Saturday 12 November 2022

Monsters: Libris Mortis Undead V

Monsters: Libris Mortis Undead V

Even more undead creatures from Libris Mortis. I'm close to the end now! I only have one questions - where do quells come from? It's not described anywhere.

 

Quell [Libris Mortis, page 116]
 
229 points
Attribute Modifiers: ST-2 [-20]; DX+2 [40]; IQ+1 [20].
Secondary Characteristic Modifiers: Will+4 [20]; Basic Move +3 [15].
Advantages: Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Unaging [15].
    Incorporeal Touch: Natural Weapon (Toxic; Affects Substantial, +40%; Cannot Parry, -40%; Hidden, +20%; Intangible, +50%; Magical, -10%; No Signature, +20%) [8].
    Intercession: Neutralize (Divine; Cosmic, Can neutralize divine powers, +50%; Magical, -10%; Ranged, +40%) [90].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Dread (Sunlight) [-30]; No Sense of Smell/Taste [-5]; Social Stigma (Dead) [-20]; Unnatiral [-50]; Weakness (Sunlight; 1d/minute) [-60].
Features: Not Subject to Fatigue.
Creature Type: Undead.
 
Typical Stats

ST:

8

HP:

8

Speed:

5.5

DX:

12

Will:

15

Move:

8 air

IQ:

11

Per:

11

 

 

HT:

10

FP:

N/A

SM:

+0

Dodge:

8

Parry:

9 (unarmed)

DR:

-

    Punch (12): thrust 1d-4 crushing (KYOS: 1d-5 crushing). Reach C. Only usable against insubstantial beings.
    Incorporeal Touch (12): thrust 1d-3 toxic (KYOS: 1d-4 toxic). Can be used both against substantial and insubstantial beings.
    Intercession (15): By taking a Concentrate maneuver, a quell can sever the connection between a character with divine powers and his patron deity. Roll a Quick Contest of Will, applying normal range penalties. If the quell wins, the victim loses all his divine powers for margin of victory minutes.
 
    Traits: Appearance (Monstrous; Universal); Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dread (Sunlight); High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous, No Blood); Insubstantiality (Affect Substantial; Always On); No Sense of Smell/Taste; Social Stigma (Dead); Unaging; Unnatural; Weakness (Sunlight; 1d/minute).
    Skills: Expert Skill (Thanatology)-12; Stealth-12.
    Creature Type: Undead.
 
Raiment [Libris Mortis, page 117]
 
-57 points
Attribute Modifiers: DX+1 (No Fine Manipulators, -40%) [12]; IQ-8 [-160].
Secondary Characteristic Modifiers: Will+6 [30]; Per+8 [40]; Basic Move -1 [-5].
Advantages: Constriction Attack [15]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Double-Jointed [15]; Good Grip 2 [10]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Infravision [10]; Injury Tolerance (Homogenous, No Blood, No Eyes) [50]; Temperature Tolerance 6 [6]; Unaging [15].
Disadvantages: Combustible [-5]; Hidebound [-5]; Invertebrate [-20]; Mute [-25]; No Fine Manipulators [-30]; No Sense of Smell/Taste [-5]; Numb [-20]; Skinny [-5]; Social Stigma (Dead) [-20]; Unhealing (Total) [-30]; Unnatural [-50].
Features: No Legs (Slithers); Not Subject to Fatigue.
Creature Type: Undead.
 
Typical Stats

ST:

10

HP:

10

Speed:

5.25

DX:

11

Will:

8

Move:

4

IQ:

2

Per:

10

 

 

HT:

10

FP:

N/A

SM:

+0

Dodge:

8

Parry:

8 (unarmed)

DR:

-

    Slap (11): thrust 1d-3 crushing, Reach C.
 
