Monsters: Boggarts
Pathfinder Boggart |
o'-wisp, and one of them is a domestic fey that was renamed to "bogey" to avoid confusion. Pathfinder also has its own version of the boggart.
Boggart [1e MM II]
Attribute Modifiers: ST-9 [-90]; DX+4 (No Fine Manipulators, -40%) [48]; IQ+1 [20].
Secondary Characteristic Modifiers: SM-4; Will+1 [5]; Per+2 [10].
Advantages: 360° Vision (Panoptic I, +20%) [30]; Flight (Lighter than Air, -10%) [36]; Infravision [10]; Injury Tolerance (Homogenous, No Head, No Blood, No Eyes, No Neck) [62]; Invisibility (Accessibility, Only when Illumination is off, -5%; Affects Machines, +50%; Fringe, -10%) [54]; Magic Resistance 7 (Improved, +150%) [35]; Mind Reading (Magical, -10%) [27]; Signals (Blinker) [15].
Alternate Form: Alternate Form (Small Humanoid Form (see below); Magical, -10%; Maximum Duration, 10 minutes, -50%) [6].
Disadvantages: Callous [-5]; Invertebrate [-20]; No Manipulators [-50]; Odious Racial Habits (Eats sapient beings) [-15]; Restricted Diet (Fresh Meat) [-10]; Social Stigma (Monster) [-15].
Perks: Consumed victims cannot be raised [1]; Illumination [1].
Features: No Legs (Aerial).
Creature Type: Aberration (Air).
Notes: Small Humanoid Form template is one of the following racial templates: goblin [-52], rock gnome [-9], and norker [-41]. The new form retains Callous [-5]; Consumed victims cannot be raised [1]; Magic Resistance 7 (Improved, +150%) [35]; Mind Reading (Magical, -10%) [27]; Odious Racial Habits (Eats sapient beings) [-15]; Restricted Diet (Fresh Meat) [-10]; Social Stigma (Monster) [-15], and has the following additional abilities:
Confusion: Terror 1 (Confusion; Hearing; Costs Fatigue, 2 FP, -10%; Magical, -10%) [24].
Shock: Burning Attack 1d (Melee Attack, Reach C, Cannot Parry, -35%; Side Effect, Stunning, +50%; Surge, Arcing, +100%) [11].
As a result, the final template costs are 11 (goblin), 44 (rock gnome), and 37 (norker).
Typical Stats –
Natural Form
ST: |
1 |
HP: |
1 |
Speed: |
6 |
DX: |
14 |
Will: |
12 |
Move: |
12 air |
IQ: |
11 |
Per: |
13 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
-4 |
Dodge: |
9 |
Parry: |
N/A |
DR: |
- |
Traits: 360° Vision (Panoptic I); Callous; Consumed victims cannot be raised; Flight (Lighter than Air); Illumination; Infravision; Injury Tolerance (Homogenous, No Head, No Blood, No Eyes, No Neck); Invertebrate; Invisibility (Accessibility, Only when Illumination is off; Affects Machines; Fringe); Magic Resistance 7 (Improved); Mind Reading (Magical); No Legs (Aerial); No Manipulators; Odious Racial Habit (Eats sapient beings); Restricted Diet (Fresh Meat); Signals (Blinker); Social Stigma (Monster).
Skills: Observation-14.
Creature Type: Aberration (Air).
Typical Stats – Goblin
Form
ST: |
5 |
HP: |
5 |
Speed: |
5.25 |
DX: |
11 |
Will: |
10 |
Move: |
4 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
-2 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
- |
Shock (11): 1d burning surge, Reach C. Treat any metallic DR as DR 1 against this attack. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.
Confusion: By making a Ready maneuver and spending 2 FP, a boggart can emit a screech. When a creature hears the boggart’s screech, it must roll a Fright Check using the Confusion table (GURPS Powers, p. 85).
Traits: Appearance (Unattractive); Bad Temper (12); Callous; Consumed victims cannot be raised; Infravision; Magic Resistance 7 (Improved); Mind Reading (Magical); Odious Racial Habit (Eats sapient beings); Rapid Healing; Reduced Consumption 2 (Cast-Iron Stomach); Restricted Diet (Fresh Meat); Silence 1; Social Stigma (Monster).
