Saturday 2 May 2020

Monster: Brain Mole

Monster: Brain Mole

Brain moles are pests that are attracted to psionic energies, but themselves are invisible to psionic detection. They spread cascade flu - a contagious disease that makes psionic powers manifest uncontrollably.


Brain Mole [Expanded Psionics Handbook, page 190]

-57 points
Attribute Modifiers: ST-8 [-80]; DX+1 (No Fine Manipulators, -40%) [12]; IQ-8 [-160]; HT-1 [-10].
Secondary Characteristic Modifiers: SM-6; Will+8 [40]; Per+8 [40]; FP-3 [-9]; Basic Move-4 [-20].
Advantages: Discriminatory Smell [15]; Extra Legs (Four Legs) [5]; Night Vision 9 [9]; Sharp Teeth [1]; Silence 1 [5]; Subsonic Hearing [5]; Tunneling (Move 1) [35].
                Psi Sense Invisibility: Obscure 10 (Detect; Anti-Psi, -0%; Defensive, +50%; Limited, Psi, -20%; No Area Effect, -50%; Stealthy, +100%) [36].
                Cascade Flu: Neutralize (Psi; Based on HT, +20%; Extended Duration, Permanent, Daily rolls to remove, +100%; Follow-Up, Sharp Teeth, +0%; Derange, -20%; Mildly Contagious, +20%; Weaponized, DR grants a bonus, -80%) [70].
Disadvantages: Bad Sight (Nearsighted) [-25]; Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Short Lifespan 4 [-40]; Uncontrollable Appetite (Psionic Energies) (9) [-22]; Wild Animal [-30].
Racial Psionic Abilities: Instill Fear 1 [18]; Psidar 3 [19]; Steal Energy 7 [51].
Racial Psionic Skills: Instill Fear (H) Will+2 [12]; Psidar (H) Per+2 [12]; Steal Energy (H) Will+0 [4].
Creature Type: Magical Beast.

Instill Fear 1 [18] - > Instill Fear 1 [15]

Typical Stats
ST:
2
HP:
2
Speed:
5
DX:
11
Will:
10
Move:
1 ground, 1 tunnel
IQ:
2
Per:
10


HT:
9
FP:
6
SM:
-6
Dodge:
8
Parry:
N/A
DR:
0
Sharp Teeth (11): thrust 1d-7 cutting (KYOS: 1d-11 cutting) + follow-up affliction (resisted by HT; psionic powers gain the Uncontrollable limitation (p. B116) permanently, but the victim may resist again each day to remove this affliction; mildly contagious), Reach C.
Psi Sense Invisibility: The brain mole is completely invisible to psionic abilities that detect psionic creatures or psionic activity.

                Traits: Bad Sight (Nearsighted); Discriminatory Smell; Extra Legs (Four Legs); Horizontal; Night Vision 9; No Fine Manipulators; Restricted Diet (Carnivore); Short Lifespan 4; Silence 1; Subsonic Hearing; Uncontrollable Appetite (Psionic Energies) (9); Wild Animal.
                Psionic Abilities: Instill Fear 1; Psidar 3; Steal Energy 7.
Skills: Survival (Undergroud)-11.
Psionic Skills: Instill Fear-12; Psidar-12; Steal Energy-10.
Creature Type: Magical Beast.


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