Random Generation: Starting Spells
Table 1.
Starting Acid Spells
1d8 |
Spell |
1 |
Acid Bolt [5] |
2 |
Acid Splash [2] |
3 |
Orb of Acid [4] |
4 |
Melf’s Acid Arrow [17] |
5 |
Protection from Acid 1 [10] |
6 |
Rusting Grasp [19] |
7 |
Vitriolic Sphere 1 [11] |
8 |
Water to Acid 1 [3] |
Table 2.
Starting Air Spells
1d12 |
Spell |
1 |
Air Breathing [14] |
2 |
Air Walk [20] |
3 |
Bind Lesser Air Elemental [11] |
4 |
Boreal Wind 1 [12] |
5 |
Control Air Elemental [18] |
6 |
Ease of Breath [10] |
7 |
Fetch Lesser Air Elemental [2] |
8 |
Flaywind Burst 1 [13] |
9 |
Freedom of Breath [9] |
10 |
Gust of Wind 1 [6] |
11 |
Summon Air Elemental I [3] |
12 |
Whispering Wind [20] |
Table 3.
Starting Astral Spells
1d13 |
Spell |
1 |
Absorption 1 [19] |
2 |
Astral Projection [20] |
3 |
Candlelight [15] |
4 |
Dancing Light [13] |
5 |
Detect Magic [10] |
6 |
Dispelling Touch [13] |
7 |
Light [20] |
8 |
Low-Light Vision [12] |
9 |
Protection from Spells [14] |
10 |
Reciprocal Gyre [15] |
11 |
Searing Light 1 [2] |
12 |
Spell Immunity [12] |
13 |
Sunbeam [1] |
Table 4.
Starting Body Control Spells
1d20 |
Spell |
1 |
Agitate Wounds [6] |
2 |
Balancing Lorecall [14] |
3 |
Bear’s Endurance 1 [6] |
4 |
Blunt Natural Weapons [20] |
5 |
Bonerattle [9] |
6 |
Branch to Branch [7] |
7 |
Bull’s Strength 1 [7] |
8 |
Burrow [8] |
9 |
Cat’s Grace 1 [18] |
10 |
Catsfeet [6] |
11 |
Ease of Breath [10] |
12 |
Fins to Feet [20] |
13 |
Handfang [5] |
14 |
Ivory Flesh [6] |
15 |
Pain [17] |
16 |
Scale Weakening [15] |
17 |
Scent [6] |
18 |
Thalassemia [7] |
19 |
Touch of Weakness [17] |
20 |
Urchin’s Spines [9] |
Table 5.
Starting Communication and Empathy Spells
1d17 |
Spell |
1 |
Calm Emotions [13] |
2 |
Comprehend Languages [9] |
3 |
Detect Thoughts [9] |
4 |
Discern Lies [5] |
5 |
Dispel Possession [10] |
6 |
Dream [7] |
7 |
Eagle’s Splendor 1 [9] |
8 |
Glibness [16] |
9 |
Insignia of Alarm [6] |
10 |
Magic Mouth [18] |
11 |
Message [12] |
12 |
Probe Thoughts [20] |
13 |
Protection from Possession [10] |
14 |
Secret Signs [6] |
15 |
Sending [12] |
16 |
Tongues [15] |
17 |
Whispering Wind [20] |
Table 6.
Starting Earth Spells
1d28 |
Spell |
1 |
Bind Lesser Earth Elemental [11] |
2 |
Control Earth Elemental [18] |
3 |
Control Sand [15] |
4 |
Earthbolt 1 [4] |
5 |
Earthen Grasp [8] |
6 |
Fetch Lesser Earth Elemental [2] |
7 |
Fist of Stone [5] |
8 |
Flaywind Burst 1 [13] |
9 |
Fuse Sand 1 [2] |
10 |
Hail of Stone [10] |
11 |
Impeding Stones [14] |
12 |
Move Earth 1 [5] |
13 |
Portrait [2] |
14 |
Sandblast [10] |
15 |
Slipsand 1 [4] |
16 |
Stone Metamorphosis 1 [4] |
17 |
Stone Shape 1 [6] |
18 |
Stone Tell [14] |
19 |
Stone to Flesh [10] |
20 |
Stony Grasp [9] |
21 |
Summon Earth Elemental I [3] |
22 |
Transmute Mud to Rock 1 [5] |
23 |
Transmute Rock to Mud 1 [4] |
24 |
Transmute Sand to Glass 1 [1] |
25 |
Transmute Sand to Stone 1 [2] |
26 |
Transmute Stone to Sand 1 [2] |
27 |
Tremorsense [8] |
28 |
Waste Strider [9] |
Table 7.
