Tuesday, 26 January 2021

NPCs: More Goblin Combatants

NPCs: More Goblin Combatants

I am currently GMing a goblin-focused game. Why not post some of the enemy statblocks for later use?


Goblin Archer

Typical Stats

ST:

7

HP:

7

Speed:

5. 5

DX:

12

Will:

9

Move:

4

IQ:

9

Per:

10

 

 

HT:

10

FP:

10

SM:

-2

Dodge:

9

Parry:

9

DR:

0

    SM-2 Regular Bow (13): thrust 1d-2 impaling (KYOS: 1d-4 impaling), Acc 2, x15/x20 (105/140), RoF 1(2), Bulk -7.
    SM-2 Dagger (13): thrust 1d-4 impaling (KYOS: 1d-6 impaling), Reach C, Parry -1.

    Traits: Appearance (Unattractive); Bad Temper (12); Combat Reflexes; Infravision; Odious Racial Habit (Eats sapient beings); Silence 1; Social Stigma (Savage).
    Skills: Bow-13; Stealth-13.
    Gear: SM-2 Dagger (0.1 lbs.); SM-2 Regular Bow (0.5 lbs.); 15 SM-2 Arrows (0.45 lbs).
    Creature Type: Humanoid (Goblinoid).

Goblin Basher

 Typical Stats

ST:

7

HP:

7

Speed:

5.25

DX:

11

Will:

9

Move:

3

IQ:

9

Per:

9

 

 

HT:

10

FP:

10

SM:

-2

Dodge:

9

Parry:

Block:

11U

11

DR:

3 (torso)

3 (legs)

3 (shoulders; 1 on 1d on arms)

    SM-2 Morningstar (12): swing 1d crushing (KYOS: 1d-1 crushing), Reach 1. Attempts to parry morningstars are at -4; fencing weapons (“F” parry) can’t parry at all! Attempts to block such weapons are at -2.

    Traits: Appearance (Unattractive); Bad Temper (12); Combat Reflexes; Infravision; Odious Racial Habit (Eats sapient beings); Silence 1; Social Stigma (Savage).
    Skills: Flail-12; Shield-12.
    Gear: SM-2 Light Segmented Plate (torso) (4 lbs.); SM-2 Light Segmented Plate (legs) (4 lbs.); SM-2 Light Segmented Plate (shoulders) (0.4 lbs.); SM-2 Morningstar (1.5 lbs); SM-2 Small Heavy Shield (DB 1; DR 4; HP 15; Cover 7; 1.25 lbs.).
    Creature Type: Humanoid (Goblinoid).

Goblin Druid

Typical Stats

ST:

5

HP:

5

Speed:

5.25

DX:

10

Will:

11

Move:

4

IQ:

11

Per:

11

 

 

HT:

11

FP:

11

SM:

-2

Dodge:

8

Parry:

11

DR:

0

    SM-2 Long Staff swing (12): swing 1d-2 crushing (KYOS: 1d-4 crushing), Reach 1-2.
    SM-2 Long Staff thrust (12): swing 1d-3 crushing (KYOS: 1d-6 crushing), Reach 1-2.
    Druidic Spellcasting: Improvisation up to 2 points, hardcore improvisation up to 27 points. Typically, a goblin druid knows the following spells:
    Create Water 1 (11);
    Earth to Stone 2 (11);
    Rain of Stones 2 (12);
    Razor Leaves (12);
    Tangle Growth (12).

    Traits: Appearance (Unattractive); Bad Temper (12); Combat Reflexes; Infravision; Odious Racial Habit (Eats sapient beings); Silence 1; Social Stigma (Savage); Sorcerous Empowerment (Druidic) 2.
    Skills: First Aid-12; Herb Lore-10; Innate Attack (Gaze)-12; Innate Attack (Projectile)-12; Naturalist (Earthlike)-12; Religious Ritual (Druidic)-12; Staff-12; Stealth-10; Theology (Druidic)-10.
    Creature Type: Humanoid (Goblinoid).

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