stigma (Monster) [-15]; Vulnerability (Cold Iron, x2) [-10]; Weakness (Immersion in fresh water, 1d per 30 minutes) [-5].
Perks: Scales [1].
Features: Early Maturation 4.
Creature Type: Fey (Hag).
 

Typical Stats

ST:

10

HP:

10

Speed:

5.25

DX:

10

Will:

14

Move:

5 ground, 7 water

IQ:

12

Per:

10

 

 

HT:

11

FP:

11

SM:

+0

Dodge:

8

Parry:

10 (unarmed)

DR:

1* (tough skin)

Sharp Teeth (14): thrust 1d-2 cutting, Reach C.
Sharp Claws (14): thrust 1d-2 cutting, Reach C.
Weakening Presence: By taking a Concentrate maneuver and spending 2 FP, a sea hag can cast its dire gaze upon any single creature. If the hag wins in a Quick Contest of Will, the victim becomes paralyzed for three days. The hag’s roll takes a -1 penalty per yard of distance. After that, the subject is mentally stunned (p. B420) and may roll vs. Will once per second to recover.
Evil Eye (14): The sight of a sea hag is so revolting that anyone within 8 yards (other than creatures excluded by the hag) who sets eyes upon one must roll against HT every second or lose 1 ST for three minutes. Lower all skills based on ST by a like amount. ST penalties also reduce BL and damage. HP is not otherwise affected. This ability can only affect living beings, and its effects are cumulative.
See Avoiding Gaze Attacks (Serpents of Legend, p. 8) for details on averting or hiding one’s eyes.
 
                Traits: Amphibious; Appearance (Hideous); Bad Temper (12); Callous; Code of Honor (Hag); Compulsive Scheming (12); Doesn’t Breathe (Gills); Early Maturation 4; Extended Lifespan 4; Greed (12); Infravision; Loner (12); Magic Resistance 1 (Improved); Odious Racial Habit (Eats sapient beings); Pressure Support 1; Restricted Diet (Carnivore); Sadism (12); Scales; Selfish (9); Social Stigma (Monster); Speak Underwater; Vulnerability (Cold Iron, x2); Weakness (Immersion in fresh water, 1d per 30 minutes).
Skills: Acting-14; Brawling-14; Fast-Talk-14; Intimidation-14; Stealth-13; Wrestling-14.
Creature Type: Fey (Hag).

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