Friday 11 November 2022

Monsters: Libris Mortis Undead IV

Monsters: Libris Mortis Undead IV

More undead monstrosities from Libris Mortis. This is probably the most boring batch of monsters from this book.

 

Forsaken Shell [Libris Mortis, page 100]
 
87 points
Attribute Modifiers: ST+4 (No Fine Manipulators, -40%) [24]; DX+1 (No Fine Manipulators, -40%) [12]; HT+1 [10].
Advantages: Constriction Attack [15]; DR 1 (Tough Skin, -40%) [3]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Dominance (Fatal Beating, -40%) [12]; Double-Jointed [15]; Good Grip 2 [10]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Infravision [10]; Injury Tolerance (Homogenous, No Blood) [45]; Temperature Tolerance 6 [6]; Tunneling 1 [35]; Unaging [15].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Horizontal [-10]; Invertebrate [-20]; Mute [-25]; No Fine Manipulators [-30]; Skinny [-5]; Social Stigma (Dead) [-20]; Unhealing (Total) [-30]; Unnatural [-50].
Features: No Legs (Slithers); Not Subject to Fatigue.
Creature Type: Undead.
 

Knowing Your Own Strength [103]
Replace ST+4 (No Fine Manipulators, -40%) [24] with ST+4 [40]

 
Typical Stats

ST:

14

HP:

14

Speed:

5.5

DX:

11

Will:

10

Move:

5 ground, 1 tunneling

IQ:

10

Per:

10

 

 

HT:

11

FP:

N/A

SM:

+0

Dodge:

8

Parry:

8 (unarmed)

DR:

1* (tough skin)

    Slap (11): thrust 1d-1 crushing (KYOS: 1d+1 crushing), Reach C.
 
    Traits: Appearance (Monstrous; Universal); Constriction Attack; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dominance (Fatal Beating); Double-Jointed; Good Grip 2; High Pain Threshold; Horizontal; Immunity to Metabolic Hazards; Infravision; Injury Tolerance (Homogenous, No Blood); Invertebrate; Mute; No Fine Manipulators; No Legs (Slithers); Skinny; Social Stigma (Monster); Temperature Tolerance 6; Unaging; Unhealing (Total); Unnatural.
    Skills: Stealth-14; Wrestling-14.
    Creature Type: Undead.

  

Hulking Corpse [Libris Mortis, page 109]
 
-36 points
Attribute Modifiers: ST+8 (Size Modifier, -10%) [72]; IQ-4 [-80].
Secondary Characteristics Modifiers: SM+1; HP+4 (Size Modifier, -10%) [8]; Will+4 [20]; Per+4 [20].
Advantages: DR 3 (Tough Skin, -40%) [9]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Indomitable [15]; Infravision [10]; Injury Tolerance (No Blood, Unliving) [25]; Sharp Teeth 1 [1]; Single-Minded [5]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15].
Disadvantages: Automaton [-85]; Appearance (Monstrous; Universal, +25%) [-25]; Bad Smell [-10]; Cannot Learn [-30]; Disturbing Voice [-10]; No Sense of Smell/Taste [-5]; Reprogrammable [-10]; Social Stigma (Dead) [-20]; Unhealing (Total) [-30]; Unnatural [-50]; Wealth (Dead Broke) [-25].
Quirks: Sexless [-1].
Features: Not Subject to Fatigue; Potential Form (Skeleton).
Creature Type: Undead.
 

Knowing Your Own Strength [-28]
Replace ST+8 (Size Modifier, -10%) [72] with ST+8 [80]
Replace HP+4 (Size Modifier, -10%) [8] with HP+4 [8]

 
Typical Stats

ST:

18

HP:

22

Speed:

5

DX:

10

Will:

10

Move:

5

IQ:

6

Per:

10

 

 

HT:

10

FP:

N/A

SM:

+1

Dodge:

8

Parry:

8 (unarmed)

DR:

3* (tough skin)

    Punch (10): thrust 1d+1 crushing (KYOS: 2d+2 crushing), Reach C-1.
    Sharp Teeth (10): thrust 1d+1 cutting (KYOS: 2d+2 cutting), Reach C.
 
    Traits: Appearance (Monstrous; Universal); Automaton; Bad Smell; Cannot Learn; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); No mental skills; No Sense of Smell/Taste; Potential Form (Skeleton); Reprogrammable; Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Unnatural; Wealth (Dead Broke).
    Creature Type: Undead.

