Tuesday 19 January 2021

Monsters: Boggarts

 Monsters: Boggarts

There's two monsters that are named "boggart" in D&D. One of them is the immature form of the will-
Pathfinder Boggart

o'-wisp, and one of them is a domestic fey that was renamed to "bogey" to avoid confusion. Pathfinder also has its own version of the boggart.

Boggart [1e MM II]

155 points
Attribute Modifiers: ST-9 [-90]; DX+4 (No Fine Manipulators, -40%) [48]; IQ+1 [20].
Secondary Characteristic Modifiers: SM-4; Will+1 [5]; Per+2 [10].
Advantages: 360° Vision (Panoptic I, +20%) [30]; Flight (Lighter than Air, -10%) [36]; Infravision [10]; Injury Tolerance (Homogenous, No Head, No Blood, No Eyes, No Neck) [62]; Invisibility (Accessibility, Only when Illumination is off, -5%; Affects Machines, +50%; Fringe, -10%) [54]; Magic Resistance 7 (Improved, +150%) [35]; Mind Reading (Magical, -10%) [27]; Signals (Blinker) [15].
    Alternate Form: Alternate Form (Small Humanoid Form (see below); Magical, -10%; Maximum Duration, 10 minutes, -50%) [6].
Disadvantages: Callous [-5]; Invertebrate [-20]; No Manipulators [-50]; Odious Racial Habits (Eats sapient beings) [-15]; Restricted Diet (Fresh Meat) [-10]; Social Stigma (Monster) [-15].
Perks: Consumed victims cannot be raised [1]; Illumination [1].
Features: No Legs (Aerial).
Creature Type: Aberration (Air).
Notes: Small Humanoid Form template is one of the following racial templates: goblin [-52], rock gnome [-9], and norker [-41]. The new form retains Callous [-5]; Consumed victims cannot be raised [1]; Magic Resistance 7 (Improved, +150%) [35]; Mind Reading (Magical, -10%) [27]; Odious Racial Habits (Eats sapient beings) [-15]; Restricted Diet (Fresh Meat) [-10]; Social Stigma (Monster) [-15], and has the following additional abilities:
    Confusion: Terror 1 (Confusion; Hearing; Costs Fatigue, 2 FP, -10%; Magical, -10%) [24].
    Shock: Burning Attack 1d (Melee Attack, Reach C, Cannot Parry, -35%; Side Effect, Stunning, +50%; Surge, Arcing, +100%) [11].
    As a result, the final template costs are 11 (goblin), 44 (rock gnome), and 37 (norker).

Typical Stats – Natural Form

ST:

1

HP:

1

Speed:

6

DX:

14

Will:

12

Move:

12 air

IQ:

11

Per:

13

 

 

HT:

10

FP:

10

SM:

-4

Dodge:

9

Parry:

N/A

DR:

-

    Alternate Form: A boggart can assume the form of a specific small humanoid – a goblin, a rock gnome, or a norker. The transformation takes 10 seconds, and the boggart cannot maintain this form for more than 10 minutes. After this duration runs out, the boggart must wait at least 5 minutes before activating this ability again.

    Traits: 360° Vision (Panoptic I); Callous; Consumed victims cannot be raised; Flight (Lighter than Air); Illumination; Infravision; Injury Tolerance (Homogenous, No Head, No Blood, No Eyes, No Neck); Invertebrate; Invisibility (Accessibility, Only when Illumination is off; Affects Machines; Fringe); Magic Resistance 7 (Improved); Mind Reading (Magical); No Legs (Aerial); No Manipulators; Odious Racial Habit (Eats sapient beings); Restricted Diet (Fresh Meat); Signals (Blinker); Social Stigma (Monster).
    Skills: Observation-14.
    Creature Type: Aberration (Air).

Typical Stats – Goblin Form

ST:

5

HP:

5

Speed:

5.25

DX:

11

Will:

10

Move:

4

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM:

-2

Dodge:

8

Parry:

8 (unarmed)

DR:

-

    Punch (11): thrust 1d-5 crushing (KYOS: 1d-8 crushing), Reach C.
    Shock (11): 1d burning surge, Reach C. Treat any metallic DR as DR 1 against this attack. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.
    Confusion: By making a Ready maneuver and spending 2 FP, a boggart can emit a screech. When a creature hears the boggart’s screech, it must roll a Fright Check using the Confusion table (GURPS Powers, p. 85).

    Traits: Appearance (Unattractive); Bad Temper (12); Callous; Consumed victims cannot be raised; Infravision; Magic Resistance 7 (Improved); Mind Reading (Magical); Odious Racial Habit (Eats sapient beings); Rapid Healing; Reduced Consumption 2 (Cast-Iron Stomach); Restricted Diet (Fresh Meat); Silence 1; Social Stigma (Monster).
    Skills: Observation-14.
    Creature Type: Aberration (Air).

