Bodaks are the undead remnants of humanoids who have been destroyed by the touch of absolute evil. I have never seen them as very appealing monsters, but I think a
Dragon Magazine article makes them more interesting.
Bodak [Monster Manual, page 28]
188 points
Attribute Modifiers: ST+2 [20]; DX+1 [20]; IQ-3 [-60];
HT+2 [20].
Secondary
Characteristic Modifiers: Will+4 [20]; Per+3 [15].
Advantages: DR 2 (Tough Skin, -40%) [6]; Doesn’t
Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain
Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control
[30]; Infravision [10]; Injury Tolerance (Unliving, No Blood) [25]; Unaging
[15]; Vacuum Support [5].
Electricity Resistance [65]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited,
Electricity, -40%; Tough Skin, -40%) [50] + Immunity to Electrical Conduction
[5] + Immunity to Noxious Electrical Effects [10].
Death Gaze: Affliction
1 (HT; Heart Attack, +300%; Magical, -10%; Malediction 1, +100%; Vision-Based,
-20%) [47].
Disadvantages: Appearance (Monstrous; Universal,
+25%) [-25]; Callous [-5]; Flashbacks (6) (Mild) [-10]; Social Stigma (Dead)
[-20]; Vulnerability (Cold Iron, x2) [-10]; Vulnerability (Holy Weapons, x2)
[-10]; Weakness (Sunlight; 1d per minute) [-60].
Features: Born Biter 2; Carrier (Death Gaze);
Not Subject to Fatigue.
Creature Type: Undead.
Typical Stats
ST:
|
12
|
HP:
|
12
|
Speed:
|
5.75
|
DX:
|
11
|
Will:
|
11
|
Move:
|
5
|
IQ:
|
7
|
Per:
|
10
|
|
|
dHT:
|
12
|
FP:
|
N/A
|
SM:
|
+0
|
Dodge:
|
8
|
Parry:
|
9 (unarmed)
|
DR:
|
2* (tough skin), 20 (vs. electricity)
|
Punch (13): thrust
1d crushing (KYOS: 1d+1 crushing), Reach C.
Death Gaze (11): A bodak can cause a victim who must be looking at him to have a heart
attack. The bodak takes a Concentrate maneuver and rolls a Quick Contest of
Will against the victim’s HT. The bodak’s roll takes -1 per yard of distance to
the victim.
Traits:
Appearance (Monstrous; Universal); Born Biter 2; Callous; Carrier (Death Gaze);
Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flashbacks (6) (Mild); High
Pain Threshold; Immunity to Electrical Conduction; Immunity to Metabolic
Hazards; Immunity to Mind Control; Immunity to Noxious Electrical Effects; Infravision;
Injury Tolerance (Unliving; No Blood); Social Stigma (Dead); Unaging; Vacuum
Support; Vulnerability (Cold Iron, x2); Vulnerability (Holy Weapons, x2);
Weakness (Sunlight; 1d per minute).
Skills: Brawling-13.
Creature Type: Undead.
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