Saturday, 22 September 2018

Monsters/NPCs: Dwarves

Monsters/NPCs: Dwarves

Here's three simple statblocks for hill/mountain/deep dwarven warriors.

Hill Dwarf Warrior

Typical Stats
ST:
11
HP:
13
Speed:
5.25
DX:
10
Will:
11
Move:
4 (3 with encumbrance)
IQ:
10
Per:
10


HT:
11
FP:
12
SM
-1
Dodge:
11 (10 with encumbrance)
Parry:
Block:
11U
9 (DB 2)
DR:
see gear
Axe (11): swing 2d-1 cutting, Reach 1.
Short Bow (11): thrust 1d-1 impaling, Acc 1, x15/x20 (150/200), RoF 1, Shots 1(2).

Traits: Alcohol Tolerance; Combat Reflexes; Early Maturation 1; Extended Lifespan 2; Infravision; Lifting ST 1; Resistant to Poison (+3); Stubbornness; Sure-Footed (Uneven).
                Skills: Axe/Mace-11; Bow-11; Shield-11.
Gear: Medium Scale Armor (DR 4, -1 vs. crushing; torso, arms, legs), Medium Scale Pot Helm (DR 4, -1 vs. crushing; skull), Leather Boots (DR 2*, -1 vs. impaling; feet), Padded Cloth Gauntlets (DR 1*; gives Ham-Fisted 1; hands), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
Creature Type: Humanoid (Dwarf).

Mountain Dwarf Crossbowman

Typical Stats
ST:
10
HP:
12
Speed:
5.25
DX:
10
Will:
11
Move:
4
IQ:
10
Per:
10


HT:
11
FP:
12
SM
-1
Dodge:
9
Parry:
10
DR:
see gear
Composite Crossbow (Normal Bolt) (12): thrust 2d impaling (KYOS: 2d+1 impaling), Acc 4, x25/x30 (300/360), RoF 1, Shots 1(4).
Composite Crossbow (Bodkin Bolt) (12): thrust 2d(2) piercing (KYOS: 2d+1(2) piercing), Acc 4, x25/x30 (300/360), RoF 1, Shots 1(4).
Shortsword (12): swing 1d cutting or thrust 1d-1 impaling, Reach 1.

Traits: Alcohol Tolerance; Combat Reflexes; Early Maturation 1; Extended Lifespan 2; Infravision; Lifting ST 1; Resistant to Poison (+3); Stubbornness; Sure-Footed (Uneven).
                Skills: Crossbow-12; Shortsword-12.
Gear: Light Segmented Plate Armor (DR 3; torso), Light Plate Pot Helm (DR 3; skull), Leather Boots (DR 2*, -1 vs. impaling; feet).
Creature Type: Humanoid (Dwarf).

Deep Dwarf Spearman

Typical Stats
ST:
11
HP:
13
Speed:
5.25
DX:
10
Will:
12
Move:
4 (3 with encumbrance)
IQ:
10
Per:
10


HT:
11
FP:
12
SM
-1
Dodge:
9 (8 with encumbrance)
Parry:
10U
DR:
see gear
Heavy Spear (12): thrust 2d-1 impaling, Reach 2, 3*.
Heavy Spear Tip Slash (12): thrust 1d+2 cutting, Reach 3.

Traits: Alcohol Tolerance; Combat Reflexes; Early Maturation 1; Extended Lifespan 2; Infravision; Lifting ST 1; Night Vision 5 (-5 is the native illumination level); Resistant to Poison (+8); Stubbornness; Sure-Footed (Uneven).
                Skills: Spear-12.
Gear: Medium Segmented Plate Armor (DR 4; torso, arms, legs), Light Plate Full Helm (DR 3; face, skull), Leather Boots (DR 2*, -1 vs. impaling; feet), Padded Cloth Gauntlets (DR 1*; gives Ham-Fisted 1; hands).
Creature Type: Humanoid (Dwarf).

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