Sometimes I get an urge to make some GURPS content, be it something original, or something converted from another system/media. Maybe if I post it here, it will be useful not only to me. Keep in mind that I'm not a native English speaker and please forgive any mistakes.
Tuesday, 31 October 2023
Wizardry: Fire Spells I
Monday, 30 October 2023
Wizardry: Meta-Spells II
Wizardry: Meta-Spells II
Sunday, 29 October 2023
Wizardry: Ice Spells I
Wizardry: Ice Spells I
Saturday, 28 October 2023
Wizardry: Making and Breaking Spells I
Wizardry: Making and Breaking Spells I
Friday, 27 October 2023
Wizardry: Force Spells II
Wizardry: Force Spells II
Thursday, 26 October 2023
Wizardry: Sound Spells I
Wizardry: Sound Spells I
Wednesday, 25 October 2023
Wizardry: Enchantment Spells I
Wizardry: Enchantment Spells I
Tuesday, 24 October 2023
Difficult Terrain and Bad Footing - What a Mess!
Difficult Terrain and Bad Footing - What a Mess!
Don’t you hate it when fights happen on a
featureless plane where you can retreat endlessly? Many outdoor environments
aren’t as easy to traverse as just walking from one room to another, and
fighting is even more difficult! Have you ever been in a forest? On a beach?
Does it snow where you live? Such difficult terrain makes positioning and
movement much more important in combat, and consequently makes it more fun. So,
let’s talk about the difficult terrain rules and try to consolidate them in one
place, because, oh boy, they are all over the place.