Friday 16 December 2016

Monsters/NPCs: Goblinoids and Kobolds

Monsters/NPCs: Goblinoids and Kobolds

I am preparing to run a conversion of a classic D&D module. Having made the goblinoid and kobold racial templates, now I can convert some NPCs too! They are weak, but I always felt that there needs to be more weak monsters for low-level play.

Goblin Warrior

Typical Stats
ST:
5
HP:
5
Speed:
4.75
DX:
10
Will:
9
Move:
3
IQ:
8
Per:
8


HT:
9
FP:
9
SM:
-2
Dodge:
7
Parry:
8
DR:
0
Baton (10): swing 1d-3 crushing (KYOS: 1d-5 crushing), Reach 1; or thrust 1d-4 crushing (KYOS: 1d-7 crushing), Reach 1.
Javelin throw (10): thrust 1d-3 impaling (KYOS: 1d-6 impaling), Acc 3, x1.5/x2.5 (10/17).
Javelin thrust (5): thrust 1d-3 imp (KYOS: 1d-6 impaling), Reach 1.

                Traits: Appearance (Unattractive); Bad Temper (12); Infravision; Odious Racial Habit (Eats sapient beings); Silence 1; Social Stigma (Savage).
Skills: Shortsword-10; Stealth-10; Throwing Weapon (Spear)-10.
Creature Type: Humanoid (Goblinoid).

Goblin Healer

Typical Stats
ST:
5
HP:
5
Speed:
4.75
DX:
10
Will:
10
Move:
3
IQ:
10
Per:
10


HT:
9
FP:
9
SM:
-2
Dodge:
7
Parry:
8
DR:
0
Baton (10): swing 1d-3 crushing (KYOS: 1d-5 crushing), Reach 1; or thrust 1d-3 crushing (KYOS: 1d-5 crushing), Reach 1.

                Traits: Appearance (Unattractive); Bad Temper (12); Infravision; Odious Racial Habit (Eats sapient beings); Silence 1; Social Stigma (Savage).
Skills: First Aid-12; Naturalist (Earthlike)-12; Shortsword-10; Stealth-10.
Creature Type: Humanoid (Goblinoid).


Hobgoblin Warrior

Typical Stats
ST:
10
HP:
10
Speed:
5.5
DX:
10
Will:
10
Move:
5
IQ:
10
Per:
10


HT:
11
FP:
11
SM
+0
Dodge:
8
Parry:
8
DR:
0
Broadsword (10): swing 1d+1 cutting, Reach 1; or thrust 1d-1 crushing, Reach 1.
Javelin throw (10): thrust 1d-1 impaling, Acc 3, x1.5/x2.5 (15/25).
Javelin thrust (5): thrust 1d-1 imp, Reach 1.

                Traits: Appearance (Unattractive); Bad Temper (12); Callous; Infravision; Silence 1.
Skills: Broadsword-10; Stealth-10; Throwing Weapon (Spear)-10.
Creature Type: Humanoid (Goblinoid).

Hobgoblin Chief

Typical Stats
ST:
10
HP:
10
Speed:
6
DX:
11
Will:
10
Move:
6
IQ:
10
Per:
10


HT:
11
FP:
11
SM
+0
Dodge:
9
Parry:
8
DR:
0
Broadsword (11): swing 1d+1 cutting, Reach 1; or thrust 1d-1 crushing, Reach 1.
Bow (11): thrust 1d-2 impaling, Acc 1, x15/x20 (150/200), RoF 1, Shots 1(2).

                Traits: Appearance (Unattractive); Bad Temper (12); Callous; Infravision; Silence 1.
Skills: Bow-11; Broadsword-11; Leadership-10; Stealth-11; Throwing Weapon (Spear)-11.
Creature Type: Humanoid (Goblinoid).

Bugbear Warrior

Typical Stats
ST:
12 (KYOS: 11)
HP:
12 (KYOS: 11)
Speed:
5.25
DX:
10
Will:
9
Move:
5
IQ:
9
Per:
9


HT:
11
FP:
11
SM
+0
Dodge:
8
Parry:
8U
DR:
1* (tough skin)
Mace (10): swing 2d+1 crushing (KYOS: 2d crushing), Reach 1; Parry 0U.
Javelin throw (10): thrust 1d impaling, Acc 3, x1.5/x2.5 (18/30).
Javelin thrust (5): thrust 1d imp, Reach 1.

