Thursday, 16 April 2020

Monster: Devil Wyrm

Monster: Devil Wyrm

The devil wyrm is a pink, fat wormlike creature, a foot-and-a-half in diameter. A serrated maw caps each end of its body, while thick chitin covers the segments between. Devil wyrms are predatory, subterranean annelids with a taste for humanoid flesh. A devil wyrm lairs in a hole in a wall or floor that they dig out with their teeth and corrosive saliva. This dark den contains uneaten remains of the wyrm's prey, which often includes treasure. I've actually used this monster against the PCs a few times.
  
Devil Wyrm [Dragon Magazine #46]

-51 points
Attribute Modifiers: ST+15 (No Fine Manipulators, -40%; Size Modifier, -30%) [45]; IQ-8 [-160]; HT+2 [20].
Secondary Characteristic Modifiers: SM+3; Will+7 [35]; Per+7 [35].
Advantages: DR 3 [15]; Discriminatory Smell [15]; Double-Jointed [15]; Extra Mouth 1 [5]; Injury Tolerance (No Neck, No Head, No Eyes) [17]; Sharp Teeth [1]; Subsonic Hearing (Biological (Passive), -5%; Melee Attack, Reach C, -30%) [4]; Tunneling (Move 1) [35].
                Spit Paralyzing Acid: Corrosion Attack 1d-1 (Reduced Range, 1/2, -10%; Symptoms, 1/2 HP, Paralysis, +300%) [17].
Disadvantages: Blindness [-50]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Wild Animal [-30].
Features: No Legs (Slithers).
Creature Type: Magical Beast.

Knowing Your Own Strength [24]
Replace ST+15 (No Fine Manipulators, -40%; Size Modifier, -30%) [45] with ST+12 [120]

Typical Stats
ST:
25 (KYOS: 22)
HP:
25 (KYOS: 22)
Speed:
5.5
DX:
10
Will:
9
Move:
5 ground, 1 tunnel
IQ:
2
Per:
9


HT:
12
FP:
12
SM:
+3
Dodge:
8
Parry:
N/A
DR:
3
Sharp Teeth (12): thrust 3d-1 cutting (KYOS: 4d cutting), Reach C.
Spit Paralyzing Acid (12): 1d-1 corrosion. Acc 3, Range 5/50. Symptoms – paralysis on losing 1/2 HP to the attack.

                Traits: Blindness; Discriminatory Smell; Double-Jointed; Extra Mouth 1; Horizontal; Injury Tolerance (No Neck, No Head, No Eyes); No Manipulators; No Legs (Slithers); Restricted Diet (Carnivore); Subsonic Hearing (Biological (Passive); Melee Attack, Reach C); Wild Animal.
Skills: Brawling-12; Innate Attack (Breath)-12.
Creature Type: Magical Beast.

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