Sometimes I get an urge to make some GURPS content, be it something original, or something converted from another system/media. Maybe if I post it here, it will be useful not only to me. Keep in mind that I'm not a native English speaker and please forgive any mistakes.
Wednesday, 31 August 2022
Tuesday, 30 August 2022
Monsters: Stormwrack Monsters
Monsters: Stormwrack Monsters
Monday, 29 August 2022
Monsters: Dire Aquatic Animals
Monsters: Dire Aquatic Animals
This post will have the only two dire animals from Stormwrack, and the two "dinosaurs" from there.
Sunday, 28 August 2022
Monsters: Aquatic Animals
Monsters: Aquatic Animals
Let's convert mundane animals from Stormwrack. All conversions are based on the statblocks from in Anon's Animal Album and GURPS Animalia.
Saturday, 27 August 2022
Monsters: Ethergaunts
Monsters: Ethergaunts
Ethergaunts are one of my favorite monsters from Fiend Folio. Enigmatic aberrations from the Deep Ethereal that used to have a multiplanetary empire on the Material Plane. Now they want it back. Mind control, a maddening appearance, innate spellcasting, immunity to magic, and bits of ultra-tech? What not to like here?
Friday, 26 August 2022
Sorcery: Animal Spells VI
Sorcery: Animal Spells VI
Some animal spells from Patyrsun's Codex Arcanum converted to sorcery.
Thursday, 25 August 2022
Sorcery: EM and Weather Spells
Sorcery: EM and Weather Spells
In the previous post, I forgot to include some electromagnetic spells, so let's fix that and add some weather spells too.
Wednesday, 24 August 2022
Sorcery: Lightning Spells IV
Sorcery: Lightning Spells IV
Let's convert two lightning/electricity spells from Patyrsun's Codex Arcanum.
Monday, 22 August 2022
Sorcery: Air Spells VIII
Sorcery: Air Spells VIII
Let's convert some air spells from Patyrsun's Codex Arcanum. There's not many of them, because I already converted most of the ones I wanted before.
Sunday, 14 August 2022
Occupational Template: Hexblade
Occupational Template: Hexblade
Another D&D class-turned-template. It was difficult to stuff everything in - I guess, a proper hexblade would be at least a 200-point character.
Saturday, 13 August 2022
Monster: Aerial Servant
Monster: Aerial Servant
The aerial servant is a naturally invisible air elemental that is not very smart, but can lift heavy weights and locate any target. This creature, mostly intended for summoning, appeared in the first edition of D&D and did not make it into D&D 3.5 despite being, dare I say it, a somewhat iconic monster.
Friday, 12 August 2022
Sorcery: Fire Spells III
Sorcery: Fire Spells III
Have you ever played with GURPS Magic and felt that there's not enough spells? The biggest fan resource that I know is Patyrsun's Codex Arcanum. Despite being written for the third edition, it is a great compilation of spells for all colleges. It can be easily adapted for use in the fourth edition (you can also fix the spelling there because it makes even me weep blood sometimes). I've had people request a sorcery conversion of Codex Arcanum, but even before that I converted some specific spells from that compendium. I think it's time to come back to it, as it has some interesting and weird spells. I will not convert everything, just the things that I like. I'm going to start with the college of Fire, as it is the most undeveloped elemental college.
Thursday, 11 August 2022
Monster: Deepspawn
Monster: Deepspawn
The deepspawn is one of my favorite Forgotten Realms monsters. This is the type of a creature that you can build an entire campaign around as it really defines the ecology around it. Its ability to spawn other beings is not something you should be building in GURPS, but I did it just to show you that it is indeed possible.
Wednesday, 10 August 2022
Monsters: Exotic Steeds
Monsters: Exotic Steeds
I got a request to convert the dragonnel - a draconic horse, but I decided to also do some other exotic mounts. The drakkensteed is yet another draconic horse. The lesser nightmare is a normal nightmare without astral projection, flight, and etherealness. The ur'Epona is an extraplanar horse that can travel between the planes.
Tuesday, 9 August 2022
Sorcery: Wizardly Study
Sorcery: Wizardly Study
Am I ever going to stop? The previous post about the wizardry rework got some feedback as well, and one of the suggestions was to come up with my own Modular Ability to use instead of Sorcerous Empowerment. And I thought - why not? I did that with Clerical/Divine Empowerment, after all (and I might need to rework those too).
Sorcery: Wizardry Revised
Sorcery: Wizardry Revised
Lately, I have been receiving some feedback regarding my wizardry framework. People said that it's too convoluted and unappealing. I partially agree, so let's try another writeup that takes into account the suggestions I've received. If it works well, then I'll have to rework other subsystems that are based on wizardry and/or spells with skills.
Monday, 8 August 2022
Sorcery: Vancian Casting
Sorcery: Vancian Casting
You might be familiar with my wizardry framework that tries to replicate the flavor of a D&D wizard. (It's going to be reworked soon, I think - I've been getting some feedback on it). This post is just a thought experiment (at least yet), proposed by one of my friends. Let's try making Vancian casting in the powers framework.
Saturday, 6 August 2022
Friday, 5 August 2022
Thursday, 4 August 2022
Monsters: Faerunian Golems
Monsters: Faerunian Golems
Wednesday, 3 August 2022
Tuesday, 2 August 2022
Monster: Rattelyr Dragon
Monster: Rattelyr Dragon
Monday, 1 August 2022
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