                Traits: Appearance (Unattractive); Bad Temper (12); Fur; Infravision; Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Silence 1; Social Stigma (Savage).
Skills: Axe/Mace-10; Stealth-10; Throwing Weapon (Spear)-10.
Creature Type: Humanoid (Goblinoid).

Bugbear Hunter

Typical Stats
ST:
12 (KYOS: 11)
HP:
12 (KYOS: 11)
Speed:
5.5
DX:
11
Will:
9
Move:
5
IQ:
9
Per:
10


HT:
11
FP:
11
SM
+0
Dodge:
8
Parry:
8U
DR:
3 (1* tough skin + layered light leather)
Mace (11): swing 2d+1 crushing (KYOS: 2d crushing), Reach 1; Parry 0U.
Javelin throw (11): thrust 1d impaling, Acc 3, x1.5/x2.5 (18/30).
Javelin thrust (6): thrust 1d imp, Reach 1.

                Traits: Appearance (Unattractive); Bad Temper (12); Fur; Infravision; Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Silence 1; Social Stigma (Savage).
Skills: Axe/Mace-11; Naturalist-9; Stealth-11; Survival (Woodlands)-10; Throwing Weapon (Spear)-11; Tracking-10.
Creature Type: Humanoid (Goblinoid).

Kobold Warrior

Typical Stats
ST:
5
HP:
5
Speed:
5
DX:
11
Will:
9
Move:
4
IQ:
9
Per:
9


HT:
9
FP:
9
SM:
-2
Dodge:
8
Parry:
N/A
DR:
1* (tough skin)
Dagger (11): thrust 1d-5 impaling (KYOS: 1d-8 impaling), Reach C; Parry -1.
Javelin throw (11): thrust 1d-2 impaling (KYOS: 1d-2 impaling), Acc 3, x1.5/x2.5 (10/17).
Javelin thrust (6): thrust 1d-2 imp (KYOS: 1d-2 impaling), Reach 1.

                Traits: Born Biter 3; Cold-Blooded (50°); Early Maturation 2; Infravision; Night Vision 5 (-5 is the native illumination level); Odious Racial Habit (Eats sapient beings); Reduced Consumption 3 (Cast-Iron Stomach); Scales; Social Stigma (Savage).
Skills: Knife-11; Stealth-11; Throwing Weapon (Spear)-11.
Creature Type: Humanoid (Reptilian).

Kobold Sorcerer

Typical Stats
ST:
5
HP:
5
Speed:
5
DX:
11
Will:
10
Move:
4
IQ:
10
Per:
10


HT:
9
FP:
9
SM:
-2
Dodge:
8
Parry:
N/A
DR:
1* (tough skin)
Dagger (11): thrust 1d-5 impaling (KYOS: 1d-8 impaling), Reach C; Parry -1.
Spells:
-          Detect Magic (GURPS Thaumatology: Sorcery, pg. 19);
-          Ray of Frost 1.

                Traits: Born Biter 3; Cold-Blooded (50°); Early Maturation 2; Infravision; Night Vision 5 (-5 is the native illumination level); Odious Racial Habit (Eats sapient beings); Reduced Consumption 3 (Cast-Iron Stomach); Scales; Social Stigma (Savage); Sorcerous Empowerment 1 (White Dragon Bloodline; Meta, flight, and cold spells only).
Skills: Innate Attack (Beam)-11; Knife-11; Occultism-11; Stealth-11.
Creature Type: Humanoid (Reptilian).

6 comments:

  1. Very handy - at some point I do want to run some classic goblins-and-kobold type dungeon dives, so I could see myself getting use out of these. That said, ST6 seems a little on the low side for Goblins; their "average" hit produces very little damage.

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  2. Replies
    1. Knowing Your Own Strength, an alternative take on ST from the eponymous Pyramid article.

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    2. Thanks! Fantastic work on the spell conversions. I just discovered this blog and plan on adding those to my own files.

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    3. Thanks! I'm glad you like it.

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  3. Ahhh, good ole Sunless Citadel!

    ReplyDelete