    Traits: Combustible; Constriction Attack; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Double-Jointed; Good Grip 2; Hidebound; High Pain Threshold; Horizontal; Immunity to Metabolic Hazards; Immunity to Mind Control; Infravision; Injury Tolerance (Homogenous, No Blood, No Eyes); Invertebrate; Mute; No Fine Manipulators; No Legs (Slithers); No Sense of Smell/Taste; Numb; Skinny; Social Stigma (Dead); Temperature Tolerance 6; Unaging; Unhealing (Total); Unnatural.
    Skills: Stealth-14; Wrestling-14.
    Creature Type: Undead.
 
Skin Kite [Libris Mortis, page 119]
 
-23 points
Attribute Modifiers: ST-3 [-30]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-3 [-60]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2; Will+2 [10]; Per+3 [15]; Basic Move -4 [-20].
Advantages: DR 1 (Tough Skin, -40%) [3]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Dominance (Fatal Beating, -40%) [12]; Double-Jointed [15]; Flight (Small Wings, -10%) [36]; Good Grip 5 [25]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Infravision [10]; Injury Tolerance (Homogenous, No Blood, No Eyes) [50]; Sharp Teeth [1]; Temperature Tolerance 6 [6]; Unaging [15].
    Life Drain: Leech 1 (Accessibility, Only against creatures with skin, -10%; Blood Agent, -40%; Magical, -10%) [10].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Horizontal [-10]; Invertebrate [-20]; Mute [-25]; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Skinny [-5]; Social Stigma (Dead) [-20]; Uncontrollable Appetite (12) (Skin) [-15]; Unhealing (Partial; Leech) [-20]; Unnatural [-50].
Features: No Legs (Slithers); Not Subject to Fatigue.
Creature Type: Undead.
 
Typical Stats

ST:

7

HP:

7

Speed:

5.75

DX:

12

Will:

9

Move:

1 ground, 11 air

IQ:

7

Per:

10

 

 

HT:

11

FP:

N/A

SM:

-2

Dodge:

8

Parry:

N/A

DR:

1* (tough skin)

    Life-Draining Bite (14): thrust 1d-3 cutting (KYOS: 1d-5 cutting), Reach C. The skin kite can drain the victim’s life if the victim is helpless (pinned, stunned, unconscious, etc.), grappled, or willing. If he is wearing armor, the skin kite’s biting damage must penetrate its DR. Once the skin kite has bitten through the victim’s DR, it can drain 1 HP per second from him. For every 3 HP stolen, the skin kite heals 1 HP. It cannot raise its HP above normal this way. This ability only works against creatures that have skin.
 
    Traits: Appearance (Monstrous; Universal); Constriction Attack; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dominance (Fatal Beating); Double-Jointed; Flight (Small Wings); Good Grip 5; High Pain Threshold; Horizontal; Immunity to Metabolic Hazards; Infravision; Injury Tolerance (Homogenous, No Blood, No Eyes); Invertebrate; Mute; No Legs (Slithers); No Manipulators; No Sense of Smell/Taste; Skinny; Social Stigma (Dead); Temperature Tolerance 6; Unaging; Uncontrollable Appetite (12) (Skin); Unhealing (Partial; Leech); Unnatural.
    Skills: Brawling-14; Stealth-14; Wrestling-14.
    Creature Type: Undead.
 
Skirr [Libris Mortis, page 120]
 
212 points
Attribute Modifiers: ST+72 (No Fine Manipulators, -40%; Size Modifier, -40%) [144]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-8 [-160]; HT+3 [30].
Secondary Characteristics Modifiers: SM+4; Will+8 [40]; Per+10 [50]; Basic Move -2 [-10].
Advantages: Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Flight (Cannot Hover, -15%; Winged, -25%) [24]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Indomitable [15]; Infravision [10]; Injury Tolerance (No Blood, No Brain, No Vitals, Unliving) [35]; Sharp Claws [5]; Sharp Teeth [1]; Single-Minded [5]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Combustible [-5]; Mute [-25]; No Sense of Smell/Taste [-5]; Short Foot Manipulators [-16]; Social Stigma (Dead) [-20]; Uncontrollable Appetite (12) (Flesh) [-15]; Unnatural [-50].
Features: Not Subject to Fatigue.
Creature Type: Undead.
 

