Monster: Udoroot
Udoroot is a sessile monster whose main part is buried underground. Its sunflower-like crows manifest psionic abilities and use other creatures as fertilizer.
Udoroot [Expanded Psionics Handbook, page 214]
513 points
Attribute Modifiers: IQ-4 [-80]; HT+3 [30].
Secondary
Characteristic Modifiers: SM+2; HP+25 (Size Modifier, -20%) [40]; Will+6 [30]; Per+8 [40].
Advantages: DR 3 (Tough Skin, -40%) [9];
Doesn’t Breathe [20]; Doesn’t Sleep [20]; Immunity to
Metabolic Hazards [30]; Immunity to Mind Control [30]; Indomitable [15]; Injury
Tolerance (Homogenous, No Blood, No Eyes) [50]; Reduced Consumption 3 [6];
Unfazeable [15].
Crowns [173]: Compartmentalized Mind 1
(Accessibility, Requires at least 2 crowns, -5%) [48] + Extra Head 5 [75] +
Regrowth [40] + Vibration Sense (Air; Accessibility, Requires a crown, -5%)
[10].
Electricity Resistance [35]: DR 20 (Limited, Electricity, -40%; Tough Skin, -40%) [20] + Immunity
to Electrical Conduction [5] + Immunity to Noxious Electrical Effects [10].
Disadvantages: Bestial [-10]; Blindness [-50]; Deafness [-20]; Hidebound [-5]; Mute [-25]; No Legs (Sessile) [-50]; No Manipulators [-50]; No Mouth [-4].
Perks: Limited Camouflage (Sunflowers)
[1].
Racial Psionic
Abilities: Astral Construct [12]; Electrical Discharge 1 [14]; Mental Stab 4 [69]; Sensory
Control 3 [43]; TK Grab 7 [49].
Racial Psionic Skills: Astral Construct (H) IQ+4 [20]; Electrical Discharge (H) IQ+4 [20]; Mental Stab (H)
Will+0 [4]; Sensory Control (H) IQ+4 [20]; TK Grab (H) IQ+2 [12].
Notes: Size 7 hexes.
Creature Type: Plant.
Knowing Your Own Strength [523]
Replace HP+25 (Size Modifier, -20%) [40] with
HP+25 [50]
|
Mental Stab 4 [69] -> Mental Stab 4 [65]
Sensory Control 3 [43] -> Sensory Control
3 [40]
|
Typical Stats
ST:
|
10
|
HP:
|
35
|
Speed:
|
5.75
|
DX:
|
10
|
Will:
|
12
|
Move:
|
0
|
IQ:
|
6
|
Per:
|
14
|
|
|
HT:
|
13
|
FP:
|
13
|
SM:
|
+2
|
Dodge:
|
8
|
Parry:
|
N/A
|
DR:
|
3 (tough skin), 20 (vs. electricity)
|
Crowns: An
udoroot usually has six crowns growing in a circular pattern. The plant is
immobile and has no physical attacks, but it can sense prey with Vibration
Sense and manifest psionic abilities through its six stalks. It still can
perform two mental maneuvers on its
turn, but only if it has at least two functional crowns. In addition, the
udoroot can track as many targets at it has crowns, applying benefits of Aim or
Evaluate against all of the targets.
An udoroot can be killed only if its
root is dug up or exposed, then burned, hacked apart, or otherwise destroyed.
Severing or destroying all six crowns puts the plant out of commission, allowing
excavation of the helpless root.
The udoroot cannot suffer more than
2 x (its HP/number of crowns) points of injury from any single attack to its
crown or stalk (functionally, they are targeted as heads and necks,
respectively). Any crown blow that causes unconsciousness only knocks out that
one crown; the others continue to function! A critical crown blow that would
normally kill the udoroot simply destroys that crown, inflicting the maximum
injury noted above and crushing, severing, or exploding the crown. Each
destroyed crown regrows in 2d+2 months.
Traits:
Bestial; Blindness; Deafness; Doesn’t Breathe; Doesn’t
Sleep; Hidebound; Immunity to Electrical Conduction; Immunity to Metabolic
Hazards; Immunity to Mind Control; Immunity to Noxious Electrical Effects; Indomitable;
Injury Tolerance (Homogenous, No Blood, No Eyes); Limited Camouflage
(Sunflowers); Mute; No Legs (Sessile); No Manipulators; No Mouth; Reduced Consumption 3; Unfazeable.
Psionic Abilities: Astral Construct; Electrical Discharge 1; Mental Stab 4; Sensory Control 3;
TK Grab 7.
Psionic Skills: Astral Construct-10; Electrical Discharge-10; Mental Stab-12; Sensory
Control-10; TK Grab-8.
Creature Type: Plant.
Notes: Size 7
hexes.
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