Friday, 30 November 2018

Pantheon: Vile Deities

Pantheon: Vile Deities

Book of Vile Darkness for D&D 3.0 describes several vile deities that could be inserted in any setting.

Thursday, 29 November 2018

Pantheon: Exalted Deities

Pantheon: Exalted Deities

Book of Exalted Deeds for D&D 3.5 details six exalted deities that are not setting-specific. Here's how I represent them mechanically in terms of GURPS and Sorcery.

Wednesday, 28 November 2018

Monster: Gibbering Mouther

Monster: Gibbering Mouther

The gibbering mouther is an amorphous mass of mouths and eyes. It can use only six mouths at the same time, and can create protoplasmic manipulators to push objects (hence No Fine Manipulators, not No Manipulators). It can spit acid, soften earth, confuse creatures with its gibbering, and attack six times per second. It has so many eyes that it effectively has Injury Tolerance (No Eyes).

Tuesday, 27 November 2018

Monday, 26 November 2018

Monster: Stone Giant

Monster: Stone Giant

Stone giants are more or less peaceful, if you do not bother them. They specialize in throwing rocks and blending in with the stony background. Stone giant elders possess inborn magical abilities.

Sunday, 25 November 2018

Monster: Frost Giant

Monster: Frost Giant

Frost giants are taller than fire giants, but weigh much less. Here we have a statblock for a common frost giant warrior and for a frost giant jarl - a cleric of Thrym.

Saturday, 24 November 2018

Pantheon: Giant Deities

Pantheon: Giant Deities

Giants have a large (heh) pantheon (also known as the Ordning) in D&D. Most of the info was taken from Wikipedia and some dogmas were taken from another impressive blog.

Friday, 23 November 2018

Monster: Fire Giant

Monster: Fire Giant

Fire giants are giants that dwell near volcanoes, wear armor, and are quite militaristic. Very heavy for their size.

Thursday, 22 November 2018

Metatronic Scrolls

Metatronic Scrolls

I have always felt that scrolls are often overlooked in tabletop RPGs. In D&D, they usually were used to free up a spell slot for a wizard or for very situational spells. I have not had any experience with scrolls in GURPS, however, but in my opinion, the lack of Vancian casting makes scrolls even more situational.

Wednesday, 21 November 2018

Monster: Cloud Giant

Monster: Cloud Giant

Cloud giants are the second tallest giants from D&D 3.5 Monster Manual. They have some spell-like abilities, can throw boulders, and are quite nice people in general.

Tuesday, 20 November 2018

Monsters: Ghouls

Monsters: Ghouls

Ghouls are common undead monsters - sentient, but with an insatiable craving for living flesh. Lacedons are aquatic ghouls, and ghasts are stronger ghouls.

Monday, 19 November 2018

Lens/Monster: Ghost/Human Fighter Ghost

Lens/Monster: Ghost/Human Fighter Ghost

I was dreading this entry, because insubstantiality is very complicated and confusing in GURPS. It's not a 100% accurate conversion, but I did my best. I'll have to standardize insubstantiality types and traits for my setting someday in the future to avoid confusion.

Sunday, 18 November 2018

Monster: Griffon

Monster: Griffon

The griffon is a classic fantasy monster with a plethora of different spelling variations. A typical mount for flying knights.

Saturday, 17 November 2018

Sorcery: Assorted Spells V

Sorcery: Assorted Spells V

Here are some assorted spells of bullet protection and summon unsummoning.

Friday, 16 November 2018

Monster: Janni

Monster: Janni

Jann are genies that live on the Material Plane and are not aligned with any particular element.

Thursday, 15 November 2018

Wednesday, 14 November 2018

Monsters: Djinn

Monsters: Djinn

Genies are elemental humanoid outsiders. Djinn are air genies. Some of them possess noble blood that lets them grant wishes to non-genies who captured them.

Tuesday, 13 November 2018

Monsters: Gargoyles

Monsters: Gargoyles

Gargoyles are common monsters that can camouflage as statues. Kapoacinths - their aquatic cousins - always seemed weird to me.

Monday, 12 November 2018

Alchemy: Desert Poisons and Diseases

Alchemy: Desert Poisons and Diseases

This post converts poisons and diseases from Sandstorm for D&D 3.5.

Sunday, 11 November 2018

Sea Diseases

Sea Diseases

And here's the last post with Stormwrack conversions for now.

Saturday, 10 November 2018

Alchemy: Alchemical Paints

Alchemy: Alchemical Paints

Alchemy Manual for Pathfinder RPG has a small section about orcish alchemical traditions. Orcs use alchemical war paints to paint their faces to achieve certain effects. I've decided to create a new meta-enhancement for such elixirs and convert the only three paints from the book.

Friday, 9 November 2018

Session Recap: Titanean Escapades, Sessions 1-3

Session Recap: Titanean Escapades, Sessions 1-3

More than a month ago, I started a new game set in my sci-fi setting. Due to bad luck and other complications, only three sessions have been played so far, but I hope that scheduling will be less prone to problems in the future. I'm not experienced in writing session recaps, but it's time to write some and get some practice.

Thursday, 8 November 2018

Alchemy: Sea Poisons

Alchemy: Sea Poisons

Stormwrack for D&D 3.5 provides a short list of poisons that are used by sea creatures, but, unfortunately, gives no detailed descriptions.

Wednesday, 7 November 2018

Supernatural Sea Hazards

Supernatural Sea Hazards

Stormwrack has only a few supernatural hazards compared to long lists of Frostburn and Sandstorm.

Tuesday, 6 November 2018

Monster: Dunewinder

Monster: Dunewinder

Dunewinders are sand worms with poisonous spines and fire breath. They are described in Sandstorm. Smaller than their cousins from Dune.

Monday, 5 November 2018

Powers: Godminds

Powers: Godminds

Complete Psionic for D&D 3.5 is infamous for its divine mind class that is underwhelming both in flavor and mechanics. A 3rd-party supplement The Mind Divine by Dreamscarred Press presents another take on "divine" psionic characters. It describes godminds - quasidivine beings that can grant psionic abilities. I quite like the concept, so I included it in my setting as separate psionic powers with the Pact limitation.

Sunday, 4 November 2018

Supernatural Desert Hazards

Supernatural Desert Hazards

Sandstorm presents a quite long list of supernatural hazards for D&D 3.5. Here's their re-imagining in GURPS ruleset.

Saturday, 3 November 2018

Alchemy: Magic-Infused Poisons

Alchemy: Magic-Infused Poisons

One category of D&D poisons that I missed is the magic-infused poisons from Drow of the Underdark. Hopefully, I'm not missing anything else.

Friday, 2 November 2018

Pantheon: Neogi Deities

Pantheon: Neogi Deities

This post describes neogi deities from the Ecology of the Neogi article. The neogi race is quite important in my setting, and the neogi are more religious than usual, so this is a necessary post, even though it is a bit lacking in substance.

Thursday, 1 November 2018

Pantheon: Draconic Deities

Pantheon: Draconic Deities

Here are the various draconic deities described in Draconomicon, Races of the Dragon, and an online WotC article.