Friday, 8 October 2021

Monsters: Sheet Phantom and Sheet Ghoul

Monsters: Sheet Phantom and Sheet Ghoul

These two are peculiar undead creatures from an old Dragon Magazine. I've found my old conversion notes and updated them. A sheet phantom rises when a very evil person dies in his bed. This animated bedsheet then strangles an unsuspecting victim, then merges with the corpse, emerging as a sheet ghoul. These sheet ghouls are shunned by normal ghouls, because they cannot "propagate."


Sheet Phantom [Dragon Magazine #276, page 74]

172 points
Attribute Modifiers: ST+3 (Size Modifier, -10%) [27]; DX+2 (No Fine Manipulators, -40%) [24].
Secondary Characteristic Modifiers: SM+1.
Advantages: Constriction Attack (Engulfing, +60%) [24]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Double-Jointed [15]; Flight (Magical, -10%; Slow, -25%) [26]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Infravision [10]; Injury Tolerance (Diffuse) [100]; Temperature Tolerance 10 [10]; Unaging [15]; Vacuum Support [5].
Disadvantages: Combustible [-5]; Disturbing Voice [-10]; No Fine Manipulators [-30]; No Mouth [-4]; No Physical Attack on Arms [-10]; No Sense of Smell/Taste [-5]; Social Stigma (Dead) [-20]; Unhealing (Total) [-30]; Weakness (Sunlight; 1d per minute) [-60].
Features: No Legs (Aerial); Not Subject to Fatigue; Potential Form (Sheet Ghoul; must merge with a corpse for 12 hours).
Creature Type: Undead.

Knowing Your Own Strength [175]
Replace ST+3 (Size Modifier, -10%) [27] with ST+3 [30]

Typical Stats

ST:

13

HP:

13

Speed:

5.5

DX:

12

Will:

10

Move:

5 air

IQ:

10

Per:

10

 

 

HT:

10

FP:

N/A

SM:

+1

Dodge:

8

Parry:

N/A

DR:

-

    Engulf (12): The sheet phantom typically attacks foes by grappling them first, then using Constriction Attack. If the victim doesn’t break free between when the sheet phantom grapples him and when it starts to crush him, he’s pinned; see Pin (p. B370). This pin is completely “hands free.” Victims with abilities such as Innate Attack and Spines can hit the sheet phantom automatically while engulfed, however. If so, it gets no active defense. After crushing or strangling the victim, the sheet phantom initiates a merging process that takes 12 hours. When it’s done, it becomes a sheet ghoul.

    Traits: Combustible; Constriction Attack (Engulfing); Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Double-Jointed; Flight (Magical; Slow); High Pain Threshold; Immunity to Metabolic Hazards; Infravision; Injury Tolerance (Diffuse); No Legs (Aerial); No Mouth; No Sense of Smell/Taste; Potential Form (Sheet Ghoul; must merge with a corpse for 12 hours); Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unhealing (Total); Vacuum Support; Weakness (Sunlight; 1d per minute).
    Skills: Stealth-14; Wrestling-12.
    Creature Type: Undead.

Sheet Ghoul [Dragon Magazine #276, page 74]

45 points
Attribute Modifiers: ST+1 [10]; DX+1 [20].
Advantages: Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Infravision [10]; Injury Tolerance (Unliving, No Blood) [25]; Sharp Claws [5]; Sharp Teeth [1]; Temperature Tolerance 10 [10]; Unaging [15].
    Spray Stomach Acid: Corrosion Attack 1d (Increased 1/2D, 2x, +5%; Jet, +0%; Magical, -10%; Reduced Range, 1/2, -10%) [9].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Bad Smell [-10]; Disturbing Voice [-10]; Frightens Animals [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Social Stigma (Dead) [-20]; Uncontrollable Appetite (6) (Living Flesh) [-30]; Unhealing (Total) [-30].
Features: Not Subject to Fatigue.
Creature Type: Undead.

Typical Stats

ST:

11

HP:

11

Speed:

5.25

DX:

11

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

10

FP:

N/A

SM:

+0

Dodge:

8

Parry:

8 (unarmed)

DR:

-

    Sharp Teeth (11): thrust 1d-2 cutting, Reach C.
    Sharp Claws (11): thrust 1d-2 cutting, Reach C.
    Spray Stomach Acid (12): A 5-yard jet of acid erupts from the sheet ghoul’s mouth. It uses Innate Attack (Breath) to hit. Don’t apply range penalties; treat this as a long melee weapon rather than a ranged attack. It does 1d corrosion damage.

    Traits: Appearance (Monstrous; Universal); Bad Smell; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Frightens Animals; High Pain Threshold; Immunity to Metabolic Hazards; Infravision; Injury Tolerance (Unliving, No Blood); Odious Racial Habit (Eats sapient beings); Social Stigma (Dead); Temperature Tolerance 10; Unaging; Uncontrollable Appetite (6) (Living Flesh); Unhealing (Total).
    Skills: Innate Attack (Breath)-12; Stealth-12.
    Creature Type: Undead.




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