Sci-Fi Worldbuilding: Fessamid Realms
Fessamids are a weird psionic gasbag species that dwells on gas giants. They were difficult to stat up, and I had to read up on gas giant atmosphere structure, temperature, composition, and wind speed to make everything consistent. As a faction, they have advanced bio- and psi-tech, but all their devices are biological, so they might not fit everybody. As a racial template, they are quite expensive and very exotic.
Fessamid Realms
Capital World: Fessamus V.
Major Species: Fessamids.
Languages: Fessamid.
Culture Groups: Fessamid.
TL: 9 (TL 11 bio-tech and psi-tech).
Fessamus V is a gas
giant, not unlike Jupiter, orbiting a main sequence star. What made the planet
special is presence of sentient life. The fessamids, naturally psionic
gasbag-like creatures, created a slowly developing culture in the gas layers
just above the “surface”. The large and long-lived fessamids were unable to
progress technologically in a traditional sense, but had advanced
biotechnology. Instead of building everything, they grew everything – from tools
to psychotronics to buildings and recently even spaceships.
In the ancient past,
Fessamus first was used as an “antimatter farm” by a precursor civilization
(the susna), and then was a site of an experimental artificial planet
construction. The project was abandoned or relocated for ethical reasons when
the builders found out about the lifeforms dwelling in the atmosphere of the
gas giant. Thus, the fessamids always knew that they were not alone among the
stars and now are the only known species that have had confirmed first-hand
contact with a now vanished precursor civilization, making the fessamids
probably the oldest living sentient species in the known galaxy.
Fessamid Realms have
been isolated for a long time, because it takes a very long time to grow a
spaceship and it took a while before psychokinetic batteries became powerful
enough to power a hyperdrive. Only recently have the fessamids started
spreading across the stars, colonizing gas giants, and often sabotaging
antimatter mining and other exploitation of their gas giant homes. Their
advanced bio- and psi-technology makes them valuable allies, even though their
grown psychotronic devices are usually repulsive to look at.
FESSAMID [50]
Attribute
Modifiers: ST+5 (Size Modifier, -20%) [40].
Secondary
Characteristic Modifiers: SM+2.
Advantages: Ambidexterity
[5]; Doesn’t Eat or Drink [10]; Extended Lifespan 1 [2]; Extra-Flexible Arms
[10]; Extra Arms 2 (Extra-Flexible, +50%; Weak, Half, -25%) [25]; Flight (Lighter
Than Air, -10%) [36]; Injury Tolerance (No Head; No Neck) [12]; Temperature
Tolerance 3 (Cold) [3]; TK Grab (Short Ranged) 4 [16].
Disadvantages: Acceleration
Weakness [-1]; Cold-Blooded (Below -136°C (-213°F)) [-5]; Dependency (Sunlight;
Weekly) [-10]; Flammable [-10]; Hard of Hearing [-10]; Increased Life Support
(Extreme Cold; Pressurized) [-20]; Invertebrate [-20]; Mute [-25]; No Legs
(Aerial) [0]; Unusual Biochemistry [-5]; Weak Arms (Half) [-5]; Weak Bite
[-2].
Racial
Skills: TK Grab IQ+0 [4].
Natural
Comfort Zone: -100°C - -150°C (-150°F - -235°F), 0.2 atm., 2.5g, hydrogen
atmosphere.
Fessamids are a gasbag
species adapted to living in the atmosphere of a gas giant. Their large
dome-shaped bodies are filled with hydrogen that makes them flammable, but
light, allowing the fessamids to fly. A toothless mouth on the bottom is
surrounded by four flexible, but weak tentacles with manipulator-feelers. The
eyes are situated on the rim near the bottom. The top part of the body is
green – the fessamids are photosynthetic, but the bottom and the tentacles
are orange, red, or pink. With their biochemistry based on liquid hydrogen,
the fessamids are used to extreme cold conditions, but they tend to stiffen
up, when it gets cold even for them.
The fessamids are mute –
they communicate using their complex sign language. They lack ears, but can
hear with their membranous skin. Their nervous system is distributed
throughout the body – the fessamids have no brain.
All fessamids possess inborn
telekinetic powers, but most of them develop them further or “branch off”
into other psionic powers. Fessamids who often deal with aliens favor
telepathy, as it allows them to communicate more easily.
Fessamids are peaceful, but
they often look repulsive to many other species, especially when inside their
biological life support suits.
Sample
Universal Names: Aohonaal, Woomaawa, Huunamoo.
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