Friday 4 January 2019

Monster: Sea Hag

Monster: Sea Hag

The last of three hags from Monster Manual. There are many more in other books.

 

Sea Hag [Monster Manual, page 144]

 
116 points
Attribute Modifiers: HT+1 [10].
Advantages: Amphibious [10]; DR 1 (Tough Skin, -40%) [3]; Doesn’t Breathe (Gills, -50%) [10]; Extended Lifespan 4 [8]; Infravision [10]; Magic Resistance 1 (Improved, +150%) [5]; Pressure Support 1 [5]; Sharp Claws [5]; Speak Underwater [5].
    Weakening Presence: Affliction 1 (HT; Accessibility, Only on living beings, -10%; Always On, -10%; Area Effect, 8 yards, +150%; Attribute Penalty, ST-1, +5%; Cumulative, +400%; Emanation, -20%; Magical, -10%; Malediction 1, +100%; Melee Attack, Reach C, -30%; Selective Effect, -20%; Vision-Based, -20%) [64].
    Evil Eye: Affliction 1 (Will; Based on Will, +20%; Extended Duration, 300x, +100%; Fixed Duration, +0%; Limited Use, 3/day, -20%; Magical, -10%; Malediction 1, +100%; Paralysis, +150%; Vision-Based, Reversed, -20%) [42].
Disadvantages: Appearance (Hideous) [-16]; Callous [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5]; Social Stigma (Monster) [-15]; Weakness (Immersion in fresh water, 1d per 30 minutes) [-5].
Creature Type: Monstrous Humanoid.
 
Typical Stats

ST:

10

HP:

10

Speed:

5

DX:

10

Will:

12

Move:

5 ground, 5 water

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

+0

Dodge:

9

Parry:

11 (unarmed)

DR:

1* (tough skin)

    Sharp Claws (14): thrust 1d-2 cutting, Reach C.
    Weakening Presence: The sight of a sea hag is so revolting that anyone (other than creatures exluded by the hag) who sets eyes upon one must roll against HT every second or lose 1 ST. Lower all skills based on ST by a like amount. ST penalties also reduce BL and damage. HP is not otherwise affected. This ability can only affect living beings, and its effects are cumulative.
    Evil Eye (12): Three times per day, a sea hag can cast its dire gaze upon any single creature. If the hag wins in a Quick Contest of Will, the victim becomes paralyzed for three days. The hag’s roll takes a -1 penalty per yard of distance. After that the subject is stunned (p. B420) and may roll vs. Will once per second to recover.
 
    Traits: Amphibious; Appearance (Hideous); Callous; Combat Reflexes; Doesn’t Breathe (Gills); Extended Lifespan 4; Infravision; Magic Resistance 1 (Improved); Odious Racial Habit (Eats sapient beings); Pressure Support 1; Selfish (12); Social Stigma (Monster); Speak Underwater; Weakness (Immersion in fresh water, 1d per 30 minutes).
    Skills: Acting-14; Brawling-14; Intimidation-14; Stealth-14; Wrestling-14.
    Creature Type: Monstrous Humanoid.
 

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