Starting Enchantment Spells
1d7 |
Spell |
1 |
Create Implausible Material |
2 |
Exacting Shot [20] |
3 |
Identify [1] |
4 |
Magic Weapon [17] |
5 |
Spellstaff [20] |
6 |
Suppress Magic [13] |
7 |
Transcribe Symbol [9] |
Table 8.
Starting Fire Spells
1d38 |
Spell |
1 |
Bind Lesser Fire Elemental [11] |
2 |
Blast of Flame 1 [9] |
3 |
Body Blaze [18] |
4 |
Boiling Blood [18] |
5 |
Burning Hands 1 [7] |
6 |
Control Fire Elemental [18] |
7 |
Delayed Blast Fireball 1 [6] |
8 |
Dispel Cold [20] |
9 |
Dispel Fire [20] |
10 |
Emerald Flame Fist [3] |
11 |
Endure Elements [15] |
12 |
Fetch Lesser Fire Elemental [2] |
13 |
Fiery Eyes [4] |
14 |
Fire Breath 1 [2] |
15 |
Fire Shield [6] |
16 |
Fire Shuriken [1] |
17 |
Fire Trap 1 [6] |
18 |
Fireball 1 [6] |
19 |
Fireburst 1 [1] |
20 |
Firefinger [1] |
21 |
Flame Arrow [20] |
22 |
Flame Blade [4] |
23 |
Flame Strike 1 [10] |
24 |
Flaming Sphere 1 [4] |
25 |
Heat Metal [15] |
26 |
Hellfire 1 [11] |
27 |
Melt 1 [4] |
28 |
Orb of Fire 1 [2] |
29 |
Produce Flame [8] |
30 |
Protection from Cold 1 [10] |
31 |
Protection from Fire 1 [10] |
32 |
Quench [10] |
33 |
Scorching Ray 1 [1] |
34 |
Searing Exposure [17] |
35 |
Summon Fire Elemental I [3] |
36 |
Sunstroke [20] |
37 |
Thaw 1 [9] |
38 |
Warm [14] |
Table 8. Starting
Food Spells
1d16 |
Spell |
1 |
Cook [1] |
2 |
Create Food [2] |
3 |
Decay [3] |
4 |
Distill [2] |
5 |
Far-Smelling [3] |
6 |
Far-Tasting [3] |
7 |
Flavor [5] |
8 |
Heroes’ Feast [12] |
9 |
Know Recipe [9] |
10 |
Mature [4] |
11 |
Monk’s Banquet [18] |
12 |
Prepare Game [8] |
13 |
Purify Food 1 [2] |
14 |
Season [2] |
15 |
Test Food [7] |
16 |
Water to Wine 1 [1] |
Table 9.
Starting Force Spells
1d17 |
Spell |
1 |
Bigby’s Forceful Hand [19] |
2 |
Bigby’s Interposing Hand [18] |
3 |
Blast of Force 1 [8] |
4 |
Choke [10] |
5 |
Disarm 1 [9] |
6 |
Explosive Runes 1 [7] |
7 |
Force Whip [14] |
8 |
Forcecage [15] |
9 |
Jump [8] |
10 |
Levitate 2d [2d] |
11 |
Mage Armor [15] |
12 |
Mage Hand [6] |
13 |
Magic Missile [6] |
14 |
Orb of Force 1 [6] |
15 |
Shield [19] |
16 |
Spider Climb [20] |
17 |
Telekinesis [15] |
Table 10.
Starting Gate Spells
1d18 |
Spell |
1 |
Astral Projection [20] |
2 |
Bind Lesser Elemental [11] (roll type randomly) |
3 |
Lesser Fetch [3] |
4 |
Fetch Lesser Elemental [2] (roll type randomly) |
5 |
Investiture of the Barbed Devil [8] |
6 |
Investiture of the Bearded Devil [10] |
7 |
Investiture of the Chain Devil [18] |
8 |
Investiture of the Ice Devil [14] |
9 |
Investiture of the Malebranche [20] |
10 |
Investiture of the Spined Devil [11] |
11 |
Leomund’s Secret Chest [6] |
12 |
Lesser Planar Binding [15] |
13 |
Portal Reformat [7] |
14 |
Portal Stabilization [12] |
15 |
Portal View [15] |
16 |
Portal-to-Portal Redirect 1 [10] |
17 |
Summon Elemental I [3] (roll type randomly) |
18 |
Summon Monster I [4] |
Table 11.