Knowing Your Own Strength [356]
Replace ST+72 (No Fine Manipulators, -40%; Size Modifier, -40%) [144] with ST+25 [250]
Add HP+19 [38]

 
Typical Stats

ST:

82 (KYOS: 35)

HP:

82 (KYOS: 54)

Speed:

6.25

DX:

12

Will:

10

Move:

4 ground, 12 air

IQ:

2

Per:

12

 

 

HT:

13

FP:

N/A

SM:

+4

Dodge:

7

Parry:

8U

DR:

-

    Sharp Claws (14): thrust 11d+1 cutting (KYOS: 8d+1 cutting), Reach C.
    Sharp Teeth (14): thrust 11d+1 cutting (KYOS: 8d+1 cutting), Reach C.
 
    Traits: Appearance (Monstrous; Universal); Combustible; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Cannot Hover; Winged); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Vitals, Unliving); Mute; No Sense of Smell/Taste; Short Foot Manipulators; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Uncontrollable Appetite (12) (Flesh); Unfazeable; Unnatural.
    Skills: Brawling-14.
    Creature Type: Undead.
 
Skulking Cyst [Libris Mortis, page 120]
 
9 points
Attribute Modifiers: ST-5 [-50]; DX+2 (No Fine Manipulators, -40%) [24]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2.
Advantages: Amphibious [10]; Clinging [20]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; ER 3 (Magic) [9]; Good Grip 2 [10]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Infravision [10]; Injury Tolerance (Unliving, No Blood, No Brain, No Eyes) [35]; Sharp Teeth [1]; Temperature Tolerance 6 [6]; Unaging [15]; Vibration Sense (Air) [10].
    Blood Drain: Leech 1 (Blood Agent, -40%; Magical, -10%) [13].
    Spell-Like Ability: Blackout 1 [36].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Horizontal [-10]; Invertebrate [-20]; Mute [-25]; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Social Stigma (Dead) [-20]; Uncontrollable Appetite (12) (Blood) [-15]; Unhealing (Partial; Leech) [-20]; Unnatural [-50].
Features: No Legs (Slithers); Not Subject to Fatigue.
Creature Type: Undead.
 
Typical Stats

ST:

5

HP:

5

Speed:

5.75

DX:

12

Will:

10

Move:

5 ground, 5 water

IQ:

10

Per:

10

 

 

HT:

11

FP:

N/A

SM:

-2

Dodge:

8

Parry:

N/A

DR:

-

    Vampiric Bite (14): thrust 1d-4 cutting (KYOS: 1d-7 cutting), Reach C. The skulking cyst can drain the victim’s life if the victim is helpless (pinned, stunned, unconscious, etc.), grappled, or willing. If he is wearing armor, the skulking cyst’s biting damage must penetrate its DR. Once the skin kite has bitten through the victim’s DR, it can drain 1 HP per second from him. For every 3 HP stolen, the skulking cyst heals 1 HP. It cannot raise its HP above normal this way.
    Spell-Like Ability: Blackout 1 (12).
 
    Traits: Amphibious; Appearance (Monstrous; Universal); Clinging; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Double-Jointed; ER 3 (Magic); Good Grip 2; High Pain Threshold; Horizontal; Immunity to Metabolic Hazards; Infravision; Injury Tolerance (Unliving, No Blood, No Brain, No Eyes); Invertebrate; Mute; No Legs (Slithers); No Manipulators; No Sense of Smell/Taste; Social Stigma (Dead); Temperature Tolerance 6; Unaging; Uncontrollable Appetite (12) (Blood); Unhealing (Partial; Leech); Unnatural; Vibration Sense (Air).
    Skills: Brawling-14; Innate Attack (Gaze)-12; Stealth-14; Wrestling-14.
    Creature Type: Undead.

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