Sorcery: Mind Control Spells IV
Even more mind control spells! Disorient makes the subject lose his bearings. Forgetfulness and Permanent Forgetfulness wipes a single memory. Encrypt makes a visual information medium unreadable. Fear induces fear in those who interact with the caster.
Disorient
Keywords: Resisted (Will).
Full Cost: 38 points.
Casting Roll: Will.
Range: Unlimited.
Duration: Permanent until restored.
The subject loses his bearings. He
will not immediately feel lost, but as soon as it becomes necessary to remember
the path he has taken, or remember his position relative to a landmark, he will
draw a blank. Subjects with Absolute Direction resist at +5. The subject can
regain his bearings in the usual fashion (Navigation roll, back-tracking,
comparing notes, etc.) This spell can only affect sapient (IQ 6+) beings.
Statistics:
Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Based on Will,
+20%; Disadvantage, Total Amnesia (Only about the location, -80%), +5%;
Extended Duration, Permanent, +150%; Malediction 2, +150%; No Signature, +20%;
Nuisance Effect, Can be restored normally, -40%; Sorcery, ‑15%) [38].
Encrypt
Keywords: Buff.
Full Cost: 52 points.
Casting Roll: None. Use Innate Attack
(Gaze) to aim.
Range: 100 yards.
Duration: 3 weeks.
When cast on any writing or other visual
information medium, this spell makes it unreadable to any but the caster.
Anyone can see the writing, but they will be convinced that it is hopelessly
arcane, complex, or foreign.
Statistics:
Affliction 1 (HT; Accessibility, Only on visual information mediums, -60%; Advantage,
Encrypt, +300%; Extended Duration, 10,000x, +160%; Fixed Duration, +0%;
Increased 1/2D, 10x, +15%; No Signature, +20%; Sorcery, -15%) [52]. Note: “Encrypt”
is Obscure 10 (Reading; Magical, -10%; No Area of Effect, -50%; Selective Effect,
Does not affect the caster, +10%; Stealthy, +100%) [30].
Fear
Keywords: Resisted (Will).
Full Cost: 3 points.
Casting Roll: Will.
Range: Self.
Duration: 1 minute.
The caster can radiate an aura of
fear. Every sapient being he wishes to affect resists with Will, at a bonus
based on their distance from the caster (use the bonus under Size on the Size and Speed/Range Table,
p. B550). If a subject resists, the caster has his attention, but he reacts
normally. Those the caster chooses not to affect see nothing special about the
caster.
Anyone who fails rolls on the
Reaction Table (p. B560) with a +3 bonus – or the caster can add +3 to an
Influence Roll (p. B359) against that person. All other modifiers, such as
situational modifiers, apply. This bonus can be used only in situations where threats are effective (such as potential
combat situations). In other situations, it may even provide a -3 penalty!
Statistics: Charisma
3 (Accessibility, Only on sapient beings, -10%; Accessibility, Only in
situations where threats are effective, -35%; Nuisance Effect, May provide a
penalty in inappropriate situations, -15%; Requires Will vs. Will Roll, -15%;
Selective Area, +20%; Short-Range 2, -20%; Sorcery, -15%) [3].
Forgetfulness
Keywords: Resisted (Will).
Full Cost: 34 points.
Casting Roll: Will.
Range: Unlimited.
Duration: 30 minutes.
You cause the subject to permanently forget one fact and the fact the he ever knew that fact for 30 minutes. This spell can only affect sapient (IQ 6+)
beings.
Statistics:
Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Accessibility,
One fact at a time, -10%; Based on Will, +20%; Disadvantage, Total Amnesia,
+25%; Extended Duration, 10x, +40%; Malediction 2, +150%; No Signature, +20%;
Selective Effect, +20%; Sorcery, ‑15%) [34].
Permanent Forgetfulness
Keywords: Resisted (Will).
Full Cost: 45 points.
Casting Roll: Will.
Range: Unlimited.
Duration: Permanent.
You cause the subject to permanently
forget one fact and the fact the he ever knew that fact. This spell can only
affect sapient (IQ 6+) beings.
Statistics:
Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Accessibility,
One fact at a time, -10%; Based on Will, +20%; Disadvantage, Total Amnesia, +25%;
Extended Duration, Permanent, +150%; Malediction 2, +150%; No Signature, +20%; Selective
Effect, +20%; Sorcery, ‑15%) [45].
No comments:
Post a Comment