Monster: Sea Hag
The last of three hags from Monster Manual. There are many more in other books.
Sea Hag [Monster Manual, page 144]
116 points
Attribute Modifiers: HT+1 [10].
Advantages: Amphibious [10]; DR 1 (Tough Skin,
-40%) [3]; Doesn’t Breathe (Gills, -50%) [10]; Extended Lifespan 4 [8]; Infravision
[10]; Magic Resistance 1 (Improved, +150%) [5]; Pressure Support 1 [5]; Sharp
Claws [5]; Speak Underwater [5].
Weakening Presence: Affliction 1 (HT; Accessibility, Only on living beings, -10%; Always
On, -10%; Area Effect, 8 yards, +150%; Attribute Penalty, ST-1, +5%;
Cumulative, +400%; Emanation, -20%; Magical, -10%; Malediction 1, +100%; Melee
Attack, Reach C, -30%; Selective Effect, -20%; Vision-Based, -20%) [64].
Evil Eye:
Affliction 1 (Will; Based on Will, +20%; Extended Duration, 300x, +100%; Fixed
Duration, +0%; Limited Use, 3/day, -20%; Magical, -10%; Malediction 1, +100%; Paralysis,
+150%; Vision-Based, Reversed, -20%) [42].
Disadvantages: Appearance (Hideous) [-16]; Callous
[-5]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5];
Social Stigma (Monster) [-15]; Weakness (Immersion in fresh water, 1d per 30
minutes) [-5].
Creature Type: Monstrous Humanoid.
Typical Stats
ST:
|
10
|
HP:
|
10
|
Speed:
|
5
|
DX:
|
10
|
Will:
|
12
|
Move:
|
5 ground, 5 water
|
IQ:
|
10
|
Per:
|
10
|
|
|
HT:
|
11
|
FP:
|
11
|
SM:
|
+0
|
Dodge:
|
9
|
Parry:
|
11 (unarmed)
|
DR:
|
1* (tough skin)
|
Sharp Claws (14): thrust 1d-2 cutting, Reach C.
Weakening Presence: The sight of a sea hag is so revolting that anyone (other than
creatures exluded by the hag) who sets eyes upon one must roll against HT every
second or lose 1 ST. Lower all skills based on ST by a like amount. ST
penalties also reduce BL and damage. HP is not otherwise affected. This ability
can only affect living beings, and its effects are cumulative.
Evil Eye (12):
Three times per day, a sea hag can cast its dire gaze upon any single creature.
If the hag wins in a Quick Contest of Will, the victim becomes paralyzed for
three days. The hag’s roll takes a -1 penalty per yard of distance. After that
the subject is stunned (p. B420) and may roll vs. Will once per second to
recover.
Traits:
Amphibious; Appearance (Hideous); Callous; Combat Reflexes; Doesn’t Breathe
(Gills); Extended Lifespan 4; Infravision; Magic Resistance 1 (Improved); Odious
Racial Habit (Eats sapient beings); Pressure Support 1; Selfish (12); Social
Stigma (Monster); Speak Underwater; Weakness (Immersion in fresh water, 1d per
30 minutes).
Skills: Acting-14;
Brawling-14; Intimidation-14; Stealth-14; Wrestling-14.
Creature Type: Monstrous
Humanoid.
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