Starting Gravity Spells
1d12 |
Spell |
1 |
Feather Fall [12] |
2 |
Float [10] |
3 |
Jump [8] |
4 |
Levitate 2d [2d] |
5 |
Mage Hand [6] |
6 |
Pass without Trace [15] |
7 |
Reverse Gravity [19] |
8 |
Sink [17] |
9 |
Skyline Runner [20] |
10 |
Spider Climb [20] |
11 |
Telekinesis [15] |
12 |
Wave Blessing [19] |
Table 12.
Starting Ice Spells
1d38 |
Spell |
1 |
Aura of Cold [6] |
2 |
Boreal Wind 1 [12] |
3 |
Brumal Stiffening [15] |
4 |
Chill Metal [17] |
5 |
Coldfire Blast [15] |
6 |
Cone of Cold 1 [11] |
7 |
Conjure Ice Beast I [3] |
8 |
Cool [14] |
9 |
Dispel Cold [20] |
10 |
Dispel Fire [20] |
11 |
Endure Elements [15] |
12 |
Flash-Freeze [10] |
13 |
Frostburn [10] |
14 |
Gelid Blood [19] |
15 |
Glacial Ward [8] |
16 |
Glaze Lock [20] |
17 |
Ice Darts [2] |
18 |
Ice Knife [2] |
19 |
Ice Shape 1 [6] |
20 |
Ice Shield [8] |
21 |
Ice Skate [19] |
22 |
Ice to Flesh [10] |
23 |
Icicle [10] |
24 |
Leomund’s Tiny Igloo [12] |
25 |
Meld into Ice [10] |
26 |
Mindfrost [5] |
27 |
Move Snow and Ice 1 [6] |
28 |
Numbing Sphere 1 [8] |
29 |
Obscuring Snow [20] |
30 |
Orb of Cold 1 [6] |
31 |
Pass through Ice [8] |
32 |
Polar Ray 1 [6] |
33 |
Protection from Cold 1 [10] |
34 |
Protection from Fire 1 [10] |
35 |
Ray of Frost 1 [14] |
36 |
Shivering Touch [13] |
37 |
Snow Walk [9] |
38 |
Snowdrift 1 [6] |
Table 13.
Starting Illusion and Creation Spells
1d12 |
Spell |
1 |
Bladeweave [17] |
2 |
Friendly Face [3] |
3 |
Minor Creation [20] |
4 |
Minor Image [20] |
5 |
Mirror Image [20] |
6 |
Phantom Steed [16] |
7 |
Resinous Tar 1 [14] |
8 |
Shadow Magic [Varies] (roll another spell on any
random table) |
9 |
Silent Image [17] |
10 |
Sketch [15] |
11 |
Summon Instrument [16] |
12 |
Summon Weapon [14] |
Table 14.
Starting Knowledge Spells
1d22 |
Spell |
1 |
Analyze Dweomer [8] |
2 |
Augury [3] |
3 |
Clairaudience [10] |
4 |
Clairvoyance [10] |
5 |
Detect Magic [10] |
6 |
Detect Secret Doors [17] |
7 |
Detect Snares and Pits [9] |
8 |
Discern Bloodline [7] |
9 |
Discern Shapechanger [14] |
10 |
Far-Smelling [3] |
11 |
Far-Tasting [3] |
12 |
Find Traps [3] |
13 |
Foresight [18] |
14 |
Hindsight [20] |
15 |
Identify [1] |
16 |
Insightful Feint [4] |
17 |
Know Direction [1] |
18 |
Know Recipe [9] |
19 |
Master’s Touch [20] |
20 |
Read Magic [5] |
21 |
Scholar’s Touch [7] |
22 |
See Invisibility [9] |
Table 15.