Skills: Observation-14.
Creature Type: Aberration (Air).
Typical Stats – Norker
Form
ST: |
6 |
HP: |
6 |
Speed: |
5.5 |
DX: |
11 |
Will: |
9 |
Move: |
5 |
IQ: |
9 |
Per: |
9 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
-2 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3* (tough skin) |
Fangs (11): thrust 1d-5 impaling (KYOS: 1d-7 impaling), Reach C.
Shock (11): 1d burning surge, Reach C. Treat any metallic DR as DR 1 against this attack. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.
Confusion: By making a Ready maneuver and spending 2 FP, a boggart can emit a screech. When a creature hears the boggart’s screech, it must roll a Fright Check using the Confusion table (GURPS Powers, p. 85).
Traits: Appearance (Unattractive); Bad Temper (12); Callous; Consumed victims cannot be raised; Infravision; Magic Resistance 7 (Improved); Mind Reading (Magical); Odious Racial Habit (Eats sapient beings); Rapid Healing; Reduced Consumption 2 (Cast-Iron Stomach); Restricted Diet (Fresh Meat); Silence 1; Social Stigma (Monster).
Skills: Observation-14.
Creature Type: Aberration (Air).
Typical Stats – Rock
Gnome Form
ST: |
5 |
HP: |
5 |
Speed: |
5.25 |
DX: |
10 |
Will: |
10 |
Move: |
4 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
12 |
SM: |
-2 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
- |
Shock (11): 1d burning surge, Reach C. Treat any metallic DR as DR 1 against this attack. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.
Confusion: By making a Ready maneuver and spending 2 FP, a boggart can emit a screech. When a creature hears the boggart’s screech, it must roll a Fright Check using the Confusion table (GURPS Powers, p. 85).
Racial Spell-Like Abilities:
Light: By spending 1 FP, a rock gnome can emit light for 1 minute in a 2-yard-radius area around himself.
Sound: By spending 1 FP, a rock gnome can project an auditory illusion in a 2-yard-radius area around himself.
Burrowing Animal Speech: Rock gnomes are able to speak with burrowing animals.
Traits: Acute Hearing 2; Acute Taste and Smell 1; Callous; Consumed victims cannot be raised; Early Maturation 1; Extended Lifespan 2; Intuitive Illusionist; Magic Resistance 7 (Improved); Mind Reading (Magical); Odious Racial Habit (Eats sapient beings); Restricted Diet (Fresh Meat); Social Stigma (Monster); Ultravision.
Skills: Observation-14.
Creature Type: Aberration (Air).
Boggart
(Pathfinder) [Bestiary 6, page 50]
Attribute Modifiers: ST-4 [-40]; DX+3 [60]; IQ+1 [20]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2.
Advantages: Amphibious [10]; Blunt Claws [3]; Lifting ST 5 [15]; Long Arms 2 [40]; Night Vision 5 [5]; Silence 1 [5].
Psychic Spell-Like Abilities (Alternative Abilities) [56]:
Daze [30/5=6];
Great Hallucination [34/5=7];
Panic 3 [43].
Disadvantage: Bully (12) [-10]; Callous [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Sadism (12) [-15]; Social Stigma (Monster) [-15]; Vulnerability (Cold Iron, x2) [-10].
Creature Type: Fey.
Knowing Your Own Strength [134] |
Typical Stats
ST: |
6 |
HP: |
6 |
Speed: |
6 |
DX: |
13 |
Will: |
11 |
Move: |
6 land, 6 water |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
-2 |
Dodge: |
9 |
Parry: |
10 (unarmed) |
DR: |
- |
Psychic Spell-Like Abilities (Alternative Abilities):
Daze (11);
Great Hallucination (11);
Panic 3 (11).
Traits: Amphibious; Bully (12); Callous; Lifting ST 5; Long Arms 2; Night Vision 5; Odious Racial Habit (Eats sapient beings); Sadism (12); Silence 1; Social Stigma (Monster); Vulnerability (Cold Iron, x2).
Skills: Brawling-15; Stealth-15; Wrestling-15.
Creature Type: Fey.
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