Sometimes I get an urge to make some GURPS content, be it something original, or something converted from another system/media. Maybe if I post it here, it will be useful not only to me. Keep in mind that I'm not a native English speaker and please forgive any mistakes.
Saturday, 30 June 2018
Friday, 29 June 2018
Thursday, 28 June 2018
Sci-Fi Worldbuilding: Foronese Colonies
Sci-Fi Worldbuilding: Foronese Colonies
Once again, I let the dice roll and my eyes look at the tables in GURPS Space. This peculiar species is the result. Will be incorporated in my sci-fi setting.
Wednesday, 27 June 2018
Sorcery: Ice Spells II
Sorcery: Ice Spells II
Here we have three new ice spells. Ice Armor protects the wearer, but is weak against fire attacks. Ice Movement freezes ground and water beneath the subject's feet, allowing him to skate. Shatter Ice damages ice creatures or objects.
Tuesday, 26 June 2018
Treasure: Boots
Treasure: Boots
In this post I present you several D&D magical items worn on your feet.
Monday, 25 June 2018
Treasure: Folding Boat
Treasure: Folding Boat
Perhaps you have noticed that I'm mostly doing these things alphabetically. I'll skip the blessed book, because it would not work properly in GURPS. The next item on the list is the folding boat, and it's pretty good!
Sunday, 24 June 2018
Saturday, 23 June 2018
Monster: Derro
Monster: Derro
Derro are afflicted by a form of racial madness, which most often manifests as delusions of grandeur coupled with an overpowering urge to inflict torment on other creatures. Derro are capable of holding their murderous impulses in check for short periods of time in order to cooperate with creatures of other races, but such arrangements rarely last more than a few weeks. Of course, no derro is capable of recognizing that he is out of his mind. Derro are stealthy and bloodthirsty. They like to carefully arrange cruel traps and deadly ambushes, and strike savagely from hiding. They delight in taking captives who can be tortured to death later, and favor traps and poisons that disable without killing.
The template is cheap enough for a player character to take.
Friday, 22 June 2018
Treasure: Belts
Treasure: Belts
Here we have several magical belts ported over from D&D.
Thursday, 21 June 2018
Treasure: Bead of Force
Treasure: Bead of Force
The bead of force is a one-use item that deals explosive force damage and encloses the target in an immovable force sphere. Expensive for a one-shot item.
Wednesday, 20 June 2018
Treasure: Bag of Tricks
Treasure: Bag of Tricks
The bag of tricks is a bag that summons mundane animals. Some bags can be used to provide aid in combat, some can be used as a way to disarm traps by characters of questionable ethics.
Tuesday, 19 June 2018
Monday, 18 June 2018
Sunday, 17 June 2018
Saturday, 16 June 2018
Friday, 15 June 2018
Thursday, 14 June 2018
Sorcery: Polymorph Spells
Sorcery: Polymorph Spells
I found the lack of relatively cheap shapeshifting spells. Alter Body only allows the caster to assume one specific form (at least in the way I converted it), and more powerful spells have 4 levels of Reduced Time to bring the casting time down to 1 second. These two spells take 10 seconds to cast, but are much more cheap.
Wednesday, 13 June 2018
Treasure: Amulet of Water Breathing
Treasure: Amulet of Water Breathing
A simple yet useful piece of jewelry.
Tuesday, 12 June 2018
Monday, 11 June 2018
Sunday, 10 June 2018
Saturday, 9 June 2018
Friday, 8 June 2018
Thursday, 7 June 2018
Wednesday, 6 June 2018
Tuesday, 5 June 2018
Psionics: Telepathy Abilities
Psionics: Telepathy Abilities
Here's three new abilities for the Telepathy power based on psionic powers from D&D 3.5.
Monday, 4 June 2018
Sunday, 3 June 2018
Saturday, 2 June 2018
Alchemy: Forgotten Elixirs
Alchemy: Forgotten Elixirs
I have looked through the books and found a few elixirs I haven't yet converted to my Metatronic Alchemy system. Ointment of Preservation of the Dead is based on the elixir from GURPS Banestorm - Abydos. Potion of Pain-Ease is based on the Pain-Ease elixir from Pyramid #3-115, and is unreasonable expensive. Potion of Partial Resurrection is based on the elixir from Pyramid #3-92. Flutter Antivenin, Potion of Pseudo-Invisibility, and Potion of Improved Stealth are based on elixirs from GURPS Creatures of the Night - Vol. 4.
Friday, 1 June 2018
Sorcery: Energy Spells II
Sorcery: Energy Spells II
And here we've got the last four new spells from Pyramid #3-115. Ball of Annihilation creates a microscopic black hole. Blackbolt fires a beam of UV light. Microwave Jet can disable electronics. Starbolt fires a beam of X-rays.
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