Starting Light and Darkness Spells
1d14 |
Spell |
1 |
Blur [15] |
2 |
Candlelight [15] |
3 |
Cloak of Shade [8] |
4 |
Dancing Light [13] |
5 |
Dragonsight [15] |
6 |
Flare [18] |
7 |
Hawkeye [10] |
8 |
Light [20] |
9 |
Low-Light Vision [12] |
10 |
Prismatic Ray [9] |
11 |
Searing Light 1 [2] |
12 |
See Invisibility [9] |
13 |
Sniper’s Eye [15] |
14 |
Sunbeam [1] |
Table 16.
Starting Lightning Spells
1d13 |
Spell |
1 |
Call Lightning 1 [10] |
2 |
Call Lightning Storm [17] |
3 |
Chain Lightning 1 [13] |
4 |
Forked Lightning 1 [14] |
5 |
Lightning Blade [10] |
6 |
Lightning Bolt 1 [12] |
7 |
Lightning Bug [10] |
8 |
Lightning Reflection 1 [14] |
9 |
Lightning Shield [14] |
10 |
Lightning Storm [7] |
11 |
Orb of Electricity 1 [10] |
12 |
Protection from Electricity 1 [10] |
13 |
Shocking Grasp 1 [9] |
Table 17.
Starting Making and Breaking Spells
1d26 |
Spell |
1 |
Absorb Weapon 1 [1] |
2 |
Alter Instrument [8] |
3 |
Amanuensis [3] |
4 |
Animate Object 2d [2d] |
5 |
Animate Rope 2d [2d] |
6 |
Animate Weapon [10] |
7 |
Backbiter [20] |
8 |
Change [2] |
9 |
Clean [2] |
10 |
Color [5] |
11 |
Copy [7] |
12 |
Dirty [2] |
13 |
Erase [12] |
14 |
Fabricate [8] |
15 |
Instant Locksmith [5] |
16 |
Musical Scribe [4] |
17 |
Polish [2] |
18 |
Rebirth of Iron [6] |
19 |
Reinforce Construct [20] |
20 |
Repair [20] |
21 |
Soilproof [4] |
22 |
Stick [1] |
23 |
Stitch [5] |
24 |
Tie [5] |
25 |
Waterproof [7] |
26 |
Write [4] |
Table 18.
Starting Meta-Spells
1d13 |
Spell |
1 |
Absorption 1 [19] |
2 |
Analyze Dweomer [8] |
3 |
Arcane Mark [15] |
4 |
Arcane Sight [10] |
5 |
Detect Magic [10] |
6 |
Dispelling Touch [13] |
7 |
Identify [1] |
8 |
Locate Node [6] |
9 |
Protection from Spells [14] |
10 |
Reciprocal Gyre [15] |
11 |
Spell Immunity [12] |
12 |
Steal Summoning [10] |
13 |
Suppress Magic [13] |
Table 19.
Starting Metal Spells
1d13 |
Spell |
1 |
Chill Metal [17] |
2 |
Decapitating Scarf [5] |
3 |
Heat Metal [15] |
4 |
Iron Scarf [2] |
5 |
Magnetism [10] |
6 |
Metal Skin [14] |
7 |
Rain of Needles [5] |
8 |
Rebirth of Iron [6] |
9 |
Ring of Blades [10] |
10 |
Rusting Grasp [19] |
11 |
Shrapmetal 1 [11] |
12 |
Storm of Needles [5] |
13 |
Transmute Metal to Wood 1 [4] |
Table 20.
Starting Mind Control Spells
1d13 |
Spell |
1 |
Calm Emotions [13] |
2 |
Clarity of Mind [15] |
3 |
Command [10] |
4 |
Compel Breath [10] |
5 |
Daze [20] |
6 |
Entice Gift [15] |
7 |
Heroism [12] |
8 |
Melf’s Slumber Arrow [20] |
9 |
Mindburn [19] |
10 |
Modify Memory [10] |
11 |
Owl’s Wisdom 1 [18] |
12 |
Programmed Amnesia [20] |
13 |
Protection from Charm [5] |
Table 21.
