Monster: Steam Quasi-Elemental
Steam
Quasi-Elemental [Monster Manual II (1983)]
Attribute Modifiers: ST-4 [-40]; DX-1 [-20]; IQ-2 [-40]; HT-3 [-30].
Secondary Characteristic Modifiers: SM-1; HP+2 [4].
Advantages: 360° Vision (Panoptic I, +20%) [30]; Amphibious [10]; Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Flight (Lighter Than Air, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse; Infiltration, +40%) [140]; Injury Tolerance (No Eyes) [5]; Invisibility (Affects Machines, +50%; Fringe, -10%) [56]; Unaging [15].
Hot or Cold Steam: Burning Attack 1d (Aura, +80%; Melee Attack, Reach C, -30%; No Incenidary Effect, -10%; Selectivity, +10%; Variable, +5%) [8].
Elemental Resistance (C,F) [40]: DR 20 (Limited, Cold, Fire, -35%; Tough Skin, -40%) [25] + Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects [15].
Disadvantages: Fragile (Tenuous) [-15]; No Fine Manipulators [-30].
Features: No Legs (Aerial).
Notes: Height 4 ft., Weight 1 lb.
Creature Type: Elemental (Water).
Typical Stats –
Miniature (240 points)
ST: |
3 |
HP: |
5 |
Speed: |
4 |
DX: |
9 |
Will: |
8 |
Move: |
8 air, 4 water |
IQ: |
8 |
Per: |
8 |
|
|
HT: |
7 |
FP: |
7 |
SM: |
-3 |
Dodge: |
7 |
Parry: |
7 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 1d-2 burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 2 ft., Weight 0.4 lb.
Creature Type: Elemental (Water).
Typical Stats – Small
(274 points)
ST: |
6 |
HP: |
8 |
Speed: |
4 |
DX: |
9 |
Will: |
8 |
Move: |
8 air, 4 water |
IQ: |
8 |
Per: |
8 |
|
|
HT: |
7 |
FP: |
7 |
SM: |
-1 |
Dodge: |
7 |
Parry: |
7 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 1d burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 4 ft., Weight 1 lb.
Creature Type: Elemental (Water).
Typical Stats – Medium
(347 points)
ST: |
10 |
HP: |
12 |
Speed: |
4.5 |
DX: |
10 |
Will: |
8 |
Move: |
9 air, 4 water |
IQ: |
8 |
Per: |
8 |
|
|
HT: |
8 |
FP: |
8 |
SM: |
+1 |
Dodge: |
7 |
Parry: |
8 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 1d+1 burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 8 ft., Weight 2 lb.
Creature Type: Elemental (Water).
Typical Stats – Large
(393 points (KYOS: 429 points))
ST: |
15 |
HP: |
17 |
Speed: |
4.75 |
DX: |
10 |
Will: |
9 |
Move: |
9 air, 4 water |
IQ: |
9 |
Per: |
9 |
|
|
HT: |
9 |
FP: |
9 |
SM: |
+3 |
Dodge: |
7 |
Parry: |
8 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 1d+2 burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 16 ft., Weight 4 lb.
Creature Type: Elemental (Water).
Typical Stats – Huge (438
points (KYOS: 510 points))
ST: |
20 |
HP: |
22 |
Speed: |
5 |
DX: |
10 |
Will: |
10 |
Move: |
10 air, 5 water |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+5 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 2d-1 burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 32 ft., Weight 8 lb.
Creature Type: Elemental (Water).
Typical Stats –
Greater (468 points (KYOS: 566 points))
ST: |
22 |
HP: |
24 |
Speed: |
5.75 |
DX: |
12 |
Will: |
10 |
Move: |
11 air, 5 water |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+5 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 2d burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 36 ft., Weight 10 lb.
Creature Type: Elemental (Water).
Typical Stats – Elder
(509 points (KYOS: 623 points))
ST: |
24 |
HP: |
26 |
Speed: |
6 |
DX: |
13 |
Will: |
11 |
Move: |
12 air, 6 water |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+5 |
Dodge: |
9 |
Parry: |
9 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 2d+1 burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 40 ft., Weight 12 lb.
Creature Type: Elemental (Water).
Typical Stats –
Monolith (567 points (KYOS: 705 points))
ST: |
42 (KYOS: 27) |
HP: |
44 |
Speed: |
6.5 |
DX: |
13 |
Will: |
11 |
Move: |
13 air, 6 water |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+6 |
Dodge: |
9 |
Parry: |
9 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 2d+2 burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 60 ft., Weight 19 lb.
Creature Type: Elemental (Water).
Typical Stats – Primal
(606 points (KYOS: 768 points))
ST: |
55 (KYOS: 30) |
HP: |
57 |
Speed: |
6.75 |
DX: |
13 |
Will: |
11 |
Move: |
13 air, 6 water |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
14 |
FP: |
14 |
SM: |
+7 |
Dodge: |
9 |
Parry: |
9 (unarmed) |
DR: |
20 (vs. cold and fire) |
Hot or Cold Steam: The steam quasi-elemental is in full control of its temperature. With a Ready maneuver, it may change its temperature to deal up to 3d burning damage (non-incendiary, if it decides to become cold instead of hit) with every touch.
Traits: 360° Vision (Panoptic I); Amphibious; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Fragile (Tenuous); Immunity to Electrical Conduction; Immunity to Metabolic Hazards; Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects; Injury Tolerance (Diffuse; Infiltration); Injury Tolerance (No Eyes); Invisibility (Affects Machines; Fringe); No Fine Manipulators; No Legs (Aerial); Unaging.
Notes: Height 80 ft., Weight 24 lb.
Creature Type: Elemental (Water).
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