Sorcery: Mind Control Spells XII
And some more spells converted from D&D/PF. Hideous Laughter causes the subject to laugh uncontrollably. Irresistible Dance causes the subject to dance uncontrollably. Mind Fog creates a cloud of will-sapping gas.
Hideous Laughter
Keywords: Resisted (Will).
Full Cost: 29 points.
Casting Roll: Will.
Range: Unlimited.
Duration: 3 minutes.
You cause a sapient subject to laugh
uncontrollably for 3 minutes. He is at -3 to DX and -1 to IQ, and cannot use
Stealth.
Statistics:
Affliction 1 (Will; Accessibility, Only on sapient creatures, -10%; Based on
Will, +20%; Coughing, Variant, +20%; Fixed Duration, +0%; Malediction 2, +150%;
No Signature, +20%; Sorcery, ‑15%) [29].
Irresistible Dance
Keywords: Resisted (Will).
Full Cost: 35 points.
Casting Roll: Will.
Range: Unlimited.
Duration: 15 seconds.
Sapient subject feels an undeniable
urge to dance and begins doing so, complete with foot shuffling and tapping.
The spell effect makes it very hard for the subject to do anything other than
caper and prance in place. The subject can move at half of his Move, defends at
-4, and is at -4 to DX and IQ. He automatically fails any action that requires
a Concentrate maneuver. At the end of the dance, the subject loses 1 FP.
Statistics:
Affliction 1 (Will; Accessibility, Only on sapient creatures, -10%; Based on
Will, +20%; Fixed Duration, +0%; Malediction 2, +150%; No Signature, +20%;
Reduced Duration, 1/10, -20%; Seizure, Variant, +100%; Sorcery, ‑15%) [35].
Mind Fog
Keywords: Area (Leveled).
Full Cost: 38 points for level 1 + 8
points/additional level.
Casting Roll: None. Use Innate Attack
(Gaze) to aim.
Range: 100 yards.
Duration: 10 seconds.
You may fill a two-yard-radius area
with will-sapping gases. This gives -3 to all vision rolls made through it. To place
the gas cloud at a distance, use Innate Attack (Gaze), with normal range
penalties, but at +4 for affecting an area. The initial attack roll places the
effect. It then drifts from that point with the wind.
Additionally, every sapient creature
that inhales the gas, loses 4 levels of Will for 3 minutes, if he fails a Will
roll to resist.
Statistics:
Obscure Vision 3 (Drifting, +20%; Link, +10%; Magical, -10%; Ranged, +50%;
Variable, Area, +5%) [11] + Affliction 1 (HT; Accessibility, Only on sapient
creatures, -10%; Area Effect, 2 yards, +50%; Disadvantage, Decreased Will 4,
+20%; Drifting, +20%; Fixed Duration, +0%; Link, +10%; Persistent, +40%;
Respiratory Agent, +50%; Sorcery, -15%; Variable, Area, +5%) [27]. Further
levels add Area Effect (+50%) to both advantages [+8].
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