Starting Movement Spells
1d28 |
Spell |
1 |
Balancing Lorecall [14] |
2 |
Branch to Branch [7] |
3 |
Catsfeet [6] |
4 |
Expeditious Retreat [18] |
5 |
Feather Fall [12] |
6 |
Float [10] |
7 |
Jump [8] |
8 |
Haste [16] |
9 |
Gather [1] |
10 |
Ice Skate [19] |
11 |
Implosion [9] |
12 |
Knock [20] |
13 |
Levitate 2d [2d] |
14 |
Longstrider [12] |
15 |
Mage Hand [6] |
16 |
Open/Close [10] |
17 |
Pass without Trace [15] |
18 |
Rooftop Strider [14] |
19 |
Skyline Runner [20] |
20 |
Snow Walk [9] |
21 |
Spider Climb [20] |
22 |
Stick [1] |
23 |
Swift Expeditious Retreat [12] |
24 |
Swift Haste [12] |
25 |
Swim [12] |
26 |
Waste Strider [9] |
27 |
Water Walk [17] |
28 |
Wave Blessing [19] |
Table 22.
Starting Necromantic Spells
1d40 |
Spell |
1 |
Agitate Wounds [6] |
2 |
Animate Dead [9] |
3 |
Arrow of Bone [18] |
4 |
Blackfire [19] |
5 |
Blood Snow [5] |
6 |
Bonerattle [9] |
7 |
Charm Ghost [10] |
8 |
Create Ectoplasm [3] |
9 |
Create Undead [12] |
10 |
Death Armor [2] |
11 |
Death Knell [20] |
12 |
Death Link [20] |
13 |
Death Ward [10] |
14 |
Deathwatch [10] |
15 |
Decomposition [4] |
16 |
Detect Ghost [2] |
17 |
Detect Undead [3] |
18 |
Disrupt Ectoplasm [2] |
19 |
Disrupt Undead [1] |
20 |
Disrupting Weapon [15] |
21 |
Ectoplasmic Decay [5] |
22 |
Energy Drain [14] |
23 |
False Life [15] |
24 |
Inflict Wounds [4] |
25 |
Leech Undeath [19] |
26 |
Negative Energy Burst [4] |
27 |
Negative Energy Ray [2] |
28 |
Preserve Ectoplasm [15] |
29 |
Ray of Enfeeblement [9] |
30 |
Ray of Exhaustion [7] |
31 |
Rend Essentia [18] |
32 |
Repel Ectoplasm [18] |
33 |
Shroud of Undeath [12] |
34 |
Soulbleed [18] |
35 |
Speak with Dead [10] |
36 |
Touch of Weakness [17] |
37 |
Undead Torch [11] |
38 |
Wall of Bones [16] |
39 |
Waves of Exhaustion [13] |
40 |
Withering Palm [20] |
Table 23.
Starting Plant Spells
1d12 |
Spell |
1 |
Animate Plants [15] |
2 |
Barkskin [14] |
3 |
Beget Bogun [3] |
4 |
Changestaff [14] |
5 |
Command Plants [20] |
6 |
Control Plants [18] |
7 |
Detect Plants [15] |
8 |
Snare [12] |
9 |
Speak with Plants [7] |
10 |
Transmute Metal to Wood 1 [4] |
11 |
Wood Rot 1 [2] |
12 |
Wood Shape 1 [6] |
Table 24.
Starting Poison Spells
1d9 |
Spell |
1 |
Aboleth Curse [10] |
2 |
Cobra Breath [9] |
3 |
Delay Poison [20] |
4 |
Detect Poison [18] |
5 |
Kiss of the Toad [3] |
6 |
Poison Needles [4] |
7 |
Toxic Tongue [2] |
8 |
Urchin’s Spines [9] |
9 |
Water to Poison [2] |
Table 25.
Starting Protection and Warning Spells
1d29 |
Spell |
1 |
Clarity of Mind [15] |
2 |
Cloak of Shade [8] |
3 |
Contingent Energy Resistance 1 [15] |
4 |
Detect Poison [18] |
5 |
Detect Snares and Pits [9] |
6 |
Endure Elements [15] |
7 |
Find Traps [3] |
8 |
Glyph of Warding: Acid Blast Glyph [9] |
9 |
Glyph of Warding: Cold Blast Glyph [17] |
10 |
Glyph of Warding: Electricity Blast Glyph [24] |
11 |
Glyph of Warding: Fire Blast Glyph [9] |
12 |
Glyph of Warding: Sonic Blast Glyph [15] |
13 |
Glyph of Warding: Spell Glyph [12] |
14 |
Insignia of Alarm [6] |
15 |
Kuo-Toa Skin [20] |
16 |
Lightning Reflection 1 [14] |
17 |
Mage Armor 1 [15] |
18 |
Protection from Acid 1 [10] |
19 |
Protection from Cold 1 [10] |
20 |
Protection from Desiccation 1 [10] |
21 |
Protection from Electricity 1 [10] |
22 |
Protection from Fire 1 [10] |
23 |
Protection from Possession [10] |
24 |
Protection from Sound 1 [10] |
25 |
Protection from Spells [14] |
26 |
Shield 1 [19] |
27 |
Spell Immunity [12] |
28 |
Stoneskin 1 [10] |
29 |
Vigilant Slumber [10] |
Table 26.
