Monster: Annis
Hags are monsters that I almost never seen used. My only experience with a hag was my character killing one with a single critical hit in Pathfinder.
Annis [Monster Manual, page 143]
128 points
Attribute Modifiers: ST+7 (Size Modifier, -10%) [63]; IQ+2 [40]; HT+2 [20].
Disadvantages: Appearance (Hideous) [-16]; Bad Temper (12) [-10]; Bully (9) [-15]; Callous [-5]; Code of Honor (Hag) [-5]; Compulsive Scheming (12) [-5]; Greed (12) [-15]; Odious Racial Habit (Eats sapient beings) [-15]; Sadism (12) [-15]; Selfish (6) [-10]; Social Stigma (Monster) [-15]; Vulnerability (Cold Iron, x2) [-10].
Knowing
Your Own Strength [135] |
Typical Stats
ST: |
17 |
HP: |
17 |
Speed: |
5.5 |
DX: |
10 |
Will: |
14 |
Move: |
7 |
IQ: |
12 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+1 |
Dodge: |
9 |
Parry: |
12
(unarmed) |
DR: |
3*
(tough skin) |
Sharp Claws (16): thrust 1d+2 cutting (KYOS: 2d+2 cutting),
Reach C-1.
Sharp Teeth (16): thrust 1d+2 cutting (KYOS: 2d+2 cutting),
Reach C.
Spell-Like Abilities (Alternative Abilities):
Disguise Self 1 (No Gestures, Incantation, IQ Roll);
Fog Cloud 2 (No Gestures, Incantation, IQ Roll)
(11).
Traits: Appearance (Hideous); Bad Temper (12); Bully (9); Callous; Code of Honor (Hag); Combat Reflexes; Compulsive Scheming (12); Early Maturation 3; Extended Lifespan 3; Extra Attack 1; Greed (12); Infravision; Magic Resistance 2 (Improved); Magic Touch; Odious Racial Habit (Eats sapient beings); Reduced Consumption 2 (Cast-Iron Stomach); Sadism (12); Selfish (6); Social Stigma (Monster); Temperature Tolerance 2 (Cold); Vulnerability (Cold Iron, x2).
Skills: Acting-14; Brawling-16; Climbing-14; Fast-Talk-14; Innate Attack (Gaze)-11; Intimidation-15; Stealth-13; Tracking-13; Wrestling-16.
Creature Type: Fey (Hag).
Disguise Self 1 (No Gestures, Incantation, IQ Roll);
Traits: Appearance (Hideous); Bad Temper (12); Bully (9); Callous; Code of Honor (Hag); Combat Reflexes; Compulsive Scheming (12); Early Maturation 3; Extended Lifespan 3; Extra Attack 1; Greed (12); Infravision; Magic Resistance 2 (Improved); Magic Touch; Odious Racial Habit (Eats sapient beings); Reduced Consumption 2 (Cast-Iron Stomach); Sadism (12); Selfish (6); Social Stigma (Monster); Temperature Tolerance 2 (Cold); Vulnerability (Cold Iron, x2).
Skills: Acting-14; Brawling-16; Climbing-14; Fast-Talk-14; Innate Attack (Gaze)-11; Intimidation-15; Stealth-13; Tracking-13; Wrestling-16.
HAG COVEY
From time to time, a trio of hags gathers as a covey. Hags in a covey rely on deception and their boosted magical abilities in combat. A covey of hags is likely to be guarded by ogres and evil giants who do their bidding.
Hags in a covey can take additional spell-like abilities that are related to necromancy, weather control, and curses. All three hags must be within 3 yards of one another, and all must participate to cast such spells, requiring them to apply the Accessibility, Only with 2 assistants, -10% limitation to the spells.
Once per month, a covey that does not have a hag eye can create one from a gem worth at least $100 (see below).
Hag Eye
A hag eye is a magic gem created by a covey. It appears to be nothing more than a semiprecious stone, but a gem of seeing or other such effect reveals it as a disembodied eye. Often, a hag eye is worn as a ring, brooch, or other adornment. Any of the three hags who created the hag eye can see through it whenever they wish, so long as it is on the same plane of existence as the hag. A hag eye has DR 4 and HP 2. Destroying a hag eye deals 1d injury to each member of the covey and causes the one who sustained the greatest damage to be blinded for 24 hours.
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