Occupational Template: Wu Jen
WU JEN
150 points
Attributes: ST 9 [-10]; DX 10 [0]; IQ 13 [60]; HT 11
[10].
Secondary Characteristics: Damage 1d-2/1d-1; BL 16 lbs.; HP 9
[0]; Will 13 [0]; Per 11 [-10]; FP 11 [0]; Basic Speed 5.25 [0]; Basic Move 5
[0].
Advantages:
Disadvantages: One -10-point Vow or two -5-point Vows to be
used with the Pact limitation for Sorcerous Empowerment and all wu jen spells. •
Another -30 points chosen from among Absent-Mindedness [-15], Bad Temper
[-10*], Bully [-10*], Callous [-5], Chronic Pain [Varies], Clueless [-10], Combat
Paralysis [-15], Cowardice [-10*], Curious [-5*], Disciplines of Faith (any)
[-5 to -15], Easy to Read [-10], Enemies [Varies], Ham-Fisted 1 or 2 [-5 or
-10], Hard of Hearing [-10], Insomniac [-10 or -15], Klutz [-5] or Total Klutz
[-15], Loner [-5*], Low Pain Threshold [-10], Nervous Stomach [-1], Oblivious
[-5], Overconfidence [-5*], Pacifism (any) [Varies], Phobia (Crowds or Enclosed
Spaces) [-15*], Phobia (Death and the Dead or Heights) [-10*], Post-Combat
Shakes [-5*], Selfish [-5*], Sense of Duty (Adventuring companions or Spirits) [-5],
Shyness [-5 to -20], Skinny [-5], Stubbornness [-5], Unfit [-5], Weirdness
Magnet [-15].
Primary Skills: Thaumatology (VH) IQ [4]-12.
Secondary Skills: Naturalist (H) IQ-1 [2]-12,
Navigation (Land) (A) IQ-1 [1]-12. • One of Brawling (E) DX+2 [4]-12, Smallsword
(A) DX+1 [4]-11, and Staff (A) DX+1 [4]-11. • One of Innate Attack (any) or
Thrown Weapon (Dart) (E) DX+2 [4]-12; Throwing (A) DX+1 [4]-11; or Sling (H) DX
[4]-10.
Background Skills: Eight of Alchemy (any) or Herb
Lore, both (VH) IQ-3 [1]-10; Area Knowledge (any), Camouflage, First Aid, Gardening,
Gesture, or Savoir-Faire (High Society or Magical), all (E) IQ [1]-13; Autohypnosis,
Exorcism, or Meditation, all (H) Will-2 [1]-11; Esoteric Medicine (Druidic) (H)
Per-2 [1]-9; Fast-Draw (Potion) or Innate Attack (any other), both (E) DX [1]-10;
Cartography, Farming, Hazardous Materials (Magical), Occultism, Research, Teaching,
or Writing, all (A) IQ-1 [1]-12; Climbing or Stealth, both (A) DX-1 [1]-9; Diplomacy,
Expert Skill (any), or Physiology (monster type), all (H) IQ-2 [1]-11; Hiking
(A) HT-1 [1]-10; Survival (any) (A) Per-1 [1]-10; Fishing or Scrounging, both
(E) Per [1]-11.
Spells: 30 points in known spells and College Skills, which will be Very Hard IQ skills. Each College Skill should have from 1 to 8 points put into it, and is modified by Wu Jen Talent.
* Multiplied for self-control number; see p.
B120.
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