Starting Sound Spells
1d15 |
Spell |
1 |
Blindsight [18] |
2 |
Bonerattle [9] |
3 |
Distort Speech [17] |
4 |
Incorporeal Disharmonics [4] |
5 |
Listening Lorecall [18] |
6 |
Orb of Sound 1 [6] |
7 |
Painful Echoes [20] |
8 |
Protection from Sound 1 [10] |
9 |
Resonating Bolt 1 [9] |
10 |
Shatter [18] |
11 |
Sonic Weapon [20] |
12 |
Sound Burst [11] |
13 |
Sympathetic Vibration [18] |
14 |
Tremorsense [8] |
15 |
Ventriloquism [5] |
Table 27.
Starting Spirit Spells
1d32 |
Spell |
1 |
Adept Spirit [13] |
2 |
Animal Spirit [20] |
3 |
Astral Projection [20] |
4 |
Charm Ghost [10] |
5 |
Commune with Spirit [2] |
6 |
Conjure Midnight Construct [8] |
7 |
Create Ectoplasm [3] |
8 |
Death Link [20] |
9 |
Death Ward [10] |
10 |
Deathwatch [10] |
11 |
Detect Ghost [2] |
12 |
Detect Incarnum [4] |
13 |
Detect Undead [3] |
14 |
Dispel Possession [10] |
15 |
Disrupt Ectoplasm 1 [2] |
16 |
Disrupt Undead 1 [1] |
17 |
Disrupting Weapon [15] |
18 |
Ectoplasmic Decay [5] |
19 |
False Life [15] |
20 |
Hail of Ectoplasm [8] |
21 |
Incarnum Arc [19] |
22 |
Incarnum Bladestorm [11] |
23 |
Preserve Ectoplasm [15] |
24 |
Protection from Incarnum [10] |
25 |
Protection from Possession [10] |
26 |
Rend Essentia [18] |
27 |
Repel Ectoplasm [18] |
28 |
Soul Boon [8] |
29 |
Soulbleed [18] |
30 |
Speak with Dead [10] |
31 |
Lesser Spirit Binding [13] |
32 |
Steal Incarnum [14] |
Table 28.
Starting Time Spells
1d6 |
Spell |
1 |
Expeditious Retreat [18] |
2 |
Haste 1 [16] |
3 |
Hindsight [20] |
4 |
Longstrider [12] |
5 |
Mature [4] |
6 |
Swift Haste 1 [12] |
Table 29.
Starting Water Spells
1d31 |
Spell |
1 |
Air Breathing [14] |
2 |
Bind Lesser Water Elemental [11] |
3 |
Control Water [15] |
4 |
Control Water Elemental [18] |
5 |
Create Water [5] |
6 |
Dampen [1] |
7 |
Depthsurge 1 [6] |
8 |
Dispel Water [20] |
9 |
Distill [2] |
10 |
Dry [3] |
11 |
Fetch Lesser Water Elemental [2] |
12 |
Float [10] |
13 |
Hydrate [11] |
14 |
Jet of Steam 1 [11] |
15 |
Locate Water [18] |
16 |
Obscuring Mist [17] |
17 |
Pressure Sphere [15] |
18 |
Protection from Desiccation 1 [10] |
19 |
Purify Water 1 [1] |
20 |
Sink [17] |
21 |
Standing Wave [20] |
22 |
Steam Breath 1 [6] |
23 |
Summon Water Elemental I [3] |
24 |
Swim [12] |
25 |
Thalassemia [7] |
26 |
Tidal Surge [20] |
27 |
Water Breathing [14] |
28 |
Water to Acid 1 [3] |
29 |
Water Walk [17] |
30 |
Waterproof [7] |
31 |
Wave Blessing [19] |
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