Sorcery: Assorted Spells VIII
Let's make some new spells.
Book Lock
Keywords: None.
Full Cost: 27 points or 34 points.
Casting Roll: None. Use DX or unarmed combat skill to hit.
Range: Touch.
Duration: Five hours.
The sorcerer must touch a closed book to cast this spell. Book Lock causes the pages and the binding to stick together and refuse to come apart regardless of how much physical effort is exerted. The caster can specify creatures that may open the book normally when he casts this spell.
The basic (27-point) version of this spell has a duration of five hours. The improved (34-point) version has a permanent duration.
Statistics: Affliction 1 (HT; Accessibility, Only books, -50%; Extended Duration, 100x, +80%; Fixed Duration, +0%; Melee Attack, Reach C, -30%; No Signature, +20%; Nuisance Effect, Can be overcome by Lockmaster, -5%; Paralysis, Variant, +150%; Selective Effect, +20%; Sorcery, -15%) [27]. The improved version replaces Extended Duration, 100x, +80% with Extended Duration, Permanent, +150% [+7]. Note: Book Lock resists the Lockmaster spell as a Quick Contest, using Will plus the higher of Sorcerous Empowerment or Sorcery Talent.
Keywords: None.
Full Cost: 7 points/level.
Casting Roll: None.
Range: 10 yards.
Duration: Indefinite.
Keywords: None.
Full Cost: 25 points.
Casting Roll: None. Use DX or unarmed combat skill to hit.
Range: Touch.
Duration: Five hours.
If the bearer of the targeted weapon is attacked, he is immediately entitled to a Will roll to overcome the effect and draw the weapon. The bearer can repeat this save in every second that the assault continues.
Statistics: Affliction 1 (HT; Accessibility, Only sheathed weapons, -50%; Extended Duration, 100x, +80%; Fixed Duration, +0%; Melee Attack, Reach C, -30%; No Signature, +20%; Paralysis, Variant, +150%; Sorcery, -15%; Terminal Condition, Being attacked, -5%) [25].
Very nice, thanks
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