Saturday 9 May 2020

Monsters: Puppeteers

Monsters: Puppeteers

Puppeteers are tiny creatures that attach to living hosts, drain sustenance from them, and control them. Flesh harrowers (also known as dire puppeteers) have a big maw.

Puppeteer [Expanded Psionics Handbook, page 209]

56 points
Attribute Modifiers: ST-9 [-90]; DX+2 (No Fine Manipulators, -40%) [24]; IQ+1 [20].
Secondary Characteristic Modifiers: SM-7; FP-4 [-12]; Basic Move-4 [-20].
Advantages: Clinging (Once On, Stays On, +50%) [30]; Doesn’t Eat or Drink (Accessibility, Only when attached to a host, -10%) [9]; Double-Jointed [15]; Vibration Sense (Air) [10].
Psi Sense Invisibility: Obscure 10 (Detect; Anti-Psi, -0%; Defensive, +50%; Limited, Psi, -20%; No Area Effect, -50%; Stealthy, +100%) [36].
Disadvantages: Blindness [-50]; Horizontal [-10]; Mute [-25]; No Manipulators [-50]; Social Stigma (Monster) [-15].
Features: No Legs (Slithers).
Racial Psionic Abilities: Psidar 3 [19]; Suggestion 3 [30]; Telecontrol 3 [60]; Telespeak 3 [39].
Racial Psionic Skills: Psidar (H) Per+2 [12]; Suggestion (H) IQ+1 [8]; Telecontrol (H) IQ+2 [12]; Telesend (H) IQ+0 [4].
Creature Type: Magical Beast.

Suggestion 3 [30] -> Suggestion 3 [25]
Telecontrol 3 [60] -> Telecontrol 3 [90]
Telespeak 3 [39] -> Telespeak 3 [33]


Typical Stats
ST:
1
HP:
1
Speed:
5.5
DX:
12
Will:
11
Move:
1
IQ:
11
Per:
11


HT:
10
FP:
6
SM:
-7
Dodge:
8
Parry:
N/A
DR:
0
Psi Sense Invisibility: The puppeteer is completely invisible to psionic abilities that detect psionic creatures or psionic activity.

                Traits: Blindness; Clinging (Once On, Stays On); Doesn’t Eat or Drink (Accessibility, Only when attached to a host); Double-Jointed; Horizontal; Mute; No Manipulators; No Legs (Slithers); Social Stigma (Monster); Vibration Sense (Air).
                Psionic Abilities: Psidar 3; Suggestion 3; Telecontrol 3; Telespeak 3.
Skills: Stealth-12.
Psionic Skills: Psidar-13; Suggestion-12; Telecontrol-13; Telesend-11.
Creature Type: Magical Beast.

Flesh Harrower (Dire Puppeteer) [Expanded Psionics Handbook, page 210]

25 points
Attribute Modifiers: ST-1 [-10]; DX+3 (No Fine Manipulators, -40%) [36]; HT+2 [20].
Secondary Characteristic Modifiers: SM-1; FP-4 [-12]; Basic Move-2 [-10].
Advantages: Double-Jointed [15]; Sharp Teeth [1]; Vibration Sense (Air) [10].
    Tail Blade: Striker (Tail; Cutting; Cannot Parry, -40%; Clumsy 2, -40%) [2].
Disadvantages: Cannot Speak [-15]; Horizontal [-10]; No Manipulators [-50]; Odious Racial Habit (Eats sapient beings) [-15]; Restricted Diet (Carnivore) [-10]; Social Stigma (Monster) [-15].
Features: Born Biter 1; No Legs (Slithers).
Racial Psionic Abilities: Haste 1 (Pyramid #4-3, p. 25) [10]; Mind Shield 2 [8]; Photorefraction 3 [15]; Telespeak 3 [39].
Racial Psionic Skills: Haste (H) IQ+0 [4]; Mind Shield (H) Will+0 [4]; Photorefraction (H) IQ+0 [4]; Telesend (H) IQ+0 [4].
Creature Type: Magical Beast.

Telespeak 3 [39] -> Telespeak 3 [33]


Typical Stats
ST:
9
HP:
9
Speed:
6.25
DX:
13
Will:
10
Move:
4
IQ:
10
Per:
10


HT:
12
FP:
8
SM:
-1
Dodge:
9
Parry:
N/A
DR:
0
Sharp Teeth (15): thrust 1d-2 cutting (KYOS: 1d-3 cutting), Reach C.
Tail Blade (13): thrust 1d cutting (KYOS: 1d-1 cutting), Reach C.

                Traits: Born Biter 1; Cannot Speak; Double-Jointed; Horizontal; Mute; No Manipulators; No Legs (Slithers); Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Social Stigma (Monster); Vibration Sense (Air).
                Psionic Abilities: Haste 1 (Pyramid #4-3, p. 25); Mind Shield 2; Photorefraction 3; Telespeak 3.
Skills: Brawling-15; Stealth-12.
Psionic Skills: Burst-10; Mind Shield-10; Photorefraction-10; Telesend-10.
Creature Type: Magical Beast.





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