Wednesday 9 September 2020

Monsters: Elemental Stewards

Monsters: Elemental Stewards

Complete Psionic has four small elemental outsiders that basically live to serve psionic characters.
Arctine (ayy lmao)
and tempestan
Why? I don't know, it doesn't make much sense. Same goes for many things from that book.

 

Arctine [Complete Psionic, page 130]

91 points
Attribute Modifiers: ST-3 [-30]; HT+1 [10].
Secondary Characteristic Modifiers: SM-1.
Advantages: Amphibious [10]; Doesn’t Breathe (Gills, -50%) [10]; Infravision [10]; Pressure Support 3 [15]; Speak Underwater [5].
    Cold Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Cold, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Cold Effects [10].
Disadvantages: Vulnerability (Fire, x2) [-30].
Perks: Rinse [1].
Racial Psionic Abilities: Cold Ray 1 [5]; Cryokinesis 1 [13].
Racial Psionic Skills: Cold Ray (H) IQ+0 [4]; Cryokinesis (H) Will+0 [4].
Creature Type: Elemental (Cold, Water).

Typical Stats

ST:

7

HP:

7

Speed:

5.25

DX:

10

Will:

10

Move:

5 ground, 5 water

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

-1

Dodge:

8

Parry:

8 (unarmed)

DR:

20 (vs. cold)

    Punch (10): thrust 1d-4 crushing (KYOS: 1d-6 crushing), Reach C.

    Traits: Amphibious; Doesn’t Breathe (Gills); Immunity to Noxious Cold Effects; Infravision; Pressure Support 3; Rinse; Speak Underwater; Vulnerability (Fire, x2).
    Skills: Brawling-10.
    Racial Psionic Abilities: Cold Ray 1; Cryokinesis 1.
    Racial Psionic Skills: Cold Ray-11; Cryokinesis-11.
    Creature Type: Elemental (Cold, Water).

Emberling [Complete Psionic, page 130]

72 points
Attribute Modifiers: ST-3 [-30]; DX+1 [20]; HT+1 [10].
Emberling and
geodite

Secondary Characteristic Modifiers: SM-1.
Advantages: DR 1 [5]; Infravision [10].
    Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Disadvantages: Vulnerability (Cold, x2) [-30].
Racial Psionic Abilities: Fire Ray 1 [6]; Pyrokinesis 1 [14].
Racial Psionic Skills: Fire Ray (H) IQ+0 [4]; Pyrokinesis (H) Will+0 [4].
Creature Type: Elemental (Fire).

Typical Stats

ST:

7

HP:

7

Speed:

5.5

DX:

11

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

-1

Dodge:

8

Parry:

8 (unarmed)

DR:

1, 20 (vs. fire)

    Punch (11): thrust 1d-4 crushing (KYOS: 1d-6 crushing), Reach C.

    Traits: Immunity to Noxious Fire Effects; Infravision; Vulnerability (Cold, x2).
    Skills: Brawling-11.
    Racial Psionic Abilities: Fire Ray 1; Pyrokinesis 1.
    Racial Psionic Skills: Fire Ray-11; Pyrokinesis-11.
    Creature Type: Elemental (Fire).

Geodite [Complete Psionic, page 131]

73 points
Attribute Modifiers: ST-2 [-20]; HT+1 [10].
Secondary Characteristic Modifiers: SM-1.
Advantages: DR 2 [10]; Infravision [10]; Tunneling (Move 1) [35].
Racial Psionic Abilities: Acoustic Manipulation 1 [5] (Pyramid #3-29, p. 5); Stomp 1 [1]; Wail 1 [10] (Pyramid #3-29, p. 7).
Racial Psionic Skills: Acoustic Manipulation (H) IQ+0 [4]; Stomp (H) IQ+0 [4]; Wail (H) HT+0 [4].
Creature Type: Elemental (Earth).

Typical Stats

ST:

8

HP:

8

Speed:

5.25

DX:

10

Will:

10

Move:

5 ground, 1 tunneling

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

-1

Dodge:

8

Parry:

8 (unarmed)

DR:

2

    Punch (10): thrust 1d-4 crushing (KYOS: 1d-5 crushing), Reach C.

    Traits: Infravision.
    Skills: Brawling-10.
    Racial Psionic Abilities: Acoustic Manipulation 1 (Pyramid #3-29, p. 5); Stomp 1; Wail 1 (Pyramid #3-29, p. 7).
    Racial Psionic Skills: Acoustic Manipulation-10; Stomp-10; Wail-11.
    Creature Type: Elemental (Earth).

Tempestan [Complete Psionic, page 132]

111 points
Attribute Modifiers: ST-3 [-30]; DX+1 [20]; HT+1 [10].
Secondary Characteristic Modifiers: SM-1.
Advantages: Infravision [10].
    Electricity Resistance [65]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Electricity, -40%; Tough Skin, -40%) [50] + Immunity to Electrical Conduction [5] + Immunity to Noxious Electrical Effects [10].
Racial Psionic Abilities: Electrical Discharge 1 [10]; Levitation 1 [14].
Racial Psionic Skills: Electrical Discharge (H) IQ+0 [4]; Leavitation (H) IQ+0 [4].
Creature Type: Elemental (Air).

Typical Stats

ST:

7

HP:

7

Speed:

5.5

DX:

11

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

-1

Dodge:

8

Parry:

8 (unarmed)

DR:

20 (vs. electricity)

    Punch (11): thrust 1d-4 crushing (KYOS: 1d-6 crushing), Reach C.

    Traits: Immunity to Electrical Conduction; Immunity to Noxious Electrical Effects; Infravision.
    Skills: Brawling-11.
    Racial Psionic Abilities: Electrical Discharge 1; Levitation 1.
    Racial Psionic Skills: Electrical Discharge-11; Levitation-11.
    Creature Type: Elemental (Air).

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