Typical Stats – Norker Form

ST:

6

HP:

6

Speed:

5.5

DX:

11

Will:

9

Move:

5

IQ:

9

Per:

9

 

 

HT:

11

FP:

11

SM:

-2

Dodge:

8

Parry:

8 (unarmed)

DR:

3* (tough skin)

    Punch (11): thrust 1d-5 crushing (KYOS: 1d-8 crushing), Reach C.
    Fangs (11): thrust 1d-5 impaling (KYOS: 1d-7 impaling), Reach C.
    Shock (11): 1d burning surge, Reach C. Treat any metallic DR as DR 1 against this attack. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.
    Confusion: By making a Ready maneuver and spending 2 FP, a boggart can emit a screech. When a creature hears the boggart’s screech, it must roll a Fright Check using the Confusion table (GURPS Powers, p. 85).

    Traits: Appearance (Unattractive); Bad Temper (12); Callous; Consumed victims cannot be raised; Infravision; Magic Resistance 7 (Improved); Mind Reading (Magical); Odious Racial Habit (Eats sapient beings); Rapid Healing; Reduced Consumption 2 (Cast-Iron Stomach); Restricted Diet (Fresh Meat); Silence 1; Social Stigma (Monster).
    Skills: Observation-14.
    Creature Type: Aberration (Air).

Typical Stats – Rock Gnome Form

ST:

5

HP:

5

Speed:

5.25

DX:

10

Will:

10

Move:

4

IQ:

10

Per:

10

 

 

HT:

11

FP:

12

SM:

-2

Dodge:

8

Parry:

8 (unarmed)

DR:

-

    Punch (11): thrust 1d-5 crushing (KYOS: 1d-8 crushing), Reach C.
    Shock (11): 1d burning surge, Reach C. Treat any metallic DR as DR 1 against this attack. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.
    Confusion: By making a Ready maneuver and spending 2 FP, a boggart can emit a screech. When a creature hears the boggart’s screech, it must roll a Fright Check using the Confusion table (GURPS Powers, p. 85).
    Racial Spell-Like Abilities:
    Light:
By spending 1 FP, a rock gnome can emit light for 1 minute in a 2-yard-radius area around himself.
    Sound: By spending 1 FP, a rock gnome can project an auditory illusion in a 2-yard-radius area around himself.
    Burrowing Animal Speech: Rock gnomes are able to speak with burrowing animals.

    Traits: Acute Hearing 2; Acute Taste and Smell 1; Callous; Consumed victims cannot be raised; Early Maturation 1; Extended Lifespan 2; Intuitive Illusionist; Magic Resistance 7 (Improved); Mind Reading (Magical); Odious Racial Habit (Eats sapient beings); Restricted Diet (Fresh Meat); Social Stigma (Monster); Ultravision.
    Skills: Observation-14.
    Creature Type: Aberration (Air).

Boggart (Pathfinder) [Bestiary 6, page 50]

114 points
Attribute Modifiers: ST-4 [-40]; DX+3 [60]; IQ+1 [20]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2.
Advantages: Amphibious [10]; Blunt Claws [3]; Lifting ST 5 [15]; Long Arms 2 [40]; Night Vision 5 [5]; Silence 1 [5].
    Psychic Spell-Like Abilities (Alternative Abilities) [56]:
    Daze [30/5=6];
    Great Hallucination [34/5=7];
    Panic 3 [43].
Disadvantage: Bully (12) [-10]; Callous [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Sadism (12) [-15]; Social Stigma (Monster) [-15]; Vulnerability (Cold Iron, x2) [-10].
Creature Type: Fey.

Knowing Your Own Strength [134]
Replace Lifting ST 5 [15] with Lifting ST 5 [35]

Typical Stats

ST:

6

HP:

6

Speed:

6

DX:

13

Will:

11

Move:

6 land, 6 water

IQ:

11

Per:

11

 

 

HT:

11

FP:

11

SM:

-2

Dodge:

9

Parry:

10 (unarmed)

DR:

-

    Blunt Claws (15): thrust 1d-3 crusing (KYOS: 1d-5 crushing), Reach C.
    Psychic Spell-Like Abilities (Alternative Abilities):
    Daze (11);
    Great Hallucination (11);
    Panic 3 (11).


    Traits: Amphibious; Bully (12); Callous; Lifting ST 5; Long Arms 2; Night Vision 5; Odious Racial Habit (Eats sapient beings); Sadism (12); Silence 1; Social Stigma (Monster); Vulnerability (Cold Iron, x2).
    Skills: Brawling-15; Stealth-15; Wrestling-15.
    Creature Type: Fey.


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