  

Murk [Libris Mortis, page 112]
 
212 points
Attribute Modifiers: ST-2 [-20]; DX+2 [40]; IQ-3 [-60].
Secondary Characteristic Modifiers: Will+2 [10]; Per+2 [10].
Advantages: Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Dominance (Fatal Beating, -40%) [12]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Unaging [15].
    Energy Drain [64]: Affliction 1 (HT; Affects Substantial, +40%; Attribute Penalty, ST-1, DX-1, IQ-1, HT-1, +30%; Cumlative, +400%; Follow-Up, Natural Weapon, +0%; Magical, -10%) [56] + Natural Weapon (Toxic; Affects Substantial, +40%; Cannot Parry, -40%; Hidden, +20%; Intangible, +50%; Magical, -10%; No Signature, +20%) [8].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Cannot Speak [-15]; Dread (Religious Symbols; 5 yards) [-14]; Social Stigma (Dead) [-25]; Uncontrollable Appetite (12) (Energy Drain) [-15]; Unnatural [-50].
Features: Not Subject to Fatigue.
Creature Type: Undead.
 
Typical Stats

ST:

8

HP:

8

Speed:

5.5

DX:

12

Will:

9

Move:

5 air

IQ:

7

Per:

9

 

 

HT:

10

FP:

N/A

SM:

+0

Dodge:

8

Parry:

9 (unarmed)

DR:

-

    Punch (12): thrust 1d-4 crushing (KYOS: 1d-5 crushing). Reach C. Only usable against insubstantial beings.
    Energy Drain (12): thrust 1d-3 toxic (KYOS: 1d-4 toxic) + follow-up affliction (resisted by HT, cumulative -1 penalty to ST, DX, IQ, and HT for margin of failure minutes). Can be used both against substantial and insubstantial beings.
 
    Traits: Appearance (Monstrous; Universal); Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dominance (Fatal Beating); Dread (Religious Symbols; 5 yards); High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous, No Blood); Insubstantiality (Affect Substantial; Always On); Social Stigma (Dead); Unaging; Uncontrollable Appetite (12) (Energy Drain); Unnatural.
    Skills: Stealth-12.
    Creature Type: Undead.

 

Plague Blight [Libris Mortis, page 115]
 
264 points
Attribute Modifiers: ST+4 [40]; DX+2 [40]; IQ+1 [20]; HT+2 [20].
Secondary Characteristics Modifiers: HP+6 [12]; Will+2 [10].
Advantages: DR 3 (Tough Skin, -40%) [9]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Indomitable [15]; Infravision [10]; Injury Tolerance (No Blood, Unliving) [25]; Injury Tolerance (Damage Reduction 2; Limited, Physical, -20%) [40]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15].
    Gangrenous Stench: Affliction 1 (HT; Always On, -20%; Area Effect, 8 yards, +150%; Aura, +80%; Melee Attack, Reach C, -30%; Nauseated, +30%; Respiratory Agent, +50%) [36].
    Gangrenous Touch: Toxic Attack 1d-1 (Cyclic, 1 second, 10 cycles, Resistible, +450%; Follow-Up, Punch, +0%; Magical, -10%; Resistible, HT-3, -15%) [16].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Bad Smell [-10]; Disturbing Voice [-10]; No Sense of Smell/Taste [-5]; Social Stigma (Dead) [-20]; Unhealing (Total) [-30]; Unnatural [-50]; Vulnerability (Holy Weapons, x2) [-10].
Perks: Unholy Touch [1].
Features: Not Subject to Fatigue.
Creature Type: Undead (Evil).
 
Typical Stats

ST:

14

HP:

20

Speed:

6

DX:

12

Will:

13

Move:

6

IQ:

11

Per:

11

 

 

HT:

12

FP:

N/A

SM:

+0

Dodge:

9

Parry:

10 (unarmed)

DR:

3* (tough skin)

    Punch (14): thrust 1d crushing (KYOS: 1d+2 crushing), Reach C.
    Gangrenous Stench: Any creature that inhales the stench exuded by the plague blight in a 8-yard radius becomes nauseated for a number of minutes, equal to the margin of failure on the HT roll to resist.
    Gangrenous Touch: If a plague blight damages a living creature with a punch, the victim becomes infected with a magical disease. Each second for ten seconds, the victim must roll against HT-3 or take 1d-1 toxic damage ignoring DR.
 
    Traits: Appearance (Monstrous; Universal); Bad Smell; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); Injury Tolerance (Damage Reduction 2; Limited, Physical); No Sense of Smell/Taste; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Unholy Touch; Unnatural; Vulnerability (Holy Weapons, x2).
    Skills: Brawling-14; Expert Skill (Thanatology)-12; Poisons-12.
    Creature Type: Undead (Evil).


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