Tuesday, 16 January 2018

Monster: Bodak

Monster: Bodak

Bodaks are the undead remnants of humanoids who have been destroyed by the touch of absolute evil. I have never seen them as very appealing monsters, but I think a Dragon Magazine article makes them more interesting.

 

Bodak [Monster Manual, page 28]

 
188 points
Attribute Modifiers: ST+2 [20]; DX+1 [20]; IQ-3 [-60]; HT+2 [20].
Secondary Characteristic Modifiers: Will+4 [20]; Per+3 [15].
Advantages: DR 2 (Tough Skin, -40%) [6]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Infravision [10]; Injury Tolerance (Unliving, No Blood) [25]; Unaging [15]; Vacuum Support [5].
    Electricity Resistance [65]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Electricity, -40%; Tough Skin, -40%) [50] + Immunity to Electrical Conduction [5] + Immunity to Noxious Electrical Effects [10].
    Death Gaze: Affliction 1 (HT; Heart Attack, +300%; Magical, -10%; Malediction 1, +100%; Vision-Based, -20%) [47].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Callous [-5]; Flashbacks (6) (Mild) [-10]; Social Stigma (Dead) [-20]; Vulnerability (Cold Iron, x2) [-10]; Vulnerability (Holy Weapons, x2) [-10]; Weakness (Sunlight; 1d per minute) [-60].
Features: Born Biter 2; Carrier (Death Gaze); Not Subject to Fatigue.
Creature Type: Undead.
 
Typical Stats

ST:

12

HP:

12

Speed:

5.75

DX:

11

Will:

11

Move:

5

IQ:

7

Per:

10

 

 

dHT:

12

FP:

N/A

SM:

+0

Dodge:

8

Parry:

9 (unarmed)

DR:

2* (tough skin), 20 (vs. electricity)

    Punch (13): thrust 1d crushing (KYOS: 1d+1 crushing), Reach C.
    Death Gaze (11): A bodak can cause a victim who must be looking at him to have a heart attack. The bodak takes a Concentrate maneuver and rolls a Quick Contest of Will against the victim’s HT. The bodak’s roll takes -1 per yard of distance to the victim.
 
    Traits: Appearance (Monstrous; Universal); Born Biter 2; Callous; Carrier (Death Gaze); Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flashbacks (6) (Mild); High Pain Threshold; Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Mind Control; Immunity to Noxious Electrical Effects; Infravision; Injury Tolerance (Unliving; No Blood); Social Stigma (Dead); Unaging; Vacuum Support; Vulnerability (Cold Iron, x2); Vulnerability (Holy Weapons, x2); Weakness (Sunlight; 1d per minute).
    Skills: Brawling-13.
    Creature Type: Undead.


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