Monster: Green Hag
Green Hag [Monster Manual, page 143]
80 points
Attribute Modifiers: IQ+2 [40]; HT+1 [10].
Typical Stats
ST: |
10 |
HP: |
10 |
Speed: |
5.25 |
DX: |
10 |
Will: |
12 |
Move: |
5
ground, 5 water |
IQ: |
12 |
Per: |
12 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
10
(unarmed) |
DR: |
1*
(tough skin) |
Fangs (14): thrust 1d-2 impaling, Reach C.
Sharp Claws (14): thrust 1d-2 cutting, Reach C.
Spell-Like Abilities (Alternative Abilities):
Disguise Self 1 (No Gestures, Incantation, IQ Roll);
Ghost Sound 1 (No Gestures, Incantation, IQ Roll);
Invisibility (Self) (No Gestures, Incantation, IQ Roll);
Light (No Incantation, IQ Roll);
Touch of Weakness (No Gestures, Incantation) (12).
Traits: Amphibious; Appearance (Hideous); Bad Temper (12); Callous; Code of Honor (Hag); Compulsive Scheming (12); Cowardice (15); Doesn’t Breathe (Gills); Early Maturation 5; Extended Lifespan 5; Greed (12); Infravision; Magic Resistance 1 (Improved); Mimicry; Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Sadism (12); Selfish (9); Smooth Operator 1; Social Stigma (Monster); Speak Underwater; Vulnerability (Cold Iron, x2).
Skills: Acting-15; Brawling-14; Fast-Talk-15; Intimidation-15; Stealth-13; Wrestling-14.
Creature Type: Fey (Hag).
Disguise Self 1 (No Gestures, Incantation, IQ Roll);
Traits: Amphibious; Appearance (Hideous); Bad Temper (12); Callous; Code of Honor (Hag); Compulsive Scheming (12); Cowardice (15); Doesn’t Breathe (Gills); Early Maturation 5; Extended Lifespan 5; Greed (12); Infravision; Magic Resistance 1 (Improved); Mimicry; Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Sadism (12); Selfish (9); Smooth Operator 1; Social Stigma (Monster); Speak Underwater; Vulnerability (Cold Iron, x2).
Skills: Acting-15; Brawling-14; Fast-Talk-15; Intimidation-15; Stealth-13; Wrestling-14.
NEW SORCERY SPELL
Touch of Weakness
Keywords: Resisted (HT).
Full Cost: 17 points.
Casting Roll: Will. Use DX or
unarmed combat skills to hit.
Range: Touch.
Duration: 3 minutes.
Your touch physically weakens the
victim, if he fails to resist with HT. The victim suffers temporary ST loss
equal to your margin of victory (maximum -10). Lower all skills based on ST by
a like amount. ST penalties also reduce BL and damage. HP is not otherwise
affected. This spell can only affect living beings.
Statistics:
Affliction 1 (HT; Accessibility, Only on living beings, -10%; Attribute
Penalty, ST-10, +50%; Fixed Duration, +0%; Malediction 1, +100%; Melee Attack,
Reach C, -30%; No Signature, +20%; Penalty cannot exceed margin of victory,
-50%; Sorcery, ‑15%) [17].
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